Fix crash when executing `RenderingServer.mesh_surface_get_format_offset`

This commit is contained in:
Haoyu Qiu 2022-10-05 13:07:10 +08:00
parent 4eb9e3326e
commit 909c905d28
1 changed files with 1 additions and 0 deletions

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@ -701,6 +701,7 @@ Error RenderingServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint
} }
uint32_t RenderingServer::mesh_surface_get_format_offset(uint32_t p_format, int p_vertex_len, int p_array_index) const { uint32_t RenderingServer::mesh_surface_get_format_offset(uint32_t p_format, int p_vertex_len, int p_array_index) const {
ERR_FAIL_INDEX_V(p_array_index, ARRAY_MAX, 0);
p_format &= ~ARRAY_FORMAT_INDEX; p_format &= ~ARRAY_FORMAT_INDEX;
uint32_t offsets[ARRAY_MAX]; uint32_t offsets[ARRAY_MAX];
uint32_t vstr; uint32_t vstr;