Update inspector layer names when project settings changed
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788abafb77
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@ -952,6 +952,8 @@ void EditorPropertyLayers::update_property() {
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}
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void EditorPropertyLayers::setup(LayerType p_layer_type) {
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layer_type = p_layer_type;
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String basename;
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int layer_group_size = 0;
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int layer_count = 0;
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@ -1036,10 +1038,15 @@ void EditorPropertyLayers::_menu_pressed(int p_menu) {
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_grid_changed(grid->value);
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}
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void EditorPropertyLayers::_refresh_names() {
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setup(layer_type);
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}
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void EditorPropertyLayers::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_grid_changed"), &EditorPropertyLayers::_grid_changed);
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ClassDB::bind_method(D_METHOD("_button_pressed"), &EditorPropertyLayers::_button_pressed);
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ClassDB::bind_method(D_METHOD("_menu_pressed"), &EditorPropertyLayers::_menu_pressed);
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ClassDB::bind_method(D_METHOD("_refresh_names"), &EditorPropertyLayers::_refresh_names);
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}
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EditorPropertyLayers::EditorPropertyLayers() {
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@ -1064,6 +1071,8 @@ EditorPropertyLayers::EditorPropertyLayers() {
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layers->set_hide_on_checkable_item_selection(false);
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layers->connect("id_pressed", this, "_menu_pressed");
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layers->connect("popup_hide", button, "set_pressed", varray(false));
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ProjectSettings::get_singleton()->connect("project_settings_changed", this, "_refresh_names");
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}
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///////////////////// INT /////////////////////////
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@ -269,6 +269,7 @@ private:
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void _button_pressed();
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void _menu_pressed(int p_menu);
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void _refresh_names();
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protected:
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static void _bind_methods();
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