Merge pull request #20101 from panzergame/shape_margin
Expose bullet shape margin to UI.
This commit is contained in:
commit
912131fe03
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@ -163,6 +163,18 @@ Variant BulletPhysicsServer::shape_get_data(RID p_shape) const {
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return shape->get_data();
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}
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void BulletPhysicsServer::shape_set_margin(RID p_shape, real_t p_margin) {
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ShapeBullet *shape = shape_owner.get(p_shape);
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ERR_FAIL_COND(!shape);
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shape->set_margin(p_margin);
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}
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real_t BulletPhysicsServer::shape_get_margin(RID p_shape) const {
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ShapeBullet *shape = shape_owner.get(p_shape);
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ERR_FAIL_COND_V(!shape, 0.0);
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return shape->get_margin();
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}
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real_t BulletPhysicsServer::shape_get_custom_solver_bias(RID p_shape) const {
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//WARN_PRINT("Bias not supported by Bullet physics engine");
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return 0.;
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@ -99,6 +99,9 @@ public:
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virtual ShapeType shape_get_type(RID p_shape) const;
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virtual Variant shape_get_data(RID p_shape) const;
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virtual void shape_set_margin(RID p_shape, real_t p_margin);
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virtual real_t shape_get_margin(RID p_shape) const;
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/// Not supported
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virtual void shape_set_custom_solver_bias(RID p_shape, real_t p_bias);
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/// Not supported
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@ -44,19 +44,20 @@
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@author AndreaCatania
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*/
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ShapeBullet::ShapeBullet() {}
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ShapeBullet::ShapeBullet() :
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margin(0.04) {}
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ShapeBullet::~ShapeBullet() {}
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btCollisionShape *ShapeBullet::create_bt_shape(const Vector3 &p_implicit_scale, real_t p_margin) {
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btCollisionShape *ShapeBullet::create_bt_shape(const Vector3 &p_implicit_scale, real_t p_extra_edge) {
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btVector3 s;
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G_TO_B(p_implicit_scale, s);
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return create_bt_shape(s, p_margin);
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return create_bt_shape(s, p_extra_edge);
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}
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btCollisionShape *ShapeBullet::prepare(btCollisionShape *p_btShape) const {
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p_btShape->setUserPointer(const_cast<ShapeBullet *>(this));
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p_btShape->setMargin(0.);
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p_btShape->setMargin(margin);
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return p_btShape;
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}
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@ -93,6 +94,15 @@ const Map<ShapeOwnerBullet *, int> &ShapeBullet::get_owners() const {
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return owners;
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}
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void ShapeBullet::set_margin(real_t p_margin) {
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margin = p_margin;
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notifyShapeChanged();
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}
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real_t ShapeBullet::get_margin() const {
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return margin;
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}
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btEmptyShape *ShapeBullet::create_shape_empty() {
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return bulletnew(btEmptyShape);
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}
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@ -166,7 +176,7 @@ void PlaneShapeBullet::setup(const Plane &p_plane) {
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notifyShapeChanged();
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}
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btCollisionShape *PlaneShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) {
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btCollisionShape *PlaneShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
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btVector3 btPlaneNormal;
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G_TO_B(plane.normal, btPlaneNormal);
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return prepare(PlaneShapeBullet::create_shape_plane(btPlaneNormal, plane.d));
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@ -194,8 +204,8 @@ void SphereShapeBullet::setup(real_t p_radius) {
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notifyShapeChanged();
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}
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btCollisionShape *SphereShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) {
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return prepare(ShapeBullet::create_shape_sphere(radius * p_implicit_scale[0] + p_margin));
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btCollisionShape *SphereShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
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return prepare(ShapeBullet::create_shape_sphere(radius * p_implicit_scale[0] + p_extra_edge));
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}
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/* Box */
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@ -221,8 +231,8 @@ void BoxShapeBullet::setup(const Vector3 &p_half_extents) {
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notifyShapeChanged();
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}
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btCollisionShape *BoxShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) {
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return prepare(ShapeBullet::create_shape_box((half_extents * p_implicit_scale) + btVector3(p_margin, p_margin, p_margin)));
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btCollisionShape *BoxShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
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return prepare(ShapeBullet::create_shape_box((half_extents * p_implicit_scale) + btVector3(p_extra_edge, p_extra_edge, p_extra_edge)));
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}
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/* Capsule */
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@ -254,8 +264,8 @@ void CapsuleShapeBullet::setup(real_t p_height, real_t p_radius) {
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notifyShapeChanged();
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}
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btCollisionShape *CapsuleShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) {
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return prepare(ShapeBullet::create_shape_capsule(radius * p_implicit_scale[0] + p_margin, height * p_implicit_scale[1] + p_margin));
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btCollisionShape *CapsuleShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
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return prepare(ShapeBullet::create_shape_capsule(radius * p_implicit_scale[0] + p_extra_edge, height * p_implicit_scale[1] + p_extra_edge));
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}
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/* Cylinder */
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@ -329,11 +339,10 @@ void ConvexPolygonShapeBullet::setup(const Vector<Vector3> &p_vertices) {
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notifyShapeChanged();
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}
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btCollisionShape *ConvexPolygonShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) {
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btCollisionShape *ConvexPolygonShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
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btCollisionShape *cs(ShapeBullet::create_shape_convex(vertices));
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cs->setLocalScaling(p_implicit_scale);
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prepare(cs);
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cs->setMargin(p_margin);
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return cs;
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}
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@ -402,14 +411,13 @@ void ConcavePolygonShapeBullet::setup(PoolVector<Vector3> p_faces) {
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notifyShapeChanged();
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}
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btCollisionShape *ConcavePolygonShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) {
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btCollisionShape *ConcavePolygonShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
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btCollisionShape *cs = ShapeBullet::create_shape_concave(meshShape);
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if (!cs)
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// This is necessary since if 0 faces the creation of concave return NULL
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cs = ShapeBullet::create_shape_empty();
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cs->setLocalScaling(p_implicit_scale);
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prepare(cs);
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cs->setMargin(p_margin);
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return cs;
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}
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@ -495,11 +503,10 @@ void HeightMapShapeBullet::setup(PoolVector<real_t> &p_heights, int p_width, int
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notifyShapeChanged();
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}
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btCollisionShape *HeightMapShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) {
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btCollisionShape *HeightMapShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
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btCollisionShape *cs(ShapeBullet::create_shape_height_field(heights, width, depth, min_height, max_height));
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cs->setLocalScaling(p_implicit_scale);
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prepare(cs);
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cs->setMargin(p_margin);
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return cs;
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}
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@ -533,6 +540,6 @@ void RayShapeBullet::setup(real_t p_length, bool p_slips_on_slope) {
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notifyShapeChanged();
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}
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btCollisionShape *RayShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) {
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return prepare(ShapeBullet::create_shape_ray(length * p_implicit_scale[1] + p_margin, slips_on_slope));
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btCollisionShape *RayShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
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return prepare(ShapeBullet::create_shape_ray(length * p_implicit_scale[1] + p_extra_edge, slips_on_slope));
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}
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@ -52,6 +52,7 @@ class btBvhTriangleMeshShape;
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class ShapeBullet : public RIDBullet {
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Map<ShapeOwnerBullet *, int> owners;
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real_t margin;
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protected:
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/// return self
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@ -62,14 +63,17 @@ public:
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ShapeBullet();
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virtual ~ShapeBullet();
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btCollisionShape *create_bt_shape(const Vector3 &p_implicit_scale, real_t p_margin = 0);
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virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0) = 0;
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btCollisionShape *create_bt_shape(const Vector3 &p_implicit_scale, real_t p_extra_edge = 0);
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virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0) = 0;
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void add_owner(ShapeOwnerBullet *p_owner);
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void remove_owner(ShapeOwnerBullet *p_owner, bool p_permanentlyFromThisBody = false);
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bool is_owner(ShapeOwnerBullet *p_owner) const;
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const Map<ShapeOwnerBullet *, int> &get_owners() const;
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void set_margin(real_t p_margin);
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real_t get_margin() const;
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/// Setup the shape
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virtual void set_data(const Variant &p_data) = 0;
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virtual Variant get_data() const = 0;
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@ -100,7 +104,7 @@ public:
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virtual void set_data(const Variant &p_data);
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virtual Variant get_data() const;
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virtual PhysicsServer::ShapeType get_type() const;
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virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0);
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virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
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private:
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void setup(const Plane &p_plane);
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@ -117,7 +121,7 @@ public:
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virtual void set_data(const Variant &p_data);
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virtual Variant get_data() const;
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virtual PhysicsServer::ShapeType get_type() const;
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virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0);
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virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
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private:
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void setup(real_t p_radius);
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@ -134,7 +138,7 @@ public:
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virtual void set_data(const Variant &p_data);
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virtual Variant get_data() const;
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virtual PhysicsServer::ShapeType get_type() const;
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virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0);
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virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
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private:
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void setup(const Vector3 &p_half_extents);
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@ -153,7 +157,7 @@ public:
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virtual void set_data(const Variant &p_data);
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virtual Variant get_data() const;
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virtual PhysicsServer::ShapeType get_type() const;
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virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0);
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virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
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private:
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void setup(real_t p_height, real_t p_radius);
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@ -189,7 +193,7 @@ public:
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void get_vertices(Vector<Vector3> &out_vertices);
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virtual Variant get_data() const;
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virtual PhysicsServer::ShapeType get_type() const;
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virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0);
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virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
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private:
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void setup(const Vector<Vector3> &p_vertices);
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@ -207,7 +211,7 @@ public:
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virtual void set_data(const Variant &p_data);
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virtual Variant get_data() const;
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virtual PhysicsServer::ShapeType get_type() const;
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virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0);
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virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
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private:
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void setup(PoolVector<Vector3> p_faces);
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@ -227,7 +231,7 @@ public:
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virtual void set_data(const Variant &p_data);
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virtual Variant get_data() const;
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virtual PhysicsServer::ShapeType get_type() const;
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virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0);
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virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
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private:
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void setup(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height);
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@ -244,7 +248,7 @@ public:
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virtual void set_data(const Variant &p_data);
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virtual Variant get_data() const;
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virtual PhysicsServer::ShapeType get_type() const;
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virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0);
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virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
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private:
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void setup(real_t p_length, bool p_slips_on_slope);
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@ -50,6 +50,15 @@ void Shape::add_vertices_to_array(PoolVector<Vector3> &array, const Transform &p
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}
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}
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real_t Shape::get_margin() const {
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return margin;
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}
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void Shape::set_margin(real_t p_margin) {
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margin = p_margin;
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PhysicsServer::get_singleton()->shape_set_margin(shape, margin);
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}
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Ref<ArrayMesh> Shape::get_debug_mesh() {
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if (debug_mesh_cache.is_valid())
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@ -87,12 +96,22 @@ Ref<ArrayMesh> Shape::get_debug_mesh() {
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return debug_mesh_cache;
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}
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Shape::Shape() {
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void Shape::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_margin", "margin"), &Shape::set_margin);
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ClassDB::bind_method(D_METHOD("get_margin"), &Shape::get_margin);
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin", PROPERTY_HINT_RANGE, "0.04,10,0.01"), "set_margin", "get_margin");
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}
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Shape::Shape() :
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margin(0.04) {
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ERR_PRINT("Constructor must not be called!");
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}
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Shape::Shape(RID p_shape) {
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Shape::Shape(RID p_shape) :
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margin(0.04) {
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shape = p_shape;
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}
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@ -40,10 +40,13 @@ class Shape : public Resource {
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OBJ_SAVE_TYPE(Shape);
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RES_BASE_EXTENSION("shape");
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RID shape;
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real_t margin;
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Ref<ArrayMesh> debug_mesh_cache;
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protected:
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static void _bind_methods();
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_FORCE_INLINE_ RID get_shape() const { return shape; }
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Shape(RID p_shape);
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@ -55,6 +58,9 @@ public:
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void add_vertices_to_array(PoolVector<Vector3> &array, const Transform &p_xform);
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real_t get_margin() const;
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void set_margin(real_t p_margin);
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Shape();
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~Shape();
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};
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@ -124,6 +124,13 @@ Variant PhysicsServerSW::shape_get_data(RID p_shape) const {
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return shape->get_data();
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};
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void PhysicsServerSW::shape_set_margin(RID p_shape, real_t p_margin) {
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}
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real_t PhysicsServerSW::shape_get_margin(RID p_shape) const {
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return 0.0;
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}
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real_t PhysicsServerSW::shape_get_custom_solver_bias(RID p_shape) const {
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const ShapeSW *shape = shape_owner.get(p_shape);
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@ -292,6 +299,7 @@ void PhysicsServerSW::area_set_shape(RID p_area, int p_shape_idx, RID p_shape) {
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area->set_shape(p_shape_idx, shape);
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}
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void PhysicsServerSW::area_set_shape_transform(RID p_area, int p_shape_idx, const Transform &p_transform) {
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AreaSW *area = area_owner.get(p_area);
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@ -85,6 +85,10 @@ public:
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virtual ShapeType shape_get_type(RID p_shape) const;
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virtual Variant shape_get_data(RID p_shape) const;
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virtual void shape_set_margin(RID p_shape, real_t p_margin);
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virtual real_t shape_get_margin(RID p_shape) const;
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virtual real_t shape_get_custom_solver_bias(RID p_shape) const;
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/* SPACE API */
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@ -243,6 +243,10 @@ public:
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virtual ShapeType shape_get_type(RID p_shape) const = 0;
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virtual Variant shape_get_data(RID p_shape) const = 0;
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virtual void shape_set_margin(RID p_shape, real_t p_margin) = 0;
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virtual real_t shape_get_margin(RID p_shape) const = 0;
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virtual real_t shape_get_custom_solver_bias(RID p_shape) const = 0;
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/* SPACE API */
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