Include gdscript warning name in LSP message.

My initial attempt changed this in the gdscript code, which resulted in
a duplicate warning name in the builtin editor. We should just append
the warning name in the LSP instead.

This uses parens to match what is shown in the builtin editor.
This commit is contained in:
Ryan Roden-Corrent 2020-07-14 07:11:16 -04:00
parent d92fa3b547
commit 8dcc39ec91
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1 changed files with 1 additions and 1 deletions

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@ -62,7 +62,7 @@ void ExtendGDScriptParser::update_diagnostics() {
const GDScriptWarning &warning = E->get(); const GDScriptWarning &warning = E->get();
lsp::Diagnostic diagnostic; lsp::Diagnostic diagnostic;
diagnostic.severity = lsp::DiagnosticSeverity::Warning; diagnostic.severity = lsp::DiagnosticSeverity::Warning;
diagnostic.message = warning.get_message(); diagnostic.message = "(" + warning.get_name() + "): " + warning.get_message();
diagnostic.source = "gdscript"; diagnostic.source = "gdscript";
diagnostic.code = warning.code; diagnostic.code = warning.code;
lsp::Range range; lsp::Range range;