[NativeScript] implement refcount instance binding funcs
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@ -229,6 +229,8 @@ const void GDAPI *godot_nativescript_get_type_tag(const godot_object *p_object);
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typedef struct {
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GDCALLINGCONV void *(*alloc_instance_binding_data)(void *, const void *, godot_object *);
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GDCALLINGCONV void (*free_instance_binding_data)(void *, void *);
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GDCALLINGCONV void (*refcount_incremented_instance_binding)(void *, godot_object *);
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GDCALLINGCONV bool (*refcount_decremented_instance_binding)(void *, godot_object *);
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void *data;
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GDCALLINGCONV void (*free_func)(void *);
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} godot_instance_binding_functions;
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@ -1370,6 +1370,54 @@ void NativeScriptLanguage::free_instance_binding_data(void *p_data) {
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delete &binding_data;
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}
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void NativeScriptLanguage::refcount_incremented_instance_binding(Object *p_object) {
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void *data = p_object->get_script_instance_binding(lang_idx);
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if (!data)
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return;
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Vector<void *> &binding_data = *(Vector<void *> *)data;
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for (int i = 0; i < binding_data.size(); i++) {
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if (!binding_data[i])
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continue;
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if (!binding_functions[i].first)
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continue;
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if (binding_functions[i].second.refcount_incremented_instance_binding) {
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binding_functions[i].second.refcount_incremented_instance_binding(binding_data[i], p_object);
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}
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}
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}
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bool NativeScriptLanguage::refcount_decremented_instance_binding(Object *p_object) {
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void *data = p_object->get_script_instance_binding(lang_idx);
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if (!data)
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return true;
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Vector<void *> &binding_data = *(Vector<void *> *)data;
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bool can_die = true;
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for (int i = 0; i < binding_data.size(); i++) {
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if (!binding_data[i])
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continue;
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if (!binding_functions[i].first)
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continue;
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if (binding_functions[i].second.refcount_decremented_instance_binding) {
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can_die = can_die && binding_functions[i].second.refcount_decremented_instance_binding(binding_data[i], p_object);
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}
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}
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return can_die;
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}
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void NativeScriptLanguage::set_global_type_tag(int p_idx, StringName p_class_name, const void *p_type_tag) {
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if (!global_type_tags.has(p_idx)) {
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global_type_tags.insert(p_idx, HashMap<StringName, const void *>());
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@ -353,6 +353,8 @@ public:
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virtual void *alloc_instance_binding_data(Object *p_object);
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virtual void free_instance_binding_data(void *p_data);
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virtual void refcount_incremented_instance_binding(Object *p_object);
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virtual bool refcount_decremented_instance_binding(Object *p_object);
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void set_global_type_tag(int p_idx, StringName p_class_name, const void *p_type_tag);
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const void *get_global_type_tag(int p_idx, StringName p_class_name) const;
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