Move GodotSharp and MonoBuildTab member variables to initializer list
(cherry picked from commit 3f86fefb64
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parent
63a88c69ac
commit
8ebd4bb874
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@ -525,11 +525,10 @@ void GodotSharpBuilds::BuildProcess::start(bool p_blocking) {
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}
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}
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GodotSharpBuilds::BuildProcess::BuildProcess(const MonoBuildInfo &p_build_info, GodotSharpBuild_ExitCallback p_callback) {
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build_info = p_build_info;
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build_tab = NULL;
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exit_callback = p_callback;
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exited = true;
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exit_code = -1;
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GodotSharpBuilds::BuildProcess::BuildProcess(const MonoBuildInfo &p_build_info, GodotSharpBuild_ExitCallback p_callback) :
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build_info(p_build_info),
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build_tab(NULL),
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exit_callback(p_callback),
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exited(true),
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exit_code(-1) {
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}
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@ -437,21 +437,16 @@ void MonoBuildTab::_bind_methods() {
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ClassDB::bind_method("_issue_activated", &MonoBuildTab::_issue_activated);
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}
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MonoBuildTab::MonoBuildTab(const MonoBuildInfo &p_build_info, const String &p_logs_dir) {
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build_info = p_build_info;
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logs_dir = p_logs_dir;
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build_exited = false;
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issues_list = memnew(ItemList);
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MonoBuildTab::MonoBuildTab(const MonoBuildInfo &p_build_info, const String &p_logs_dir) :
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build_info(p_build_info),
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logs_dir(p_logs_dir),
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build_exited(false),
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issues_list(memnew(ItemList)),
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error_count(0),
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warning_count(0),
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errors_visible(true),
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warnings_visible(true) {
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issues_list->set_v_size_flags(SIZE_EXPAND_FILL);
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issues_list->connect("item_activated", this, "_issue_activated");
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add_child(issues_list);
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error_count = 0;
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warning_count = 0;
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errors_visible = true;
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warnings_visible = true;
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}
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