Fix GridMap list text not expanding when palette is resized
This is to close #31304
(cherry picked from commit 69438149f5
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9e96e1f1c0
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90abe89662
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@ -740,19 +740,21 @@ void GridMapEditor::_icon_size_changed(float p_value) {
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void GridMapEditor::update_palette() {
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int selected = mesh_library_palette->get_current();
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float min_size = EDITOR_DEF("editors/grid_map/preview_size", 64);
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min_size *= EDSCALE;
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mesh_library_palette->clear();
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if (display_mode == DISPLAY_THUMBNAIL) {
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mesh_library_palette->set_max_columns(0);
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mesh_library_palette->set_icon_mode(ItemList::ICON_MODE_TOP);
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mesh_library_palette->set_fixed_column_width(min_size * MAX(size_slider->get_value(), 1.5));
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} else if (display_mode == DISPLAY_LIST) {
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mesh_library_palette->set_max_columns(1);
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mesh_library_palette->set_icon_mode(ItemList::ICON_MODE_LEFT);
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mesh_library_palette->set_fixed_column_width(0);
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}
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float min_size = EDITOR_DEF("editors/grid_map/preview_size", 64);
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min_size *= EDSCALE;
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mesh_library_palette->set_fixed_icon_size(Size2(min_size, min_size));
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mesh_library_palette->set_fixed_column_width(min_size * MAX(size_slider->get_value(), 1.5));
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mesh_library_palette->set_max_text_lines(2);
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Ref<MeshLibrary> mesh_library = node->get_mesh_library();
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