From 4df4d72caf7021fe27c029adbd09074bc3041f94 Mon Sep 17 00:00:00 2001 From: Bastiaan Olij Date: Wed, 12 Jan 2022 11:01:24 +1100 Subject: [PATCH] Wrong call for create_offscreen_gl We need to use `CallVoidMethod` instead of `CallBooleanMethod` to call `create_offscreen_gl`. --- platform/android/java_godot_wrapper.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp index 0f3f3da5395..905d149601b 100644 --- a/platform/android/java_godot_wrapper.cpp +++ b/platform/android/java_godot_wrapper.cpp @@ -144,7 +144,7 @@ bool GodotJavaWrapper::create_offscreen_gl(JNIEnv *p_env) { void GodotJavaWrapper::destroy_offscreen_gl(JNIEnv *p_env) { if (_destroy_offscreen_gl) { - p_env->CallBooleanMethod(godot_instance, _destroy_offscreen_gl); + p_env->CallVoidMethod(godot_instance, _destroy_offscreen_gl); } }