Fix global position for `InputEventMouse` in `viewport::push_input`
Global position doesn't get adjusted within `InputEventMouse::xformed_by()`.
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@ -1383,6 +1383,13 @@ Ref<InputEvent> Viewport::_make_input_local(const Ref<InputEvent> &ev) {
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}
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Transform2D ai = get_final_transform().affine_inverse();
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Ref<InputEventMouse> me = ev;
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if (me.is_valid()) {
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me = me->xformed_by(ai);
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// For InputEventMouse, the global position is not adjusted by ev->xformed_by() and needs to be set separately.
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me->set_global_position(me->get_position());
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return me;
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}
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return ev->xformed_by(ai);
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}
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