Merge pull request #23407 from bojidar-bg/3281-ysort-recursive
Y-Sort children together in nested YSorts
This commit is contained in:
commit
8e4837f357
|
@ -51,6 +51,23 @@ void VisualServerCanvas::_render_canvas_item_tree(Item *p_canvas_item, const Tra
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void _collect_ysort_children(VisualServerCanvas::Item *p_canvas_item, Transform2D p_transform, VisualServerCanvas::Item **r_items, Transform2D *r_extra_transforms, int &r_index) {
|
||||||
|
int child_item_count = p_canvas_item->child_items.size();
|
||||||
|
VisualServerCanvas::Item **child_items = p_canvas_item->child_items.ptrw();
|
||||||
|
for (int i = 0; i < child_item_count; i++) {
|
||||||
|
if (r_items) {
|
||||||
|
r_items[r_index] = child_items[i];
|
||||||
|
child_items[i]->ysort_xform = p_transform;
|
||||||
|
child_items[i]->ysort_pos = p_transform.xform(child_items[i]->xform.elements[2]);
|
||||||
|
}
|
||||||
|
|
||||||
|
r_index++;
|
||||||
|
|
||||||
|
if (child_items[i]->sort_y)
|
||||||
|
_collect_ysort_children(child_items[i], p_transform * child_items[i]->xform, r_items, r_extra_transforms, r_index);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RasterizerCanvas::Item **z_list, RasterizerCanvas::Item **z_last_list, Item *p_canvas_clip, Item *p_material_owner) {
|
void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RasterizerCanvas::Item **z_list, RasterizerCanvas::Item **z_last_list, Item *p_canvas_clip, Item *p_material_owner) {
|
||||||
|
|
||||||
Item *ci = p_canvas_item;
|
Item *ci = p_canvas_item;
|
||||||
|
@ -58,10 +75,10 @@ void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item, const Transfor
|
||||||
if (!ci->visible)
|
if (!ci->visible)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (p_canvas_item->children_order_dirty) {
|
if (ci->children_order_dirty) {
|
||||||
|
|
||||||
p_canvas_item->child_items.sort_custom<ItemIndexSort>();
|
ci->child_items.sort_custom<ItemIndexSort>();
|
||||||
p_canvas_item->children_order_dirty = false;
|
ci->children_order_dirty = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
Rect2 rect = ci->get_rect();
|
Rect2 rect = ci->get_rect();
|
||||||
|
@ -82,8 +99,8 @@ void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item, const Transfor
|
||||||
return;
|
return;
|
||||||
|
|
||||||
int child_item_count = ci->child_items.size();
|
int child_item_count = ci->child_items.size();
|
||||||
Item **child_items = (Item **)alloca(child_item_count * sizeof(Item *));
|
Item **child_items = ci->child_items.ptrw();
|
||||||
copymem(child_items, ci->child_items.ptr(), child_item_count * sizeof(Item *));
|
Transform2D *child_extra_transforms = NULL;
|
||||||
|
|
||||||
if (ci->clip) {
|
if (ci->clip) {
|
||||||
if (p_canvas_clip != NULL) {
|
if (p_canvas_clip != NULL) {
|
||||||
|
@ -99,6 +116,17 @@ void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item, const Transfor
|
||||||
|
|
||||||
if (ci->sort_y) {
|
if (ci->sort_y) {
|
||||||
|
|
||||||
|
if (ci->ysort_children_count == -1) {
|
||||||
|
ci->ysort_children_count = 0;
|
||||||
|
_collect_ysort_children(ci, Transform2D(), NULL, NULL, ci->ysort_children_count);
|
||||||
|
}
|
||||||
|
|
||||||
|
child_item_count = ci->ysort_children_count;
|
||||||
|
child_items = (Item **)alloca(child_item_count * sizeof(Item *));
|
||||||
|
|
||||||
|
int i = 0;
|
||||||
|
_collect_ysort_children(ci, Transform2D(), child_items, child_extra_transforms, i);
|
||||||
|
|
||||||
SortArray<Item *, ItemPtrSort> sorter;
|
SortArray<Item *, ItemPtrSort> sorter;
|
||||||
sorter.sort(child_items, child_item_count);
|
sorter.sort(child_items, child_item_count);
|
||||||
}
|
}
|
||||||
|
@ -110,9 +138,13 @@ void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item, const Transfor
|
||||||
|
|
||||||
for (int i = 0; i < child_item_count; i++) {
|
for (int i = 0; i < child_item_count; i++) {
|
||||||
|
|
||||||
if (!child_items[i]->behind)
|
if (!child_items[i]->behind || (ci->sort_y && child_items[i]->sort_y))
|
||||||
continue;
|
continue;
|
||||||
_render_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
|
if (ci->sort_y) {
|
||||||
|
_render_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
|
||||||
|
} else {
|
||||||
|
_render_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ci->copy_back_buffer) {
|
if (ci->copy_back_buffer) {
|
||||||
|
@ -148,9 +180,13 @@ void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item, const Transfor
|
||||||
|
|
||||||
for (int i = 0; i < child_item_count; i++) {
|
for (int i = 0; i < child_item_count; i++) {
|
||||||
|
|
||||||
if (child_items[i]->behind)
|
if (child_items[i]->behind || (ci->sort_y && child_items[i]->sort_y))
|
||||||
continue;
|
continue;
|
||||||
_render_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
|
if (ci->sort_y) {
|
||||||
|
_render_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
|
||||||
|
} else {
|
||||||
|
_render_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -300,6 +336,7 @@ void VisualServerCanvas::canvas_item_set_parent(RID p_item, RID p_parent) {
|
||||||
|
|
||||||
Item *item_owner = canvas_item_owner.get(canvas_item->parent);
|
Item *item_owner = canvas_item_owner.get(canvas_item->parent);
|
||||||
item_owner->child_items.erase(canvas_item);
|
item_owner->child_items.erase(canvas_item);
|
||||||
|
item_owner->ysort_children_count = -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
canvas_item->parent = RID();
|
canvas_item->parent = RID();
|
||||||
|
@ -319,6 +356,12 @@ void VisualServerCanvas::canvas_item_set_parent(RID p_item, RID p_parent) {
|
||||||
item_owner->child_items.push_back(canvas_item);
|
item_owner->child_items.push_back(canvas_item);
|
||||||
item_owner->children_order_dirty = true;
|
item_owner->children_order_dirty = true;
|
||||||
|
|
||||||
|
Item *ysort_owner = item_owner;
|
||||||
|
while (ysort_owner && ysort_owner->sort_y) {
|
||||||
|
item_owner->ysort_children_count = -1;
|
||||||
|
ysort_owner = canvas_item_owner.getornull(ysort_owner->parent);
|
||||||
|
}
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
|
|
||||||
ERR_EXPLAIN("Invalid parent");
|
ERR_EXPLAIN("Invalid parent");
|
||||||
|
@ -826,6 +869,7 @@ void VisualServerCanvas::canvas_item_set_sort_children_by_y(RID p_item, bool p_e
|
||||||
ERR_FAIL_COND(!canvas_item);
|
ERR_FAIL_COND(!canvas_item);
|
||||||
|
|
||||||
canvas_item->sort_y = p_enable;
|
canvas_item->sort_y = p_enable;
|
||||||
|
canvas_item->ysort_children_count = -1;
|
||||||
}
|
}
|
||||||
void VisualServerCanvas::canvas_item_set_z_index(RID p_item, int p_z) {
|
void VisualServerCanvas::canvas_item_set_z_index(RID p_item, int p_z) {
|
||||||
|
|
||||||
|
|
|
@ -48,6 +48,9 @@ public:
|
||||||
bool use_parent_material;
|
bool use_parent_material;
|
||||||
int index;
|
int index;
|
||||||
bool children_order_dirty;
|
bool children_order_dirty;
|
||||||
|
int ysort_children_count;
|
||||||
|
Transform2D ysort_xform;
|
||||||
|
Vector2 ysort_pos;
|
||||||
|
|
||||||
Vector<Item *> child_items;
|
Vector<Item *> child_items;
|
||||||
|
|
||||||
|
@ -61,6 +64,9 @@ public:
|
||||||
use_parent_material = false;
|
use_parent_material = false;
|
||||||
z_relative = true;
|
z_relative = true;
|
||||||
index = 0;
|
index = 0;
|
||||||
|
ysort_children_count = -1;
|
||||||
|
ysort_xform = Transform2D();
|
||||||
|
ysort_pos = Vector2();
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -76,10 +82,10 @@ public:
|
||||||
|
|
||||||
_FORCE_INLINE_ bool operator()(const Item *p_left, const Item *p_right) const {
|
_FORCE_INLINE_ bool operator()(const Item *p_left, const Item *p_right) const {
|
||||||
|
|
||||||
if (Math::abs(p_left->xform.elements[2].y - p_right->xform.elements[2].y) < CMP_EPSILON)
|
if (Math::abs(p_left->ysort_pos.y - p_right->ysort_pos.y) < CMP_EPSILON)
|
||||||
return p_left->xform.elements[2].x < p_right->xform.elements[2].x;
|
return p_left->ysort_pos.x < p_right->ysort_pos.x;
|
||||||
else
|
else
|
||||||
return p_left->xform.elements[2].y < p_right->xform.elements[2].y;
|
return p_left->ysort_pos.y < p_right->ysort_pos.y;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue