Fix BMP loader to distinguish between compression types
Some of the values in compression enumeration represent uncompressed formats:
https://docs.microsoft.com/en-us/openspecs/windows_protocols/ms-wmf/4e588f70-bd92-4a6f-b77f-35d0feaf7a57
This allows the loader to proceed with uncompressed formats.
Note that loading compressed BMP's is still not supported.
(cherry picked from commit 422a8ffe02
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@ -47,9 +47,6 @@ Error ImageLoaderBMP::convert_to_image(Ref<Image> p_image,
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size_t height = (size_t)p_header.bmp_info_header.bmp_height;
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size_t height = (size_t)p_header.bmp_info_header.bmp_height;
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size_t bits_per_pixel = (size_t)p_header.bmp_info_header.bmp_bit_count;
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size_t bits_per_pixel = (size_t)p_header.bmp_info_header.bmp_bit_count;
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if (p_header.bmp_info_header.bmp_compression != BI_RGB) {
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err = FAILED;
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}
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// Check whether we can load it
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// Check whether we can load it
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if (bits_per_pixel == 1) {
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if (bits_per_pixel == 1) {
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@ -238,11 +235,16 @@ Error ImageLoaderBMP::load_image(Ref<Image> p_image, FileAccess *f,
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bmp_header.bmp_info_header.bmp_colors_used = f->get_32();
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bmp_header.bmp_info_header.bmp_colors_used = f->get_32();
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bmp_header.bmp_info_header.bmp_important_colors = f->get_32();
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bmp_header.bmp_info_header.bmp_important_colors = f->get_32();
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// Compressed bitmaps not supported, stop parsing
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switch (bmp_header.bmp_info_header.bmp_compression) {
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if (bmp_header.bmp_info_header.bmp_compression != BI_RGB) {
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case BI_RLE8:
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ERR_EXPLAIN("Unsupported bmp file: " + f->get_path());
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case BI_RLE4:
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case BI_CMYKRLE8:
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case BI_CMYKRLE4: {
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// Stop parsing
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ERR_EXPLAIN("Compressed BMP files are not supported: " + f->get_path());
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f->close();
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f->close();
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ERR_FAIL_V(ERR_UNAVAILABLE);
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ERR_FAIL_V(ERR_UNAVAILABLE);
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} break;
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}
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}
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// Don't rely on sizeof(bmp_file_header) as structure padding
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// Don't rely on sizeof(bmp_file_header) as structure padding
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// adds 2 bytes offset leading to misaligned color table reading
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// adds 2 bytes offset leading to misaligned color table reading
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@ -42,15 +42,15 @@ protected:
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enum bmp_compression_s {
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enum bmp_compression_s {
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BI_RGB = 0x00,
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BI_RGB = 0x00,
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BI_RLE8 = 0x01,
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BI_RLE8 = 0x01, // compressed
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BI_RLE4 = 0x02,
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BI_RLE4 = 0x02, // compressed
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BI_BITFIELDS = 0x03,
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BI_BITFIELDS = 0x03,
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BI_JPEG = 0x04,
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BI_JPEG = 0x04,
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BI_PNG = 0x05,
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BI_PNG = 0x05,
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BI_ALPHABITFIELDS = 0x06,
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BI_ALPHABITFIELDS = 0x06,
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BI_CMYK = 0x0b,
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BI_CMYK = 0x0b,
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BI_CMYKRLE8 = 0x0c,
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BI_CMYKRLE8 = 0x0c, // compressed
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BI_CMYKRLE4 = 0x0d
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BI_CMYKRLE4 = 0x0d // compressed
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};
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};
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struct bmp_header_s {
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struct bmp_header_s {
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