Move GodotSharp and MonoBuildTab member variables to initializer list

(cherry picked from commit 3f86fefb64)
This commit is contained in:
Wilson E. Alvarez 2018-03-27 21:14:52 -04:00 committed by Hein-Pieter van Braam
parent 63a88c69ac
commit 8ebd4bb874
2 changed files with 15 additions and 21 deletions

View File

@ -525,11 +525,10 @@ void GodotSharpBuilds::BuildProcess::start(bool p_blocking) {
}
}
GodotSharpBuilds::BuildProcess::BuildProcess(const MonoBuildInfo &p_build_info, GodotSharpBuild_ExitCallback p_callback) {
build_info = p_build_info;
build_tab = NULL;
exit_callback = p_callback;
exited = true;
exit_code = -1;
GodotSharpBuilds::BuildProcess::BuildProcess(const MonoBuildInfo &p_build_info, GodotSharpBuild_ExitCallback p_callback) :
build_info(p_build_info),
build_tab(NULL),
exit_callback(p_callback),
exited(true),
exit_code(-1) {
}

View File

@ -437,21 +437,16 @@ void MonoBuildTab::_bind_methods() {
ClassDB::bind_method("_issue_activated", &MonoBuildTab::_issue_activated);
}
MonoBuildTab::MonoBuildTab(const MonoBuildInfo &p_build_info, const String &p_logs_dir) {
build_info = p_build_info;
logs_dir = p_logs_dir;
build_exited = false;
issues_list = memnew(ItemList);
MonoBuildTab::MonoBuildTab(const MonoBuildInfo &p_build_info, const String &p_logs_dir) :
build_info(p_build_info),
logs_dir(p_logs_dir),
build_exited(false),
issues_list(memnew(ItemList)),
error_count(0),
warning_count(0),
errors_visible(true),
warnings_visible(true) {
issues_list->set_v_size_flags(SIZE_EXPAND_FILL);
issues_list->connect("item_activated", this, "_issue_activated");
add_child(issues_list);
error_count = 0;
warning_count = 0;
errors_visible = true;
warnings_visible = true;
}