Enable the ability to use Godot as a subview within an Android app

This commit is contained in:
Fredia Huya-Kouadio 2020-06-15 00:46:13 -07:00
parent 5079bea660
commit 920639511d
16 changed files with 340 additions and 226 deletions

View File

@ -30,11 +30,11 @@
package com.godot.game;
import org.godotengine.godot.Godot;
import org.godotengine.godot.FullScreenGodotApp;
/**
* Template activity for Godot Android custom builds.
* Feel free to extend and modify this class for your custom logic.
*/
public class GodotApp extends Godot {
public class GodotApp extends FullScreenGodotApp {
}

View File

@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/godot_fragment_container"
android:layout_width="match_parent"
android:layout_height="match_parent" />

View File

@ -0,0 +1,80 @@
/*************************************************************************/
/* FullScreenGodotApp.java */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
package org.godotengine.godot;
import android.content.Intent;
import android.os.Bundle;
import android.view.KeyEvent;
import androidx.fragment.app.FragmentActivity;
/**
* Base activity for Android apps intending to use Godot as the primary and only screen.
*
* It's also a reference implementation for how to setup and use the {@link Godot} fragment
* within an Android app.
*/
public abstract class FullScreenGodotApp extends FragmentActivity {
protected Godot godotFragment;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.godot_app_layout);
godotFragment = new Godot();
getSupportFragmentManager().beginTransaction().replace(R.id.godot_fragment_container, godotFragment).setPrimaryNavigationFragment(godotFragment).commitNowAllowingStateLoss();
}
@Override
public void onNewIntent(Intent intent) {
if (godotFragment != null) {
godotFragment.onNewIntent(intent);
}
}
@Override
public void onBackPressed() {
if (godotFragment != null) {
godotFragment.onBackPressed();
} else {
super.onBackPressed();
}
}
@Override
public boolean onKeyMultiple(final int inKeyCode, int repeatCount, KeyEvent event) {
if (godotFragment != null && godotFragment.onKeyMultiple(inKeyCode, repeatCount, event)) {
return true;
}
return super.onKeyMultiple(inKeyCode, repeatCount, event);
}
}

View File

@ -30,6 +30,9 @@
package org.godotengine.godot;
import static android.content.Context.MODE_PRIVATE;
import static android.content.Context.WINDOW_SERVICE;
import org.godotengine.godot.input.GodotEditText;
import org.godotengine.godot.plugin.GodotPlugin;
import org.godotengine.godot.plugin.GodotPluginRegistry;
@ -70,6 +73,7 @@ import android.os.Vibrator;
import android.provider.Settings.Secure;
import android.view.Display;
import android.view.KeyEvent;
import android.view.LayoutInflater;
import android.view.MotionEvent;
import android.view.Surface;
import android.view.View;
@ -87,7 +91,7 @@ import androidx.annotation.CallSuper;
import androidx.annotation.Keep;
import androidx.annotation.NonNull;
import androidx.annotation.Nullable;
import androidx.fragment.app.FragmentActivity;
import androidx.fragment.app.Fragment;
import com.google.android.vending.expansion.downloader.DownloadProgressInfo;
import com.google.android.vending.expansion.downloader.DownloaderClientMarshaller;
@ -109,7 +113,7 @@ import java.util.Locale;
import javax.microedition.khronos.opengles.GL10;
public abstract class Godot extends FragmentActivity implements SensorEventListener, IDownloaderClient {
public class Godot extends Fragment implements SensorEventListener, IDownloaderClient {
static final int MAX_SINGLETONS = 64;
private IStub mDownloaderClientStub;
@ -142,7 +146,6 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
static private Intent mCurrentIntent;
@Override
public void onNewIntent(Intent intent) {
mCurrentIntent = intent;
}
@ -245,6 +248,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
private String[] command_line;
private boolean use_apk_expansion;
private ViewGroup containerLayout;
public GodotView mView;
private boolean godot_initialized = false;
@ -266,7 +270,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
public ResultCallback result_callback;
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
public void onActivityResult(int requestCode, int resultCode, Intent data) {
if (result_callback != null) {
result_callback.callback(requestCode, resultCode, data);
result_callback = null;
@ -312,18 +316,18 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
private void onVideoInit() {
boolean use_gl3 = getGLESVersionCode() >= 0x00030000;
final FrameLayout layout = new FrameLayout(this);
layout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
setContentView(layout);
final Activity activity = getActivity();
containerLayout = new FrameLayout(activity);
containerLayout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
// GodotEditText layout
GodotEditText edittext = new GodotEditText(this);
GodotEditText edittext = new GodotEditText(activity);
edittext.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT));
// ...add to FrameLayout
layout.addView(edittext);
containerLayout.addView(edittext);
mView = new GodotView(this, xrMode, use_gl3, use_32_bits, use_debug_opengl);
layout.addView(mView, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
mView = new GodotView(activity, this, xrMode, use_gl3, use_32_bits, use_debug_opengl);
containerLayout.addView(mView, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
edittext.setView(mView);
io.setEdit(edittext);
@ -331,7 +335,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
@Override
public void onGlobalLayout() {
Point fullSize = new Point();
getWindowManager().getDefaultDisplay().getSize(fullSize);
activity.getWindowManager().getDefaultDisplay().getSize(fullSize);
Rect gameSize = new Rect();
mView.getWindowVisibleDisplayFrame(gameSize);
@ -359,9 +363,9 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
public void run() {
// Include the non-null views returned in the Godot view hierarchy.
for (int i = 0; i < singleton_count; i++) {
View view = singletons[i].onMainCreateView(Godot.this);
View view = singletons[i].onMainCreateView(activity);
if (view != null) {
layout.addView(view);
containerLayout.addView(view);
}
}
}
@ -371,9 +375,9 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
// Include the returned non-null views in the Godot view hierarchy.
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
View pluginView = plugin.onMainCreate(this);
View pluginView = plugin.onMainCreate(activity);
if (pluginView != null) {
layout.addView(pluginView);
containerLayout.addView(pluginView);
}
}
}
@ -383,9 +387,9 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
@Override
public void run() {
if (p_enabled) {
getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
getActivity().getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
} else {
getWindow().clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
getActivity().getWindow().clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
}
}
});
@ -399,7 +403,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
@Keep
private void vibrate(int durationMs) {
if (requestPermission("VIBRATE")) {
Vibrator v = (Vibrator)getSystemService(Context.VIBRATOR_SERVICE);
Vibrator v = (Vibrator)getContext().getSystemService(Context.VIBRATOR_SERVICE);
if (v != null) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
v.vibrate(VibrationEffect.createOneShot(durationMs, VibrationEffect.DEFAULT_AMPLITUDE));
@ -423,13 +427,16 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
// Using instrumentation is a way of making the whole app process restart, because Android
// will kill any process of the same package which was already running.
//
final Activity activity = getActivity();
if (activity != null) {
Bundle args = new Bundle();
args.putParcelable("intent", mCurrentIntent);
startInstrumentation(new ComponentName(this, GodotInstrumentation.class), null, args);
activity.startInstrumentation(new ComponentName(activity, GodotInstrumentation.class), null, args);
}
}
public void alert(final String message, final String title) {
final Activity activity = this;
final Activity activity = getActivity();
runOnUiThread(new Runnable() {
@Override
public void run() {
@ -449,7 +456,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
}
public int getGLESVersionCode() {
ActivityManager am = (ActivityManager)this.getSystemService(Context.ACTIVITY_SERVICE);
ActivityManager am = (ActivityManager)getContext().getSystemService(Context.ACTIVITY_SERVICE);
ConfigurationInfo deviceInfo = am.getDeviceConfigurationInfo();
return deviceInfo.reqGlEsVersion;
}
@ -458,7 +465,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
protected String[] getCommandLine() {
InputStream is;
try {
is = getAssets().open("_cl_");
is = getActivity().getAssets().open("_cl_");
byte[] len = new byte[4];
int r = is.read(len);
if (r < 4) {
@ -538,11 +545,12 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
command_line = new_cmdline;
}
io = new GodotIO(this);
io.unique_id = Secure.getString(getContentResolver(), Secure.ANDROID_ID);
final Activity activity = getActivity();
io = new GodotIO(activity);
io.unique_id = Secure.getString(activity.getContentResolver(), Secure.ANDROID_ID);
GodotLib.io = io;
netUtils = new GodotNetUtils(this);
mSensorManager = (SensorManager)getSystemService(Context.SENSOR_SERVICE);
netUtils = new GodotNetUtils(activity);
mSensorManager = (SensorManager)activity.getSystemService(Context.SENSOR_SERVICE);
mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME);
mGravity = mSensorManager.getDefaultSensor(Sensor.TYPE_GRAVITY);
@ -552,7 +560,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
mGyroscope = mSensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE);
mSensorManager.registerListener(this, mGyroscope, SensorManager.SENSOR_DELAY_GAME);
GodotLib.initialize(this, getAssets(), use_apk_expansion);
GodotLib.initialize(activity, this, activity.getAssets(), use_apk_expansion);
result_callback = null;
@ -566,16 +574,14 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
}
@Override
protected void onCreate(Bundle icicle) {
super.onCreate(icicle);
Window window = getWindow();
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle icicle) {
final Activity activity = getActivity();
Window window = activity.getWindow();
window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON);
mClipboard = (ClipboardManager)getSystemService(Context.CLIPBOARD_SERVICE);
mClipboard = (ClipboardManager)activity.getSystemService(Context.CLIPBOARD_SERVICE);
pluginRegistry = GodotPluginRegistry.initializePluginRegistry(this);
//check for apk expansion API
if (true) {
boolean md5mismatch = false;
command_line = getCommandLine();
String main_pack_md5 = null;
@ -614,7 +620,8 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
i++;
} else if (has_extra && command_line[i].equals("--apk_expansion_key")) {
main_pack_key = command_line[i + 1];
SharedPreferences prefs = getSharedPreferences("app_data_keys", MODE_PRIVATE);
SharedPreferences prefs = activity.getSharedPreferences("app_data_keys",
MODE_PRIVATE);
Editor editor = prefs.edit();
editor.putString("store_public_key", main_pack_key);
@ -639,8 +646,8 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
// Build the full path to the app's expansion files
try {
expansion_pack_path = Helpers.getSaveFilePath(getApplicationContext());
expansion_pack_path += "/main." + getPackageManager().getPackageInfo(getPackageName(), 0).versionCode + "." + this.getPackageName() + ".obb";
expansion_pack_path = Helpers.getSaveFilePath(getContext());
expansion_pack_path += "/main." + activity.getPackageManager().getPackageInfo(activity.getPackageName(), 0).versionCode + "." + activity.getPackageName() + ".obb";
} catch (Exception e) {
e.printStackTrace();
}
@ -663,17 +670,17 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
if (!pack_valid) {
Intent notifierIntent = new Intent(this, this.getClass());
Intent notifierIntent = new Intent(activity, activity.getClass());
notifierIntent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK |
Intent.FLAG_ACTIVITY_CLEAR_TOP);
PendingIntent pendingIntent = PendingIntent.getActivity(this, 0,
PendingIntent pendingIntent = PendingIntent.getActivity(activity, 0,
notifierIntent, PendingIntent.FLAG_UPDATE_CURRENT);
int startResult;
try {
startResult = DownloaderClientMarshaller.startDownloadServiceIfRequired(
getApplicationContext(),
getContext(),
pendingIntent,
GodotDownloaderService.class);
@ -683,34 +690,35 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
mDownloaderClientStub = DownloaderClientMarshaller.CreateStub(this,
GodotDownloaderService.class);
setContentView(R.layout.downloading_expansion);
mPB = (ProgressBar)findViewById(R.id.progressBar);
mStatusText = (TextView)findViewById(R.id.statusText);
mProgressFraction = (TextView)findViewById(R.id.progressAsFraction);
mProgressPercent = (TextView)findViewById(R.id.progressAsPercentage);
mAverageSpeed = (TextView)findViewById(R.id.progressAverageSpeed);
mTimeRemaining = (TextView)findViewById(R.id.progressTimeRemaining);
mDashboard = findViewById(R.id.downloaderDashboard);
mCellMessage = findViewById(R.id.approveCellular);
mPauseButton = (Button)findViewById(R.id.pauseButton);
mWiFiSettingsButton = (Button)findViewById(R.id.wifiSettingsButton);
View downloadingExpansionView =
inflater.inflate(R.layout.downloading_expansion, container, false);
mPB = (ProgressBar)downloadingExpansionView.findViewById(R.id.progressBar);
mStatusText = (TextView)downloadingExpansionView.findViewById(R.id.statusText);
mProgressFraction = (TextView)downloadingExpansionView.findViewById(R.id.progressAsFraction);
mProgressPercent = (TextView)downloadingExpansionView.findViewById(R.id.progressAsPercentage);
mAverageSpeed = (TextView)downloadingExpansionView.findViewById(R.id.progressAverageSpeed);
mTimeRemaining = (TextView)downloadingExpansionView.findViewById(R.id.progressTimeRemaining);
mDashboard = downloadingExpansionView.findViewById(R.id.downloaderDashboard);
mCellMessage = downloadingExpansionView.findViewById(R.id.approveCellular);
mPauseButton = (Button)downloadingExpansionView.findViewById(R.id.pauseButton);
mWiFiSettingsButton = (Button)downloadingExpansionView.findViewById(R.id.wifiSettingsButton);
return;
return downloadingExpansionView;
}
} catch (NameNotFoundException e) {
// TODO Auto-generated catch block
}
}
}
}
mCurrentIntent = getIntent();
mCurrentIntent = activity.getIntent();
initializeGodot();
return containerLayout;
}
@Override
protected void onDestroy() {
public void onDestroy() {
for (int i = 0; i < singleton_count; i++) {
singletons[i].onMainDestroy();
@ -719,7 +727,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
plugin.onMainDestroy();
}
GodotLib.ondestroy(this);
GodotLib.ondestroy();
super.onDestroy();
@ -729,13 +737,13 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
}
@Override
protected void onPause() {
public void onPause() {
super.onPause();
activityResumed = false;
if (!godot_initialized) {
if (null != mDownloaderClientStub) {
mDownloaderClientStub.disconnect(this);
mDownloaderClientStub.disconnect(getActivity());
}
return;
}
@ -770,12 +778,12 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
}
@Override
protected void onResume() {
public void onResume() {
super.onResume();
activityResumed = true;
if (!godot_initialized) {
if (null != mDownloaderClientStub) {
mDownloaderClientStub.connect(this);
mDownloaderClientStub.connect(getActivity());
}
return;
}
@ -788,7 +796,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
mSensorManager.registerListener(this, mGyroscope, SensorManager.SENSOR_DELAY_GAME);
if (use_immersive && Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) { // check if the application runs on an android 4.4+
Window window = getWindow();
Window window = getActivity().getWindow();
window.getDecorView().setSystemUiVisibility(
View.SYSTEM_UI_FLAG_LAYOUT_STABLE |
View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION |
@ -808,7 +816,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
}
public void UiChangeListener() {
final View decorView = getWindow().getDecorView();
final View decorView = getActivity().getWindow().getDecorView();
decorView.setOnSystemUiVisibilityChangeListener(new View.OnSystemUiVisibilityChangeListener() {
@Override
public void onSystemUiVisibilityChange(int visibility) {
@ -829,7 +837,8 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
@Override
public void onSensorChanged(SensorEvent event) {
Display display = ((WindowManager)getSystemService(WINDOW_SERVICE)).getDefaultDisplay();
Display display =
((WindowManager)getActivity().getSystemService(WINDOW_SERVICE)).getDefaultDisplay();
int displayRotation = display.getRotation();
float[] adjustedValues = new float[3];
@ -892,7 +901,6 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
}
*/
@Override
public void onBackPressed() {
boolean shouldQuit = true;
@ -928,6 +936,12 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
}
}
public final void runOnUiThread(@NonNull Runnable action) {
if (getActivity() != null) {
getActivity().runOnUiThread(action);
}
}
private void forceQuit() {
System.exit(0);
}
@ -1034,17 +1048,16 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
return true;
}
@Override
public boolean onKeyMultiple(final int inKeyCode, int repeatCount, KeyEvent event) {
String s = event.getCharacters();
if (s == null || s.length() == 0)
return super.onKeyMultiple(inKeyCode, repeatCount, event);
return false;
final char[] cc = s.toCharArray();
int cnt = 0;
for (int i = cc.length; --i >= 0; cnt += cc[i] != 0 ? 1 : 0)
;
if (cnt == 0) return super.onKeyMultiple(inKeyCode, repeatCount, event);
if (cnt == 0) return false;
mView.queueEvent(new Runnable() {
// This method will be called on the rendering thread:
public void run() {
@ -1062,15 +1075,15 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
}
public boolean requestPermission(String p_name) {
return PermissionsUtil.requestPermission(p_name, this);
return PermissionsUtil.requestPermission(p_name, getActivity());
}
public boolean requestPermissions() {
return PermissionsUtil.requestManifestPermissions(this);
return PermissionsUtil.requestManifestPermissions(getActivity());
}
public String[] getGrantedPermissions() {
return PermissionsUtil.getGrantedPermissions(this);
return PermissionsUtil.getGrantedPermissions(getActivity());
}
/**

View File

@ -32,6 +32,7 @@ package org.godotengine.godot;
import org.godotengine.godot.input.*;
import android.app.Activity;
import android.content.*;
import android.content.Intent;
import android.content.pm.ActivityInfo;
@ -52,7 +53,7 @@ import java.util.Locale;
public class GodotIO {
AssetManager am;
Godot activity;
final Activity activity;
GodotEditText edit;
MediaPlayer mediaPlayer;
@ -340,7 +341,7 @@ public class GodotIO {
dirs.remove(id);
}
GodotIO(Godot p_activity) {
GodotIO(Activity p_activity) {
am = p_activity.getAssets();
activity = p_activity;

View File

@ -50,13 +50,13 @@ public class GodotLib {
/**
* Invoked on the main thread to initialize Godot native layer.
*/
public static native void initialize(Godot p_instance, Object p_asset_manager, boolean use_apk_expansion);
public static native void initialize(Activity activity, Godot p_instance, Object p_asset_manager, boolean use_apk_expansion);
/**
* Invoked on the main thread to clean up Godot native layer.
* @see Activity#onDestroy()
* @see androidx.fragment.app.Fragment#onDestroy()
*/
public static native void ondestroy(Godot p_instance);
public static native void ondestroy();
/**
* Invoked on the GL thread to complete setup for the Godot native layer logic.
@ -160,14 +160,14 @@ public class GodotLib {
public static native void joyconnectionchanged(int p_device, boolean p_connected, String p_name);
/**
* Invoked when the Android activity resumes.
* @see Activity#onResume()
* Invoked when the Android app resumes.
* @see androidx.fragment.app.Fragment#onResume()
*/
public static native void focusin();
/**
* Invoked when the Android activity pauses.
* @see Activity#onPause()
* Invoked when the Android app pauses.
* @see androidx.fragment.app.Fragment#onPause()
*/
public static native void focusout();

View File

@ -42,6 +42,7 @@ import org.godotengine.godot.xr.regular.RegularContextFactory;
import org.godotengine.godot.xr.regular.RegularFallbackConfigChooser;
import android.annotation.SuppressLint;
import android.content.Context;
import android.graphics.PixelFormat;
import android.opengl.GLSurfaceView;
import android.view.GestureDetector;
@ -70,20 +71,21 @@ public class GodotView extends GLSurfaceView {
private static String TAG = GodotView.class.getSimpleName();
private final Godot activity;
private final Godot godot;
private final GodotInputHandler inputHandler;
private final GestureDetector detector;
private final GodotRenderer godotRenderer;
public GodotView(Godot activity, XRMode xrMode, boolean p_use_gl3, boolean p_use_32_bits, boolean p_use_debug_opengl) {
super(activity);
public GodotView(Context context, Godot godot, XRMode xrMode, boolean p_use_gl3,
boolean p_use_32_bits, boolean p_use_debug_opengl) {
super(context);
GLUtils.use_gl3 = p_use_gl3;
GLUtils.use_32 = p_use_32_bits;
GLUtils.use_debug_opengl = p_use_debug_opengl;
this.activity = activity;
this.godot = godot;
this.inputHandler = new GodotInputHandler(this);
this.detector = new GestureDetector(activity, new GodotGestureHandler(this));
this.detector = new GestureDetector(context, new GodotGestureHandler(this));
this.godotRenderer = new GodotRenderer();
init(xrMode, false, 16, 0);
}
@ -97,7 +99,7 @@ public class GodotView extends GLSurfaceView {
public boolean onTouchEvent(MotionEvent event) {
super.onTouchEvent(event);
this.detector.onTouchEvent(event);
return activity.gotTouchEvent(event);
return godot.gotTouchEvent(event);
}
@Override
@ -174,7 +176,7 @@ public class GodotView extends GLSurfaceView {
}
public void onBackPressed() {
activity.onBackPressed();
godot.onBackPressed();
}
@Override

View File

@ -98,7 +98,7 @@ public abstract class GodotPlugin {
*/
@Nullable
protected Activity getActivity() {
return godot;
return godot.getActivity();
}
/**

View File

@ -32,6 +32,7 @@ package org.godotengine.godot.plugin;
import org.godotengine.godot.Godot;
import android.app.Activity;
import android.content.pm.ApplicationInfo;
import android.content.pm.PackageManager;
import android.os.Bundle;
@ -122,9 +123,11 @@ public final class GodotPluginRegistry {
private void loadPlugins(Godot godot) {
try {
ApplicationInfo appInfo = godot
final Activity activity = godot.getActivity();
ApplicationInfo appInfo = activity
.getPackageManager()
.getApplicationInfo(godot.getPackageName(), PackageManager.GET_META_DATA);
.getApplicationInfo(activity.getPackageName(),
PackageManager.GET_META_DATA);
Bundle metaData = appInfo.metaData;
if (metaData == null || metaData.isEmpty()) {
return;

View File

@ -30,8 +30,7 @@
package org.godotengine.godot.utils;
import org.godotengine.godot.Godot;
import android.app.Activity;
import android.content.Context;
import android.net.wifi.WifiManager;
import android.util.Log;
@ -46,7 +45,7 @@ public class GodotNetUtils {
/* A single, reference counted, multicast lock, or null if permission CHANGE_WIFI_MULTICAST_STATE is missing */
private WifiManager.MulticastLock multicastLock;
public GodotNetUtils(Godot p_activity) {
public GodotNetUtils(Activity p_activity) {
if (PermissionsUtil.hasManifestPermission(p_activity, "android.permission.CHANGE_WIFI_MULTICAST_STATE")) {
WifiManager wifi = (WifiManager)p_activity.getApplicationContext().getSystemService(Context.WIFI_SERVICE);
multicastLock = wifi.createMulticastLock("GodotMulticastLock");

View File

@ -30,9 +30,8 @@
package org.godotengine.godot.utils;
import org.godotengine.godot.Godot;
import android.Manifest;
import android.app.Activity;
import android.content.pm.PackageInfo;
import android.content.pm.PackageManager;
import android.content.pm.PermissionInfo;
@ -66,7 +65,7 @@ public final class PermissionsUtil {
* @param activity the caller activity for this method.
* @return true/false. "true" if permission was granted otherwise returns "false".
*/
public static boolean requestPermission(String name, Godot activity) {
public static boolean requestPermission(String name, Activity activity) {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.M) {
// Not necessary, asked on install already
return true;
@ -94,7 +93,7 @@ public final class PermissionsUtil {
* @param activity the caller activity for this method.
* @return true/false. "true" if all permissions were granted otherwise returns "false".
*/
public static boolean requestManifestPermissions(Godot activity) {
public static boolean requestManifestPermissions(Activity activity) {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.M) {
return true;
}
@ -139,7 +138,7 @@ public final class PermissionsUtil {
* @param activity the caller activity for this method.
* @return granted permissions list
*/
public static String[] getGrantedPermissions(Godot activity) {
public static String[] getGrantedPermissions(Activity activity) {
String[] manifestPermissions;
try {
manifestPermissions = getManifestPermissions(activity);
@ -173,7 +172,7 @@ public final class PermissionsUtil {
* @param permission the permession to look for in the manifest file.
* @return "true" if the permission is in the manifest file of the activity, "false" otherwise.
*/
public static boolean hasManifestPermission(Godot activity, String permission) {
public static boolean hasManifestPermission(Activity activity, String permission) {
try {
for (String p : getManifestPermissions(activity)) {
if (permission.equals(p))
@ -191,7 +190,7 @@ public final class PermissionsUtil {
* @return manifest permissions list
* @throws PackageManager.NameNotFoundException the exception is thrown when a given package, application, or component name cannot be found.
*/
private static String[] getManifestPermissions(Godot activity) throws PackageManager.NameNotFoundException {
private static String[] getManifestPermissions(Activity activity) throws PackageManager.NameNotFoundException {
PackageManager packageManager = activity.getPackageManager();
PackageInfo packageInfo = packageManager.getPackageInfo(activity.getPackageName(), PackageManager.GET_PERMISSIONS);
if (packageInfo.requestedPermissions == null)
@ -206,7 +205,7 @@ public final class PermissionsUtil {
* @return permission info object
* @throws PackageManager.NameNotFoundException the exception is thrown when a given package, application, or component name cannot be found.
*/
private static PermissionInfo getPermissionInfo(Godot activity, String permission) throws PackageManager.NameNotFoundException {
private static PermissionInfo getPermissionInfo(Activity activity, String permission) throws PackageManager.NameNotFoundException {
PackageManager packageManager = activity.getPackageManager();
return packageManager.getPermissionInfo(permission, 0);
}

View File

@ -1244,7 +1244,7 @@ JavaClassWrapper::JavaClassWrapper(jobject p_activity) {
JNIEnv *env = ThreadAndroid::get_env();
jclass activityClass = env->FindClass("org/godotengine/godot/Godot");
jclass activityClass = env->FindClass("android/app/Activity");
jmethodID getClassLoader = env->GetMethodID(activityClass, "getClassLoader", "()Ljava/lang/ClassLoader;");
classLoader = env->CallObjectMethod(p_activity, getClassLoader);
classLoader = (jclass)env->NewGlobalRef(classLoader);

View File

@ -120,7 +120,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHei
}
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject activity, jobject p_asset_manager, jboolean p_use_apk_expansion) {
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject activity, jobject godot_instance, jobject p_asset_manager, jboolean p_use_apk_expansion) {
initialized = true;
@ -128,7 +128,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en
env->GetJavaVM(&jvm);
// create our wrapper classes
godot_java = new GodotJavaWrapper(env, activity); // our activity is our godot instance is our activity..
godot_java = new GodotJavaWrapper(env, activity, godot_instance);
godot_io_java = new GodotIOJavaWrapper(env, godot_java->get_member_object("io", "Lorg/godotengine/godot/GodotIO;", env));
ThreadAndroid::make_default(jvm);
@ -153,7 +153,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en
godot_java->on_video_init(env);
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz, jobject activity) {
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz) {
// lets cleanup
if (godot_io_java) {
delete godot_io_java;

View File

@ -37,8 +37,8 @@
// These functions can be called from within JAVA and are the means by which our JAVA implementation calls back into our C++ code.
// See java/src/org/godotengine/godot/GodotLib.java for the JAVA side of this (yes that's why we have the long names)
extern "C" {
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject activity, jobject p_asset_manager, jboolean p_use_apk_expansion);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz, jobject activity);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject activity, jobject godot_instance, jobject p_asset_manager, jboolean p_use_apk_expansion);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jint width, jint height);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jboolean p_32_bits);

View File

@ -37,36 +37,47 @@
// TODO we could probably create a base class for this...
GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_godot_instance) {
GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_godot_instance) {
godot_instance = p_env->NewGlobalRef(p_godot_instance);
activity = p_env->NewGlobalRef(p_activity);
// get info about our Godot class so we can get pointers and stuff...
cls = p_env->FindClass("org/godotengine/godot/Godot");
if (cls) {
cls = (jclass)p_env->NewGlobalRef(cls);
godot_class = p_env->FindClass("org/godotengine/godot/Godot");
if (godot_class) {
godot_class = (jclass)p_env->NewGlobalRef(godot_class);
} else {
// this is a pretty serious fail.. bail... pointers will stay 0
return;
}
activity_class = p_env->FindClass("android/app/Activity");
if (activity_class) {
activity_class = (jclass)p_env->NewGlobalRef(activity_class);
} else {
// this is a pretty serious fail.. bail... pointers will stay 0
return;
}
// get some method pointers...
_on_video_init = p_env->GetMethodID(cls, "onVideoInit", "()V");
_restart = p_env->GetMethodID(cls, "restart", "()V");
_finish = p_env->GetMethodID(cls, "forceQuit", "()V");
_set_keep_screen_on = p_env->GetMethodID(cls, "setKeepScreenOn", "(Z)V");
_alert = p_env->GetMethodID(cls, "alert", "(Ljava/lang/String;Ljava/lang/String;)V");
_get_GLES_version_code = p_env->GetMethodID(cls, "getGLESVersionCode", "()I");
_get_clipboard = p_env->GetMethodID(cls, "getClipboard", "()Ljava/lang/String;");
_set_clipboard = p_env->GetMethodID(cls, "setClipboard", "(Ljava/lang/String;)V");
_request_permission = p_env->GetMethodID(cls, "requestPermission", "(Ljava/lang/String;)Z");
_request_permissions = p_env->GetMethodID(cls, "requestPermissions", "()Z");
_get_granted_permissions = p_env->GetMethodID(cls, "getGrantedPermissions", "()[Ljava/lang/String;");
_init_input_devices = p_env->GetMethodID(cls, "initInputDevices", "()V");
_get_surface = p_env->GetMethodID(cls, "getSurface", "()Landroid/view/Surface;");
_is_activity_resumed = p_env->GetMethodID(cls, "isActivityResumed", "()Z");
_vibrate = p_env->GetMethodID(cls, "vibrate", "(I)V");
_get_input_fallback_mapping = p_env->GetMethodID(cls, "getInputFallbackMapping", "()Ljava/lang/String;");
_on_godot_main_loop_started = p_env->GetMethodID(cls, "onGodotMainLoopStarted", "()V");
// get some Godot method pointers...
_on_video_init = p_env->GetMethodID(godot_class, "onVideoInit", "()V");
_restart = p_env->GetMethodID(godot_class, "restart", "()V");
_finish = p_env->GetMethodID(godot_class, "forceQuit", "()V");
_set_keep_screen_on = p_env->GetMethodID(godot_class, "setKeepScreenOn", "(Z)V");
_alert = p_env->GetMethodID(godot_class, "alert", "(Ljava/lang/String;Ljava/lang/String;)V");
_get_GLES_version_code = p_env->GetMethodID(godot_class, "getGLESVersionCode", "()I");
_get_clipboard = p_env->GetMethodID(godot_class, "getClipboard", "()Ljava/lang/String;");
_set_clipboard = p_env->GetMethodID(godot_class, "setClipboard", "(Ljava/lang/String;)V");
_request_permission = p_env->GetMethodID(godot_class, "requestPermission", "(Ljava/lang/String;)Z");
_request_permissions = p_env->GetMethodID(godot_class, "requestPermissions", "()Z");
_get_granted_permissions = p_env->GetMethodID(godot_class, "getGrantedPermissions", "()[Ljava/lang/String;");
_init_input_devices = p_env->GetMethodID(godot_class, "initInputDevices", "()V");
_get_surface = p_env->GetMethodID(godot_class, "getSurface", "()Landroid/view/Surface;");
_is_activity_resumed = p_env->GetMethodID(godot_class, "isActivityResumed", "()Z");
_vibrate = p_env->GetMethodID(godot_class, "vibrate", "(I)V");
_get_input_fallback_mapping = p_env->GetMethodID(godot_class, "getInputFallbackMapping", "()Ljava/lang/String;");
_on_godot_main_loop_started = p_env->GetMethodID(godot_class, "onGodotMainLoopStarted", "()V");
// get some Activity method pointers...
_get_class_loader = p_env->GetMethodID(activity_class, "getClassLoader", "()Ljava/lang/ClassLoader;");
}
GodotJavaWrapper::~GodotJavaWrapper() {
@ -74,27 +85,25 @@ GodotJavaWrapper::~GodotJavaWrapper() {
}
jobject GodotJavaWrapper::get_activity() {
// our godot instance is our activity
return godot_instance;
return activity;
}
jobject GodotJavaWrapper::get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env) {
if (cls) {
if (godot_class) {
if (p_env == NULL)
p_env = ThreadAndroid::get_env();
jfieldID fid = p_env->GetStaticFieldID(cls, p_name, p_class);
return p_env->GetStaticObjectField(cls, fid);
jfieldID fid = p_env->GetStaticFieldID(godot_class, p_name, p_class);
return p_env->GetStaticObjectField(godot_class, fid);
} else {
return NULL;
}
}
jobject GodotJavaWrapper::get_class_loader() {
if (cls) {
if (_get_class_loader) {
JNIEnv *env = ThreadAndroid::get_env();
jmethodID getClassLoader = env->GetMethodID(cls, "getClassLoader", "()Ljava/lang/ClassLoader;");
return env->CallObjectMethod(godot_instance, getClassLoader);
return env->CallObjectMethod(godot_instance, _get_class_loader);
} else {
return NULL;
}

View File

@ -43,7 +43,9 @@
class GodotJavaWrapper {
private:
jobject godot_instance;
jclass cls;
jobject activity;
jclass godot_class;
jclass activity_class;
jmethodID _on_video_init = 0;
jmethodID _restart = 0;
@ -62,9 +64,10 @@ private:
jmethodID _vibrate = 0;
jmethodID _get_input_fallback_mapping = 0;
jmethodID _on_godot_main_loop_started = 0;
jmethodID _get_class_loader = 0;
public:
GodotJavaWrapper(JNIEnv *p_env, jobject p_godot_instance);
GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_godot_instance);
~GodotJavaWrapper();
jobject get_activity();