Merge pull request #51413 from KoBeWi/🚗
This commit is contained in:
commit
8f227e9da3
|
@ -480,6 +480,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
|
|||
|
||||
// SceneTree
|
||||
_initial_set("docks/scene_tree/start_create_dialog_fully_expanded", false);
|
||||
_initial_set("docks/scene_tree/auto_expand_to_selected", true);
|
||||
|
||||
// FileSystem
|
||||
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "docks/filesystem/thumbnail_size", 64, "32,128,16")
|
||||
|
|
|
@ -411,10 +411,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
|
|||
}
|
||||
} break;
|
||||
case TOOL_EXPAND_COLLAPSE: {
|
||||
if (!scene_tree->get_selected()) {
|
||||
break;
|
||||
}
|
||||
|
||||
Tree *tree = scene_tree->get_scene_tree();
|
||||
TreeItem *selected_item = tree->get_selected();
|
||||
|
||||
|
@ -979,6 +975,9 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
|
|||
}
|
||||
EditorNode::get_singleton()->set_visible_editor(EditorNode::EDITOR_SCRIPT);
|
||||
} break;
|
||||
case TOOL_AUTO_EXPAND: {
|
||||
scene_tree->set_auto_expand_selected(!EditorSettings::get_singleton()->get("docks/scene_tree/auto_expand_to_selected"), true);
|
||||
} break;
|
||||
case TOOL_SCENE_EDITABLE_CHILDREN: {
|
||||
if (!profile_allow_editing) {
|
||||
break;
|
||||
|
@ -1223,6 +1222,7 @@ void SceneTreeDock::_notification(int p_what) {
|
|||
button_instance->set_icon(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")));
|
||||
button_create_script->set_icon(get_theme_icon(SNAME("ScriptCreate"), SNAME("EditorIcons")));
|
||||
button_detach_script->set_icon(get_theme_icon(SNAME("ScriptRemove"), SNAME("EditorIcons")));
|
||||
button_tree_menu->set_icon(get_theme_icon(SNAME("GuiTabMenuHl"), SNAME("EditorIcons")));
|
||||
|
||||
filter->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
|
||||
filter->set_clear_button_enabled(true);
|
||||
|
@ -1291,12 +1291,14 @@ void SceneTreeDock::_notification(int p_what) {
|
|||
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
clear_inherit_confirm->connect("confirmed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_SCENE_CLEAR_INHERITANCE_CONFIRM, false));
|
||||
scene_tree->set_auto_expand_selected(EditorSettings::get_singleton()->get("docks/scene_tree/auto_expand_to_selected"), false);
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
clear_inherit_confirm->disconnect("confirmed", callable_mp(this, &SceneTreeDock::_tool_selected));
|
||||
} break;
|
||||
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
|
||||
scene_tree->set_auto_expand_selected(EditorSettings::get_singleton()->get("docks/scene_tree/auto_expand_to_selected"), false);
|
||||
button_add->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
|
||||
button_instance->set_icon(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")));
|
||||
button_create_script->set_icon(get_theme_icon(SNAME("ScriptCreate"), SNAME("EditorIcons")));
|
||||
|
@ -2694,7 +2696,6 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
|
|||
menu->add_icon_shortcut(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/add_child_node"), TOOL_NEW);
|
||||
menu->add_icon_shortcut(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/instance_scene"), TOOL_INSTANTIATE);
|
||||
}
|
||||
menu->add_icon_shortcut(get_theme_icon(SNAME("Collapse"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/expand_collapse_all"), TOOL_EXPAND_COLLAPSE);
|
||||
menu->add_separator();
|
||||
|
||||
existing_script = selected->get_script();
|
||||
|
@ -2832,6 +2833,18 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
|
|||
menu->popup();
|
||||
}
|
||||
|
||||
void SceneTreeDock::_open_tree_menu() {
|
||||
menu->clear();
|
||||
|
||||
menu->add_icon_shortcut(get_theme_icon(SNAME("Collapse"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/expand_collapse_all"), TOOL_EXPAND_COLLAPSE);
|
||||
menu->add_check_item(TTR("Auto Expand to Selected"), TOOL_AUTO_EXPAND);
|
||||
menu->set_item_checked(menu->get_item_idx_from_text(TTR("Auto Expand to Selected")), EditorSettings::get_singleton()->get("docks/scene_tree/auto_expand_to_selected"));
|
||||
|
||||
menu->set_size(Size2(1, 1));
|
||||
menu->set_position(get_screen_position() + get_local_mouse_position());
|
||||
menu->popup();
|
||||
}
|
||||
|
||||
void SceneTreeDock::_filter_changed(const String &p_filter) {
|
||||
scene_tree->set_filter(p_filter);
|
||||
}
|
||||
|
@ -3271,6 +3284,11 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
|
|||
filter_hbc->add_child(button_detach_script);
|
||||
button_detach_script->hide();
|
||||
|
||||
button_tree_menu = memnew(Button);
|
||||
button_tree_menu->set_flat(true);
|
||||
button_tree_menu->connect("pressed", callable_mp(this, &SceneTreeDock::_open_tree_menu));
|
||||
filter_hbc->add_child(button_tree_menu);
|
||||
|
||||
button_hb = memnew(HBoxContainer);
|
||||
vbc->add_child(button_hb);
|
||||
|
||||
|
|
|
@ -81,6 +81,7 @@ class SceneTreeDock : public VBoxContainer {
|
|||
TOOL_COPY_NODE_PATH,
|
||||
TOOL_BUTTON_MAX,
|
||||
TOOL_OPEN_DOCUMENTATION,
|
||||
TOOL_AUTO_EXPAND,
|
||||
TOOL_SCENE_EDITABLE_CHILDREN,
|
||||
TOOL_SCENE_USE_PLACEHOLDER,
|
||||
TOOL_SCENE_MAKE_LOCAL,
|
||||
|
@ -115,6 +116,7 @@ class SceneTreeDock : public VBoxContainer {
|
|||
Button *button_instance;
|
||||
Button *button_create_script;
|
||||
Button *button_detach_script;
|
||||
Button *button_tree_menu;
|
||||
|
||||
Button *button_2d;
|
||||
Button *button_3d;
|
||||
|
@ -237,6 +239,7 @@ class SceneTreeDock : public VBoxContainer {
|
|||
void _quick_open();
|
||||
|
||||
void _tree_rmb(const Vector2 &p_menu_pos);
|
||||
void _open_tree_menu();
|
||||
|
||||
void _filter_changed(const String &p_filter);
|
||||
|
||||
|
|
|
@ -737,17 +737,18 @@ void SceneTreeEditor::set_selected(Node *p_node, bool p_emit_selected) {
|
|||
TreeItem *item = p_node ? _find(tree->get_root(), p_node->get_path()) : nullptr;
|
||||
|
||||
if (item) {
|
||||
// make visible when it's collapsed
|
||||
TreeItem *node = item->get_parent();
|
||||
while (node && node != tree->get_root()) {
|
||||
node->set_collapsed(false);
|
||||
node = node->get_parent();
|
||||
if (auto_expand_selected) {
|
||||
// Make visible when it's collapsed.
|
||||
TreeItem *node = item->get_parent();
|
||||
while (node && node != tree->get_root()) {
|
||||
node->set_collapsed(false);
|
||||
node = node->get_parent();
|
||||
}
|
||||
item->select(0);
|
||||
item->set_as_cursor(0);
|
||||
selected = p_node;
|
||||
tree->ensure_cursor_is_visible();
|
||||
}
|
||||
item->select(0);
|
||||
item->set_as_cursor(0);
|
||||
selected = p_node;
|
||||
tree->ensure_cursor_is_visible();
|
||||
|
||||
} else {
|
||||
if (!p_node) {
|
||||
selected = nullptr;
|
||||
|
@ -1127,11 +1128,19 @@ void SceneTreeEditor::_rmb_select(const Vector2 &p_pos) {
|
|||
void SceneTreeEditor::update_warning() {
|
||||
_warning_changed(nullptr);
|
||||
}
|
||||
|
||||
void SceneTreeEditor::_warning_changed(Node *p_for_node) {
|
||||
//should use a timer
|
||||
update_timer->start();
|
||||
}
|
||||
|
||||
void SceneTreeEditor::set_auto_expand_selected(bool p_auto, bool p_update_settings) {
|
||||
if (p_update_settings) {
|
||||
EditorSettings::get_singleton()->set("docks/scene_tree/auto_expand_to_selected", p_auto);
|
||||
}
|
||||
auto_expand_selected = p_auto;
|
||||
}
|
||||
|
||||
void SceneTreeEditor::set_connect_to_script_mode(bool p_enable) {
|
||||
connect_to_script_mode = p_enable;
|
||||
update_tree();
|
||||
|
|
|
@ -64,6 +64,7 @@ class SceneTreeEditor : public Control {
|
|||
AcceptDialog *error;
|
||||
AcceptDialog *warning;
|
||||
|
||||
bool auto_expand_selected = true;
|
||||
bool connect_to_script_mode;
|
||||
bool connecting_signal;
|
||||
|
||||
|
@ -152,6 +153,7 @@ public:
|
|||
|
||||
void update_tree() { _update_tree(); }
|
||||
|
||||
void set_auto_expand_selected(bool p_auto, bool p_update_settings);
|
||||
void set_connect_to_script_mode(bool p_enable);
|
||||
void set_connecting_signal(bool p_enable);
|
||||
|
||||
|
|
Loading…
Reference in New Issue