Resize custom class icon
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48d3458f74
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9131f70d8a
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@ -33,6 +33,7 @@
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#include "core/bind/core_bind.h"
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#include "core/class_db.h"
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#include "core/io/config_file.h"
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#include "core/io/image_loader.h"
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#include "core/io/resource_loader.h"
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#include "core/io/resource_saver.h"
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#include "core/io/stream_peer_ssl.h"
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@ -3637,6 +3638,20 @@ StringName EditorNode::get_object_custom_type_name(const Object *p_object) const
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return StringName();
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}
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Ref<ImageTexture> EditorNode::_load_custom_class_icon(const String &p_path) const {
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if (p_path.length()) {
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Ref<Image> img = memnew(Image);
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Error err = ImageLoader::load_image(p_path, img);
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if (err == OK) {
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Ref<ImageTexture> icon = memnew(ImageTexture);
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img->resize(16 * EDSCALE, 16 * EDSCALE, Image::INTERPOLATE_LANCZOS);
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icon->create_from_image(img);
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return icon;
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}
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}
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return NULL;
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}
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Ref<Texture> EditorNode::get_object_icon(const Object *p_object, const String &p_fallback) const {
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ERR_FAIL_COND_V(!p_object || !gui_base, NULL);
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@ -3650,8 +3665,10 @@ Ref<Texture> EditorNode::get_object_icon(const Object *p_object, const String &p
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while (base_script.is_valid()) {
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StringName name = EditorNode::get_editor_data().script_class_get_name(base_script->get_path());
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String icon_path = EditorNode::get_editor_data().script_class_get_icon_path(name);
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if (icon_path.length())
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return ResourceLoader::load(icon_path);
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Ref<ImageTexture> icon = _load_custom_class_icon(icon_path);
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if (icon.is_valid()) {
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return icon;
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}
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// should probably be deprecated in 4.x
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StringName base = base_script->get_instance_base_type();
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@ -3689,12 +3706,9 @@ Ref<Texture> EditorNode::get_class_icon(const String &p_class, const String &p_f
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if (ScriptServer::is_global_class(p_class)) {
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String icon_path = EditorNode::get_editor_data().script_class_get_icon_path(p_class);
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RES icon;
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if (FileAccess::exists(icon_path)) {
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icon = ResourceLoader::load(icon_path);
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if (icon.is_valid())
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return icon;
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Ref<ImageTexture> icon = _load_custom_class_icon(icon_path);
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if (icon.is_valid()) {
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return icon;
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}
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Ref<Script> script = ResourceLoader::load(ScriptServer::get_global_class_path(p_class), "Script");
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@ -3702,10 +3716,9 @@ Ref<Texture> EditorNode::get_class_icon(const String &p_class, const String &p_f
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while (script.is_valid()) {
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String current_icon_path;
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script->get_language()->get_global_class_name(script->get_path(), NULL, ¤t_icon_path);
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if (FileAccess::exists(current_icon_path)) {
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RES texture = ResourceLoader::load(current_icon_path);
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if (texture.is_valid())
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return texture;
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icon = _load_custom_class_icon(current_icon_path);
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if (icon.is_valid()) {
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return icon;
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}
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script = script->get_base_script();
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}
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@ -655,6 +655,7 @@ private:
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void _feature_profile_changed();
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bool _is_class_editor_disabled_by_feature_profile(const StringName &p_class);
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Ref<ImageTexture> _load_custom_class_icon(const String &p_path) const;
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protected:
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void _notification(int p_what);
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