[NativeScript] implement refcount instance binding funcs

This commit is contained in:
Thomas Herzog 2018-08-30 19:55:04 +02:00
parent a1019c2c82
commit 917bd5b2c2
3 changed files with 52 additions and 0 deletions

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@ -229,6 +229,8 @@ const void GDAPI *godot_nativescript_get_type_tag(const godot_object *p_object);
typedef struct { typedef struct {
GDCALLINGCONV void *(*alloc_instance_binding_data)(void *, const void *, godot_object *); GDCALLINGCONV void *(*alloc_instance_binding_data)(void *, const void *, godot_object *);
GDCALLINGCONV void (*free_instance_binding_data)(void *, void *); GDCALLINGCONV void (*free_instance_binding_data)(void *, void *);
GDCALLINGCONV void (*refcount_incremented_instance_binding)(void *, godot_object *);
GDCALLINGCONV bool (*refcount_decremented_instance_binding)(void *, godot_object *);
void *data; void *data;
GDCALLINGCONV void (*free_func)(void *); GDCALLINGCONV void (*free_func)(void *);
} godot_instance_binding_functions; } godot_instance_binding_functions;

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@ -1370,6 +1370,54 @@ void NativeScriptLanguage::free_instance_binding_data(void *p_data) {
delete &binding_data; delete &binding_data;
} }
void NativeScriptLanguage::refcount_incremented_instance_binding(Object *p_object) {
void *data = p_object->get_script_instance_binding(lang_idx);
if (!data)
return;
Vector<void *> &binding_data = *(Vector<void *> *)data;
for (int i = 0; i < binding_data.size(); i++) {
if (!binding_data[i])
continue;
if (!binding_functions[i].first)
continue;
if (binding_functions[i].second.refcount_incremented_instance_binding) {
binding_functions[i].second.refcount_incremented_instance_binding(binding_data[i], p_object);
}
}
}
bool NativeScriptLanguage::refcount_decremented_instance_binding(Object *p_object) {
void *data = p_object->get_script_instance_binding(lang_idx);
if (!data)
return true;
Vector<void *> &binding_data = *(Vector<void *> *)data;
bool can_die = true;
for (int i = 0; i < binding_data.size(); i++) {
if (!binding_data[i])
continue;
if (!binding_functions[i].first)
continue;
if (binding_functions[i].second.refcount_decremented_instance_binding) {
can_die = can_die && binding_functions[i].second.refcount_decremented_instance_binding(binding_data[i], p_object);
}
}
return can_die;
}
void NativeScriptLanguage::set_global_type_tag(int p_idx, StringName p_class_name, const void *p_type_tag) { void NativeScriptLanguage::set_global_type_tag(int p_idx, StringName p_class_name, const void *p_type_tag) {
if (!global_type_tags.has(p_idx)) { if (!global_type_tags.has(p_idx)) {
global_type_tags.insert(p_idx, HashMap<StringName, const void *>()); global_type_tags.insert(p_idx, HashMap<StringName, const void *>());

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@ -353,6 +353,8 @@ public:
virtual void *alloc_instance_binding_data(Object *p_object); virtual void *alloc_instance_binding_data(Object *p_object);
virtual void free_instance_binding_data(void *p_data); virtual void free_instance_binding_data(void *p_data);
virtual void refcount_incremented_instance_binding(Object *p_object);
virtual bool refcount_decremented_instance_binding(Object *p_object);
void set_global_type_tag(int p_idx, StringName p_class_name, const void *p_type_tag); void set_global_type_tag(int p_idx, StringName p_class_name, const void *p_type_tag);
const void *get_global_type_tag(int p_idx, StringName p_class_name) const; const void *get_global_type_tag(int p_idx, StringName p_class_name) const;