Merge pull request #81093 from mateuseap/docs/objectClassReference

Improve `Object.get_property_list()` method description
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Rémi Verschelde 2023-08-29 12:48:19 +02:00
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@ -704,6 +704,7 @@
- [code]hint[/code] is [i]how[/i] the property is meant to be edited (see [enum PropertyHint]);
- [code]hint_string[/code] depends on the hint (see [enum PropertyHint]);
- [code]usage[/code] is a combination of [enum PropertyUsageFlags].
[b]Note:[/b] In GDScript, all class members are treated as properties. In C# and GDExtension, it may be necessary to explicitly mark class members as Godot properties using decorators or attributes.
</description>
</method>
<method name="get_script" qualifiers="const">