Core: Move generated `VERSION_HASH` to a `.cpp` file

This lets us have its definition in `core/version.h` and avoid
rebuilding a handful of files every time the commit hash changes.
This commit is contained in:
Rémi Verschelde 2022-02-08 20:50:37 +01:00
parent 3cb9dc78d6
commit 90162851a7
No known key found for this signature in database
GPG Key ID: C3336907360768E1
13 changed files with 26 additions and 43 deletions

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@ -147,6 +147,7 @@ env.core_sources += thirdparty_obj
env.add_source_files(env.core_sources, "*.cpp") env.add_source_files(env.core_sources, "*.cpp")
env.add_source_files(env.core_sources, "script_encryption_key.gen.cpp") env.add_source_files(env.core_sources, "script_encryption_key.gen.cpp")
env.add_source_files(env.core_sources, "version_hash.gen.cpp")
# Certificates # Certificates
env.Depends( env.Depends(

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@ -35,7 +35,6 @@
#include "core/donors.gen.h" #include "core/donors.gen.h"
#include "core/license.gen.h" #include "core/license.gen.h"
#include "core/version.h" #include "core/version.h"
#include "core/version_hash.gen.h"
void Engine::set_physics_ticks_per_second(int p_ips) { void Engine::set_physics_ticks_per_second(int p_ips) {
ERR_FAIL_COND_MSG(p_ips <= 0, "Engine iterations per second must be greater than 0."); ERR_FAIL_COND_MSG(p_ips <= 0, "Engine iterations per second must be greater than 0.");
@ -95,8 +94,8 @@ Dictionary Engine::get_version_info() const {
dict["build"] = VERSION_BUILD; dict["build"] = VERSION_BUILD;
dict["year"] = VERSION_YEAR; dict["year"] = VERSION_YEAR;
String hash = VERSION_HASH; String hash = String(VERSION_HASH);
dict["hash"] = hash.length() == 0 ? String("unknown") : hash; dict["hash"] = hash.is_empty() ? String("unknown") : hash;
String stringver = String(dict["major"]) + "." + String(dict["minor"]); String stringver = String(dict["major"]) + "." + String(dict["minor"]);
if ((int)dict["patch"] != 0) { if ((int)dict["patch"] != 0) {

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@ -68,4 +68,7 @@
// Example: "Godot v3.1.4.stable.official.mono" // Example: "Godot v3.1.4.stable.official.mono"
#define VERSION_FULL_NAME "" VERSION_NAME " v" VERSION_FULL_BUILD #define VERSION_FULL_NAME "" VERSION_NAME " v" VERSION_FULL_BUILD
// Git commit hash, generated at build time in `core/version_hash.gen.cpp`.
extern const char *const VERSION_HASH;
#endif // VERSION_H #endif // VERSION_H

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@ -36,7 +36,6 @@
#include "core/io/marshalls.h" #include "core/io/marshalls.h"
#include "core/string/ustring.h" #include "core/string/ustring.h"
#include "core/version.h" #include "core/version.h"
#include "core/version_hash.gen.h"
#include "editor/debugger/debug_adapter/debug_adapter_protocol.h" #include "editor/debugger/debug_adapter/debug_adapter_protocol.h"
#include "editor/debugger/editor_network_profiler.h" #include "editor/debugger/editor_network_profiler.h"
#include "editor/debugger/editor_performance_profiler.h" #include "editor/debugger/editor_performance_profiler.h"
@ -1543,19 +1542,10 @@ void ScriptEditorDebugger::_item_menu_id_pressed(int p_option) {
const int line_number = file_line_number[1].to_int(); const int line_number = file_line_number[1].to_int();
// Construct a GitHub repository URL and open it in the user's default web browser. // Construct a GitHub repository URL and open it in the user's default web browser.
if (String(VERSION_HASH).length() >= 1) { // If the commit hash is available, use it for greater accuracy. Otherwise fall back to tagged release.
// Git commit hash information available; use it for greater accuracy, including for development versions. String git_ref = String(VERSION_HASH).is_empty() ? String(VERSION_NUMBER) + "-stable" : String(VERSION_HASH);
OS::get_singleton()->shell_open(vformat("https://github.com/godotengine/godot/blob/%s/%s#L%d", OS::get_singleton()->shell_open(vformat("https://github.com/godotengine/godot/blob/%s/%s#L%d",
VERSION_HASH, git_ref, file, line_number));
file,
line_number));
} else {
// Git commit hash information unavailable; fall back to tagged releases.
OS::get_singleton()->shell_open(vformat("https://github.com/godotengine/godot/blob/%s-stable/%s#L%d",
VERSION_NUMBER,
file,
line_number));
}
} break; } break;
case ACTION_DELETE_BREAKPOINT: { case ACTION_DELETE_BREAKPOINT: {
const TreeItem *selected = breakpoints_tree->get_selected(); const TreeItem *selected = breakpoints_tree->get_selected();

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@ -29,13 +29,12 @@
/*************************************************************************/ /*************************************************************************/
#include "editor_about.h" #include "editor_about.h"
#include "editor_node.h"
#include "core/authors.gen.h" #include "core/authors.gen.h"
#include "core/donors.gen.h" #include "core/donors.gen.h"
#include "core/license.gen.h" #include "core/license.gen.h"
#include "core/version.h" #include "core/version.h"
#include "core/version_hash.gen.h" #include "editor_node.h"
// The metadata key used to store and retrieve the version text to copy to the clipboard. // The metadata key used to store and retrieve the version text to copy to the clipboard.
static const String META_TEXT_TO_COPY = "text_to_copy"; static const String META_TEXT_TO_COPY = "text_to_copy";

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@ -47,7 +47,6 @@
#include "core/string/print_string.h" #include "core/string/print_string.h"
#include "core/string/translation.h" #include "core/string/translation.h"
#include "core/version.h" #include "core/version.h"
#include "core/version_hash.gen.h"
#include "main/main.h" #include "main/main.h"
#include "scene/3d/importer_mesh_instance_3d.h" #include "scene/3d/importer_mesh_instance_3d.h"
#include "scene/gui/center_container.h" #include "scene/gui/center_container.h"

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@ -40,7 +40,6 @@
#include "core/os/os.h" #include "core/os/os.h"
#include "core/string/translation.h" #include "core/string/translation.h"
#include "core/version.h" #include "core/version.h"
#include "core/version_hash.gen.h"
#include "editor/editor_vcs_interface.h" #include "editor/editor_vcs_interface.h"
#include "editor_scale.h" #include "editor_scale.h"
#include "editor_settings.h" #include "editor_settings.h"

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@ -50,7 +50,6 @@
#include "core/register_core_types.h" #include "core/register_core_types.h"
#include "core/string/translation.h" #include "core/string/translation.h"
#include "core/version.h" #include "core/version.h"
#include "core/version_hash.gen.h"
#include "drivers/register_driver_types.h" #include "drivers/register_driver_types.h"
#include "main/app_icon.gen.h" #include "main/app_icon.gen.h"
#include "main/main_timer_sync.h" #include "main/main_timer_sync.h"
@ -200,7 +199,7 @@ static String unescape_cmdline(const String &p_str) {
static String get_full_version_string() { static String get_full_version_string() {
String hash = String(VERSION_HASH); String hash = String(VERSION_HASH);
if (hash.length() != 0) { if (!hash.is_empty()) {
hash = "." + hash.left(9); hash = "." + hash.left(9);
} }
return String(VERSION_FULL_BUILD) + hash; return String(VERSION_FULL_BUILD) + hash;

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@ -111,10 +111,9 @@ def update_version(module_version_string=""):
f.close() f.close()
# NOTE: It is safe to generate this file here, since this is still executed serially # NOTE: It is safe to generate this file here, since this is still executed serially
fhash = open("core/version_hash.gen.h", "w") fhash = open("core/version_hash.gen.cpp", "w")
fhash.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") fhash.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
fhash.write("#ifndef VERSION_HASH_GEN_H\n") fhash.write('#include "core/version.h"\n')
fhash.write("#define VERSION_HASH_GEN_H\n")
githash = "" githash = ""
gitfolder = ".git" gitfolder = ".git"
@ -132,8 +131,7 @@ def update_version(module_version_string=""):
else: else:
githash = head githash = head
fhash.write('#define VERSION_HASH "' + githash + '"\n') fhash.write('const char *const VERSION_HASH = "' + githash + '";\n')
fhash.write("#endif // VERSION_HASH_GEN_H\n")
fhash.close() fhash.close()

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@ -57,7 +57,6 @@
#include "core/variant/typed_array.h" #include "core/variant/typed_array.h"
#include "core/variant/variant.h" #include "core/variant/variant.h"
#include "core/version.h" #include "core/version.h"
#include "core/version_hash.gen.h"
#include "drivers/png/png_driver_common.h" #include "drivers/png/png_driver_common.h"
#include "editor/import/resource_importer_scene.h" #include "editor/import/resource_importer_scene.h"
#include "scene/2d/node_2d.h" #include "scene/2d/node_2d.h"
@ -6655,8 +6654,8 @@ Error GLTFDocument::_serialize_version(Ref<GLTFState> state) {
Dictionary asset; Dictionary asset;
asset["version"] = version; asset["version"] = version;
String hash = VERSION_HASH; String hash = String(VERSION_HASH);
asset["generator"] = String(VERSION_FULL_NAME) + String("@") + (hash.length() == 0 ? String("unknown") : hash); asset["generator"] = String(VERSION_FULL_NAME) + String("@") + (hash.is_empty() ? String("unknown") : hash);
state->json["asset"] = asset; state->json["asset"] = asset;
ERR_FAIL_COND_V(!asset.has("version"), Error::FAILED); ERR_FAIL_COND_V(!asset.has("version"), Error::FAILED);
ERR_FAIL_COND_V(!state->json.has("asset"), Error::FAILED); ERR_FAIL_COND_V(!state->json.has("asset"), Error::FAILED);

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@ -33,7 +33,6 @@
#include "core/config/project_settings.h" #include "core/config/project_settings.h"
#include "core/os/os.h" #include "core/os/os.h"
#include "core/version.h" #include "core/version.h"
#include "core/version_hash.gen.h"
#include "main/main.h" #include "main/main.h"
#ifdef DEBUG_ENABLED #ifdef DEBUG_ENABLED
@ -71,10 +70,10 @@ static void handle_crash(int sig) {
} }
// Print the engine version just before, so that people are reminded to include the version in backtrace reports. // Print the engine version just before, so that people are reminded to include the version in backtrace reports.
if (String(VERSION_HASH).length() != 0) { if (String(VERSION_HASH).is_empty()) {
fprintf(stderr, "Engine version: " VERSION_FULL_NAME " (" VERSION_HASH ")\n"); fprintf(stderr, "Engine version: %s\n", VERSION_FULL_NAME);
} else { } else {
fprintf(stderr, "Engine version: " VERSION_FULL_NAME "\n"); fprintf(stderr, "Engine version: %s (%s)\n", VERSION_FULL_NAME, VERSION_HASH);
} }
fprintf(stderr, "Dumping the backtrace. %s\n", msg.utf8().get_data()); fprintf(stderr, "Dumping the backtrace. %s\n", msg.utf8().get_data());
char **strings = backtrace_symbols(bt_buffer, size); char **strings = backtrace_symbols(bt_buffer, size);

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@ -33,7 +33,6 @@
#include "core/config/project_settings.h" #include "core/config/project_settings.h"
#include "core/os/os.h" #include "core/os/os.h"
#include "core/version.h" #include "core/version.h"
#include "core/version_hash.gen.h"
#include "main/main.h" #include "main/main.h"
#include <string.h> #include <string.h>
@ -94,10 +93,10 @@ static void handle_crash(int sig) {
OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH); OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH);
// Print the engine version just before, so that people are reminded to include the version in backtrace reports. // Print the engine version just before, so that people are reminded to include the version in backtrace reports.
if (String(VERSION_HASH).length() != 0) { if (String(VERSION_HASH).is_empty()) {
fprintf(stderr, "Engine version: " VERSION_FULL_NAME " (" VERSION_HASH ")\n"); fprintf(stderr, "Engine version: %s\n", VERSION_FULL_NAME);
} else { } else {
fprintf(stderr, "Engine version: " VERSION_FULL_NAME "\n"); fprintf(stderr, "Engine version: %s (%s)\n", VERSION_FULL_NAME, VERSION_HASH);
} }
fprintf(stderr, "Dumping the backtrace. %s\n", msg.utf8().get_data()); fprintf(stderr, "Dumping the backtrace. %s\n", msg.utf8().get_data());
char **strings = backtrace_symbols(bt_buffer, size); char **strings = backtrace_symbols(bt_buffer, size);

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@ -33,7 +33,6 @@
#include "core/config/project_settings.h" #include "core/config/project_settings.h"
#include "core/os/os.h" #include "core/os/os.h"
#include "core/version.h" #include "core/version.h"
#include "core/version_hash.gen.h"
#include "main/main.h" #include "main/main.h"
#ifdef CRASH_HANDLER_EXCEPTION #ifdef CRASH_HANDLER_EXCEPTION
@ -179,10 +178,10 @@ DWORD CrashHandlerException(EXCEPTION_POINTERS *ep) {
} }
// Print the engine version just before, so that people are reminded to include the version in backtrace reports. // Print the engine version just before, so that people are reminded to include the version in backtrace reports.
if (String(VERSION_HASH).length() != 0) { if (String(VERSION_HASH).is_empty()) {
fprintf(stderr, "Engine version: " VERSION_FULL_NAME " (" VERSION_HASH ")\n"); fprintf(stderr, "Engine version: %s\n", VERSION_FULL_NAME);
} else { } else {
fprintf(stderr, "Engine version: " VERSION_FULL_NAME "\n"); fprintf(stderr, "Engine version: %s (%s)\n", VERSION_FULL_NAME, VERSION_HASH);
} }
fprintf(stderr, "Dumping the backtrace. %s\n", msg.utf8().get_data()); fprintf(stderr, "Dumping the backtrace. %s\n", msg.utf8().get_data());