Merge pull request #55261 from kleonc/tile_set_editor_plugin-fix-next_prev-subtile-selection

This commit is contained in:
Rémi Verschelde 2021-11-23 16:39:57 +01:00 committed by GitHub
commit 902911e3af
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 20 additions and 19 deletions

View File

@ -1227,12 +1227,10 @@ void TileSetEditor::_on_scroll_container_input(const Ref<InputEvent> &p_event) {
// to allow performing this action anywhere, even if the cursor isn't // to allow performing this action anywhere, even if the cursor isn't
// hovering the texture in the workspace. // hovering the texture in the workspace.
if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed() && mb->get_control()) { if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed() && mb->get_control()) {
print_line("zooming in");
_zoom_in(); _zoom_in();
// Don't scroll up after zooming in. // Don't scroll up after zooming in.
accept_event(); accept_event();
} else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed() && mb->get_control()) { } else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed() && mb->get_control()) {
print_line("zooming out");
_zoom_out(); _zoom_out();
// Don't scroll down after zooming out. // Don't scroll down after zooming out.
accept_event(); accept_event();
@ -2027,9 +2025,7 @@ void TileSetEditor::_update_tile_data() {
data.occlusion_shape = tileset->tile_get_light_occluder(get_current_tile()); data.occlusion_shape = tileset->tile_get_light_occluder(get_current_tile());
current_tile_data[Vector2i()] = data; current_tile_data[Vector2i()] = data;
} else { } else {
int spacing = tileset->autotile_get_spacing(get_current_tile()); Vector2 cell_count = _get_subtiles_count(get_current_tile());
Vector2 size = tileset->tile_get_region(get_current_tile()).size;
Vector2 cell_count = (size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing))).floor();
for (int y = 0; y < cell_count.y; y++) { for (int y = 0; y < cell_count.y; y++) {
for (int x = 0; x < cell_count.x; x++) { for (int x = 0; x < cell_count.x; x++) {
SubtileData data; SubtileData data;
@ -2129,10 +2125,7 @@ void TileSetEditor::_select_previous_tile() {
case EDITMODE_NAVIGATION: case EDITMODE_NAVIGATION:
case EDITMODE_PRIORITY: case EDITMODE_PRIORITY:
case EDITMODE_Z_INDEX: { case EDITMODE_Z_INDEX: {
int spacing = tileset->autotile_get_spacing(get_current_tile()); edited_shape_coord = _get_subtiles_count(get_current_tile()) - Vector2(1, 1);
Vector2 size = tileset->tile_get_region(get_current_tile()).size;
Vector2 cell_count = (size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing))).floor();
edited_shape_coord = cell_count;
_select_edited_shape_coord(); _select_edited_shape_coord();
} break; } break;
default: { default: {
@ -2175,6 +2168,17 @@ bool TileSetEditor::_sort_tiles(Variant p_a, Variant p_b) {
} }
} }
Vector2 TileSetEditor::_get_subtiles_count(int p_tile_id) {
const int spacing = tileset->autotile_get_spacing(p_tile_id);
const Vector2 region_size = tileset->tile_get_region(p_tile_id).size;
const Vector2 subtile_size = tileset->autotile_get_size(p_tile_id);
// In case of not perfect fit the last row/column is allowed to exceed the tile region.
// The return value is the biggest integer-only `(m, n)` satisfying the formula:
// (m, n) * subtile_size + (m - 1, n - 1) * spacing < region_size + subtile_size
Vector2 mn = Vector2(1, 1) + (region_size / (subtile_size + Vector2(spacing, spacing)));
return mn == mn.floor() ? mn.floor() - Vector2(1, 1) : mn.floor();
}
void TileSetEditor::_select_next_subtile() { void TileSetEditor::_select_next_subtile() {
if (get_current_tile() == -1) { if (get_current_tile() == -1) {
_select_next_tile(); _select_next_tile();
@ -2185,14 +2189,12 @@ void TileSetEditor::_select_next_subtile() {
} else if (edit_mode == EDITMODE_REGION || edit_mode == EDITMODE_BITMASK || edit_mode == EDITMODE_ICON) { } else if (edit_mode == EDITMODE_REGION || edit_mode == EDITMODE_BITMASK || edit_mode == EDITMODE_ICON) {
_select_next_tile(); _select_next_tile();
} else { } else {
int spacing = tileset->autotile_get_spacing(get_current_tile()); Vector2 cell_count = _get_subtiles_count(get_current_tile());
Vector2 size = tileset->tile_get_region(get_current_tile()).size; if (edited_shape_coord.x >= cell_count.x - 1 && edited_shape_coord.y >= cell_count.y - 1) {
Vector2 cell_count = (size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing))).floor();
if (edited_shape_coord.x > cell_count.x - 1 && edited_shape_coord.y > cell_count.y - 1) {
_select_next_tile(); _select_next_tile();
} else { } else {
edited_shape_coord.x++; edited_shape_coord.x++;
if (edited_shape_coord.x > cell_count.x) { if (edited_shape_coord.x > cell_count.x - 1) {
edited_shape_coord.x = 0; edited_shape_coord.x = 0;
edited_shape_coord.y++; edited_shape_coord.y++;
} }
@ -2211,15 +2213,13 @@ void TileSetEditor::_select_previous_subtile() {
} else if (edit_mode == EDITMODE_REGION || edit_mode == EDITMODE_BITMASK || edit_mode == EDITMODE_ICON) { } else if (edit_mode == EDITMODE_REGION || edit_mode == EDITMODE_BITMASK || edit_mode == EDITMODE_ICON) {
_select_previous_tile(); _select_previous_tile();
} else { } else {
int spacing = tileset->autotile_get_spacing(get_current_tile()); Vector2 cell_count = _get_subtiles_count(get_current_tile());
Vector2 size = tileset->tile_get_region(get_current_tile()).size;
Vector2 cell_count = (size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing))).floor();
if (edited_shape_coord.x <= 0 && edited_shape_coord.y <= 0) { if (edited_shape_coord.x <= 0 && edited_shape_coord.y <= 0) {
_select_previous_tile(); _select_previous_tile();
} else { } else {
edited_shape_coord.x--; edited_shape_coord.x--;
if (edited_shape_coord.x == -1) { if (edited_shape_coord.x < 0) {
edited_shape_coord.x = cell_count.x; edited_shape_coord.x = cell_count.x - 1;
edited_shape_coord.y--; edited_shape_coord.y--;
} }
_select_edited_shape_coord(); _select_edited_shape_coord();

View File

@ -213,6 +213,7 @@ private:
void _select_previous_tile(); void _select_previous_tile();
Array _get_tiles_in_current_texture(bool sorted = false); Array _get_tiles_in_current_texture(bool sorted = false);
bool _sort_tiles(Variant p_a, Variant p_b); bool _sort_tiles(Variant p_a, Variant p_b);
Vector2 _get_subtiles_count(int p_tile_id);
void _select_next_subtile(); void _select_next_subtile();
void _select_previous_subtile(); void _select_previous_subtile();
void _select_next_shape(); void _select_next_shape();