Fix crash on null image ref in ProceduralSky
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@ -390,6 +390,8 @@ void ProceduralSky::_queue_update() {
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}
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void ProceduralSky::_thread_done(const Ref<Image> &p_image) {
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ERR_FAIL_COND(p_image.is_null());
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panorama = p_image;
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VS::get_singleton()->texture_allocate(texture, panorama->get_width(), panorama->get_height(), 0, Image::FORMAT_RGBE9995, VS::TEXTURE_TYPE_2D, VS::TEXTURE_FLAG_FILTER | VS::TEXTURE_FLAG_REPEAT);
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VS::get_singleton()->texture_set_data(texture, panorama);
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