Merge pull request #83779 from AThousandShips/audio_pause
[Audio] Fix pausing stream on entering tree
This commit is contained in:
commit
8f16d5f504
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@ -43,7 +43,7 @@ void AudioStreamPlayer2D::_notification(int p_what) {
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if (autoplay && !Engine::get_singleton()->is_editor_hint()) {
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if (autoplay && !Engine::get_singleton()->is_editor_hint()) {
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play();
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play();
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}
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}
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set_stream_paused(false);
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set_stream_paused(!can_process());
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} break;
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} break;
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case NOTIFICATION_EXIT_TREE: {
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case NOTIFICATION_EXIT_TREE: {
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@ -245,7 +245,7 @@ void AudioStreamPlayer3D::_notification(int p_what) {
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if (autoplay && !Engine::get_singleton()->is_editor_hint()) {
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if (autoplay && !Engine::get_singleton()->is_editor_hint()) {
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play();
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play();
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}
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}
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set_stream_paused(false);
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set_stream_paused(!can_process());
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} break;
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} break;
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case NOTIFICATION_EXIT_TREE: {
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case NOTIFICATION_EXIT_TREE: {
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@ -40,7 +40,7 @@ void AudioStreamPlayer::_notification(int p_what) {
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if (autoplay && !Engine::get_singleton()->is_editor_hint()) {
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if (autoplay && !Engine::get_singleton()->is_editor_hint()) {
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play();
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play();
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}
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}
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set_stream_paused(false);
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set_stream_paused(!can_process());
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} break;
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} break;
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case NOTIFICATION_INTERNAL_PROCESS: {
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case NOTIFICATION_INTERNAL_PROCESS: {
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