rename 'configuration' to 'replication_config' in MultiplayerSynchronizer

This commit is contained in:
Nathan Franke 2022-05-24 01:31:44 -05:00
parent 2426a67e70
commit 8d66896a47
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2 changed files with 2 additions and 2 deletions

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@ -7,7 +7,7 @@
<tutorials>
</tutorials>
<members>
<member name="configuration" type="SceneReplicationConfig" setter="set_replication_config" getter="get_replication_config">
<member name="replication_config" type="SceneReplicationConfig" setter="set_replication_config" getter="get_replication_config">
</member>
<member name="replication_interval" type="float" setter="set_replication_interval" getter="get_replication_interval" default="0.0">
</member>

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@ -96,7 +96,7 @@ void MultiplayerSynchronizer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_replication_config", "config"), &MultiplayerSynchronizer::set_replication_config);
ClassDB::bind_method(D_METHOD("get_replication_config"), &MultiplayerSynchronizer::get_replication_config);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "configuration", PROPERTY_HINT_RESOURCE_TYPE, "SceneReplicationConfig"), "set_replication_config", "get_replication_config");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "replication_config", PROPERTY_HINT_RESOURCE_TYPE, "SceneReplicationConfig"), "set_replication_config", "get_replication_config");
}
void MultiplayerSynchronizer::_notification(int p_what) {