Merge pull request #5335 from J08nY/loop-interpolation-scene-fix
Animation: Fix property loop_interpolation
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91ee2f6059
@ -270,6 +270,8 @@ bool Animation::_get(const StringName& p_name,Variant &r_ret) const {
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r_ret= length;
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else if (name=="loop")
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r_ret= loop;
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else if (name=="loop_interpolation")
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r_ret= loop_interpolation;
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else if (name=="step")
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r_ret= step;
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else if (name.begins_with("tracks/")) {
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@ -435,6 +437,7 @@ void Animation::_get_property_list( List<PropertyInfo> *p_list) const {
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p_list->push_back( PropertyInfo( Variant::REAL, "length", PROPERTY_HINT_RANGE, "0.001,99999,0.001"));
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p_list->push_back( PropertyInfo( Variant::BOOL, "loop" ));
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p_list->push_back( PropertyInfo( Variant::BOOL, "loop_interpolation"));
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p_list->push_back( PropertyInfo( Variant::REAL, "step", PROPERTY_HINT_RANGE, "0,4096,0.001" ));
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for (int i=0;i<tracks.size();i++) {
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@ -2039,5 +2042,3 @@ Animation::~Animation() {
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memdelete( tracks[i] );
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}
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