Merge pull request #17111 from poke1024/fix16524
Fix grid mesh tile touch pad bug (issue 16524)
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commit
8df449100a
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@ -641,12 +641,21 @@ bool GridMapEditor::forward_spatial_input_event(Camera *p_camera, const Ref<Inpu
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Ref<InputEventPanGesture> pan_gesture = p_event;
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if (pan_gesture.is_valid()) {
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if (pan_gesture->get_command() || pan_gesture->get_shift()) {
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const real_t delta = pan_gesture->get_delta().y;
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floor->set_value(floor->get_value() + SGN(delta));
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if (pan_gesture->get_alt() && (pan_gesture->get_command() || pan_gesture->get_shift())) {
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const real_t delta = pan_gesture->get_delta().y * 0.5;
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accumulated_floor_delta += delta;
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int step = 0;
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if (ABS(accumulated_floor_delta) > 1.0) {
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step = SGN(accumulated_floor_delta);
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accumulated_floor_delta -= step;
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}
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if (step) {
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floor->set_value(floor->get_value() + step);
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}
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return true;
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}
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}
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accumulated_floor_delta = 0.0;
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return false;
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}
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@ -1247,6 +1256,7 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
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selection.active = false;
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updating = false;
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accumulated_floor_delta = 0.0;
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}
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GridMapEditor::~GridMapEditor() {
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@ -76,6 +76,7 @@ class GridMapEditor : public VBoxContainer {
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Panel *panel;
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MenuButton *options;
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SpinBox *floor;
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double accumulated_floor_delta;
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ToolButton *mode_thumbnail;
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ToolButton *mode_list;
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HBoxContainer *spatial_editor_hb;
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