From 05bcfda784b953952f17688e0b8a6941b6ecf038 Mon Sep 17 00:00:00 2001 From: aaronp64 Date: Fri, 16 Aug 2024 15:13:36 -0400 Subject: [PATCH] Minor AnimationNodeBlendSpace2D documentation fixes Updated a couple parts that seemed to be copied over from AnimationNodeBlendSpace1D --- doc/classes/AnimationNodeBlendSpace2D.xml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/doc/classes/AnimationNodeBlendSpace2D.xml b/doc/classes/AnimationNodeBlendSpace2D.xml index 596767599c0..da79e15be15 100644 --- a/doc/classes/AnimationNodeBlendSpace2D.xml +++ b/doc/classes/AnimationNodeBlendSpace2D.xml @@ -5,7 +5,7 @@ A resource used by [AnimationNodeBlendTree]. - [AnimationNodeBlendSpace1D] represents a virtual 2D space on which [AnimationRootNode]s are placed. Outputs the linear blend of the three adjacent animations using a [Vector2] weight. Adjacent in this context means the three [AnimationRootNode]s making up the triangle that contains the current value. + [AnimationNodeBlendSpace2D] represents a virtual 2D space on which [AnimationRootNode]s are placed. Outputs the linear blend of the three adjacent animations using a [Vector2] weight. Adjacent in this context means the three [AnimationRootNode]s making up the triangle that contains the current value. You can add vertices to the blend space with [method add_blend_point] and automatically triangulate it by setting [member auto_triangles] to [code]true[/code]. Otherwise, use [method add_triangle] and [method remove_triangle] to triangulate the blend space by hand. @@ -93,7 +93,7 @@ - Updates the position of the point at index [param point] on the blend axis. + Updates the position of the point at index [param point] in the blend space.