Prevent distortion filter from introducing NaNs in the audio buffer.
(cherry picked from commit b6b97b86ab
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@ -61,8 +61,8 @@ void AudioEffectDistortionInstance::process(const AudioFrame *p_src_frames, Audi
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switch (base->mode) {
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case AudioEffectDistortion::MODE_CLIP: {
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a = powf(a, 1.0001 - drive_f);
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float a_sign = a < 0 ? -1.0f : 1.0f;
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a = powf(abs(a), 1.0001 - drive_f) * a_sign;
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if (a > 1.0)
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a = 1.0;
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else if (a < (-1.0))
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