Improve feature errors in HTML5 for easier understanding
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@ -215,7 +215,7 @@ const engine = new Engine(GODOT_CONFIG);
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const missing = Engine.getMissingFeatures();
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if (missing.length !== 0) {
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const missingMsg = 'Warning!\nThe following features required to run Godot projects on the Web are missing:\n';
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const missingMsg = 'Error\nThe following features required to run Godot projects on the Web are missing:\n';
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displayFailureNotice(missingMsg + missing.join('\n'));
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} else {
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setStatusMode('indeterminate');
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@ -76,19 +76,19 @@ const Features = { // eslint-disable-line no-unused-vars
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getMissingFeatures: function () {
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const missing = [];
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if (!Features.isWebGLAvailable(2)) {
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missing.push('WebGL2');
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missing.push('WebGL2 - Check web browser configuration and hardware support');
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}
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if (!Features.isFetchAvailable()) {
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missing.push('Fetch');
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missing.push('Fetch - Check web browser version');
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}
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if (!Features.isSecureContext()) {
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missing.push('Secure Context');
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missing.push('Secure Context - Check web server configuration (use HTTPS)');
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}
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if (!Features.isCrossOriginIsolated()) {
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missing.push('Cross Origin Isolation');
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missing.push('Cross Origin Isolation - Check web server configuration (send correct headers)');
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}
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if (!Features.isSharedArrayBufferAvailable()) {
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missing.push('SharedArrayBuffer');
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missing.push('SharedArrayBuffer - Check web server configuration (send correct headers)');
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}
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// Audio is normally optional since we have a dummy fallback.
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return missing;
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