Restore 'Toggle fullscreen' menu for the Android editor and clean up the immersive mode logic
This commit is contained in:
parent
e439154407
commit
923b0f2e56
|
@ -7358,11 +7358,9 @@ EditorNode::EditorNode() {
|
|||
|
||||
settings_menu->set_item_tooltip(-1, TTR("Screenshots are stored in the user data folder (\"user://\")."));
|
||||
|
||||
#ifndef ANDROID_ENABLED
|
||||
ED_SHORTCUT_AND_COMMAND("editor/fullscreen_mode", TTR("Toggle Fullscreen"), KeyModifierMask::SHIFT | Key::F11);
|
||||
ED_SHORTCUT_OVERRIDE("editor/fullscreen_mode", "macos", KeyModifierMask::META | KeyModifierMask::CTRL | Key::F);
|
||||
settings_menu->add_shortcut(ED_GET_SHORTCUT("editor/fullscreen_mode"), SETTINGS_TOGGLE_FULLSCREEN);
|
||||
#endif
|
||||
settings_menu->add_separator();
|
||||
|
||||
#ifndef ANDROID_ENABLED
|
||||
|
|
|
@ -455,11 +455,15 @@ Size2i DisplayServerAndroid::window_get_size_with_decorations(DisplayServer::Win
|
|||
}
|
||||
|
||||
void DisplayServerAndroid::window_set_mode(DisplayServer::WindowMode p_mode, DisplayServer::WindowID p_window) {
|
||||
// Not supported on Android.
|
||||
OS_Android::get_singleton()->get_godot_java()->enable_immersive_mode(p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN);
|
||||
}
|
||||
|
||||
DisplayServer::WindowMode DisplayServerAndroid::window_get_mode(DisplayServer::WindowID p_window) const {
|
||||
return WINDOW_MODE_FULLSCREEN;
|
||||
if (OS_Android::get_singleton()->get_godot_java()->is_in_immersive_mode()) {
|
||||
return WINDOW_MODE_FULLSCREEN;
|
||||
} else {
|
||||
return WINDOW_MODE_MAXIMIZED;
|
||||
}
|
||||
}
|
||||
|
||||
bool DisplayServerAndroid::window_is_maximize_allowed(DisplayServer::WindowID p_window) const {
|
||||
|
|
|
@ -2700,7 +2700,7 @@ void EditorExportPlatformAndroid::get_command_line_flags(const Ref<EditorExportP
|
|||
|
||||
bool immersive = p_preset->get("screen/immersive_mode");
|
||||
if (immersive) {
|
||||
command_line_strings.push_back("--use_immersive");
|
||||
command_line_strings.push_back("--fullscreen");
|
||||
}
|
||||
|
||||
bool debug_opengl = p_preset->get("graphics/opengl_debug");
|
||||
|
|
|
@ -176,7 +176,7 @@ internal class EditorMessageDispatcher(private val editor: GodotEditor) {
|
|||
registerMessenger(senderId, senderMessenger)
|
||||
|
||||
// Register ourselves to the sender so that it can communicate with us.
|
||||
registerSelfTo(pm, senderMessenger, editor.getEditorId())
|
||||
registerSelfTo(pm, senderMessenger, editor.getEditorWindowInfo().windowId)
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -185,7 +185,7 @@ internal class EditorMessageDispatcher(private val editor: GodotEditor) {
|
|||
*/
|
||||
fun getMessageDispatcherPayload(): Bundle {
|
||||
return Bundle().apply {
|
||||
putInt(KEY_EDITOR_ID, editor.getEditorId())
|
||||
putInt(KEY_EDITOR_ID, editor.getEditorWindowInfo().windowId)
|
||||
putParcelable(KEY_EDITOR_MESSENGER, Messenger(dispatcherHandler))
|
||||
}
|
||||
}
|
||||
|
|
|
@ -40,6 +40,7 @@ import android.content.pm.PackageManager
|
|||
import android.os.*
|
||||
import android.util.Log
|
||||
import android.view.View
|
||||
import android.view.WindowManager
|
||||
import android.widget.Toast
|
||||
import androidx.annotation.CallSuper
|
||||
import androidx.core.splashscreen.SplashScreen.Companion.installSplashScreen
|
||||
|
@ -78,6 +79,8 @@ open class GodotEditor : GodotActivity() {
|
|||
protected val EXTRA_LAUNCH_IN_PIP = "launch_in_pip_requested"
|
||||
|
||||
// Command line arguments
|
||||
private const val FULLSCREEN_ARG = "--fullscreen"
|
||||
private const val FULLSCREEN_ARG_SHORT = "-f"
|
||||
private const val EDITOR_ARG = "--editor"
|
||||
private const val EDITOR_ARG_SHORT = "-e"
|
||||
private const val EDITOR_PROJECT_MANAGER_ARG = "--project-manager"
|
||||
|
@ -116,11 +119,16 @@ open class GodotEditor : GodotActivity() {
|
|||
|
||||
override fun getGodotAppLayout() = R.layout.godot_editor_layout
|
||||
|
||||
internal open fun getEditorId() = EDITOR_MAIN_INFO.windowId
|
||||
internal open fun getEditorWindowInfo() = EDITOR_MAIN_INFO
|
||||
|
||||
override fun onCreate(savedInstanceState: Bundle?) {
|
||||
installSplashScreen()
|
||||
|
||||
// Prevent the editor window from showing in the display cutout
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P && getEditorWindowInfo() == EDITOR_MAIN_INFO) {
|
||||
window.attributes.layoutInDisplayCutoutMode = WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_NEVER
|
||||
}
|
||||
|
||||
// We exclude certain permissions from the set we request at startup, as they'll be
|
||||
// requested on demand based on use-cases.
|
||||
PermissionsUtil.requestManifestPermissions(this, setOf(Manifest.permission.RECORD_AUDIO))
|
||||
|
@ -213,10 +221,24 @@ open class GodotEditor : GodotActivity() {
|
|||
}
|
||||
|
||||
protected fun getNewGodotInstanceIntent(editorWindowInfo: EditorWindowInfo, args: Array<String>): Intent {
|
||||
val updatedArgs = if (editorWindowInfo == EDITOR_MAIN_INFO &&
|
||||
godot?.isInImmersiveMode() == true &&
|
||||
!args.contains(FULLSCREEN_ARG) &&
|
||||
!args.contains(FULLSCREEN_ARG_SHORT)
|
||||
) {
|
||||
// If we're launching an editor window (project manager or editor) and we're in
|
||||
// fullscreen mode, we want to remain in fullscreen mode.
|
||||
// This doesn't apply to the play / game window since for that window fullscreen is
|
||||
// controlled by the game logic.
|
||||
args + FULLSCREEN_ARG
|
||||
} else {
|
||||
args
|
||||
}
|
||||
|
||||
val newInstance = Intent()
|
||||
.setComponent(ComponentName(this, editorWindowInfo.windowClassName))
|
||||
.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK)
|
||||
.putExtra(EXTRA_COMMAND_LINE_PARAMS, args)
|
||||
.putExtra(EXTRA_COMMAND_LINE_PARAMS, updatedArgs)
|
||||
|
||||
val launchPolicy = resolveLaunchPolicyIfNeeded(editorWindowInfo.launchPolicy)
|
||||
val isPiPAvailable = if (editorWindowInfo.supportsPiPMode && hasPiPSystemFeature()) {
|
||||
|
@ -235,7 +257,7 @@ open class GodotEditor : GodotActivity() {
|
|||
}
|
||||
} else if (launchPolicy == LaunchPolicy.SAME) {
|
||||
if (isPiPAvailable &&
|
||||
(args.contains(BREAKPOINTS_ARG) || args.contains(BREAKPOINTS_ARG_SHORT))) {
|
||||
(updatedArgs.contains(BREAKPOINTS_ARG) || updatedArgs.contains(BREAKPOINTS_ARG_SHORT))) {
|
||||
Log.v(TAG, "Launching in PiP mode because of breakpoints")
|
||||
newInstance.putExtra(EXTRA_LAUNCH_IN_PIP, true)
|
||||
}
|
||||
|
|
|
@ -128,7 +128,7 @@ class GodotGame : GodotEditor() {
|
|||
|
||||
override fun getGodotAppLayout() = R.layout.godot_game_layout
|
||||
|
||||
override fun getEditorId() = RUN_GAME_INFO.windowId
|
||||
override fun getEditorWindowInfo() = RUN_GAME_INFO
|
||||
|
||||
override fun overrideOrientationRequest() = false
|
||||
|
||||
|
|
|
@ -42,13 +42,16 @@ import android.hardware.Sensor
|
|||
import android.hardware.SensorManager
|
||||
import android.os.*
|
||||
import android.util.Log
|
||||
import android.util.TypedValue
|
||||
import android.view.*
|
||||
import android.widget.FrameLayout
|
||||
import androidx.annotation.Keep
|
||||
import androidx.annotation.StringRes
|
||||
import androidx.core.view.ViewCompat
|
||||
import androidx.core.view.WindowCompat
|
||||
import androidx.core.view.WindowInsetsAnimationCompat
|
||||
import androidx.core.view.WindowInsetsCompat
|
||||
import androidx.core.view.WindowInsetsControllerCompat
|
||||
import com.google.android.vending.expansion.downloader.*
|
||||
import org.godotengine.godot.error.Error
|
||||
import org.godotengine.godot.input.GodotEditText
|
||||
|
@ -105,36 +108,26 @@ class Godot(private val context: Context) {
|
|||
GodotPluginRegistry.getPluginRegistry()
|
||||
}
|
||||
|
||||
private val accelerometer_enabled = AtomicBoolean(false)
|
||||
private val accelerometerEnabled = AtomicBoolean(false)
|
||||
private val mAccelerometer: Sensor? by lazy {
|
||||
mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER)
|
||||
}
|
||||
|
||||
private val gravity_enabled = AtomicBoolean(false)
|
||||
private val gravityEnabled = AtomicBoolean(false)
|
||||
private val mGravity: Sensor? by lazy {
|
||||
mSensorManager.getDefaultSensor(Sensor.TYPE_GRAVITY)
|
||||
}
|
||||
|
||||
private val magnetometer_enabled = AtomicBoolean(false)
|
||||
private val magnetometerEnabled = AtomicBoolean(false)
|
||||
private val mMagnetometer: Sensor? by lazy {
|
||||
mSensorManager.getDefaultSensor(Sensor.TYPE_MAGNETIC_FIELD)
|
||||
}
|
||||
|
||||
private val gyroscope_enabled = AtomicBoolean(false)
|
||||
private val gyroscopeEnabled = AtomicBoolean(false)
|
||||
private val mGyroscope: Sensor? by lazy {
|
||||
mSensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE)
|
||||
}
|
||||
|
||||
private val uiChangeListener = View.OnSystemUiVisibilityChangeListener { visibility: Int ->
|
||||
if (visibility and View.SYSTEM_UI_FLAG_FULLSCREEN == 0) {
|
||||
val decorView = requireActivity().window.decorView
|
||||
decorView.systemUiVisibility = View.SYSTEM_UI_FLAG_LAYOUT_STABLE or
|
||||
View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION or
|
||||
View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN or
|
||||
View.SYSTEM_UI_FLAG_HIDE_NAVIGATION or
|
||||
View.SYSTEM_UI_FLAG_FULLSCREEN or View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY
|
||||
}}
|
||||
|
||||
val tts = GodotTTS(context)
|
||||
val directoryAccessHandler = DirectoryAccessHandler(context)
|
||||
val fileAccessHandler = FileAccessHandler(context)
|
||||
|
@ -185,7 +178,7 @@ class Godot(private val context: Context) {
|
|||
private var xrMode = XRMode.REGULAR
|
||||
private var expansionPackPath: String = ""
|
||||
private var useApkExpansion = false
|
||||
private var useImmersive = false
|
||||
private val useImmersive = AtomicBoolean(false)
|
||||
private var useDebugOpengl = false
|
||||
private var darkMode = false
|
||||
|
||||
|
@ -254,15 +247,9 @@ class Godot(private val context: Context) {
|
|||
xrMode = XRMode.OPENXR
|
||||
} else if (commandLine[i] == "--debug_opengl") {
|
||||
useDebugOpengl = true
|
||||
} else if (commandLine[i] == "--use_immersive") {
|
||||
useImmersive = true
|
||||
window.decorView.systemUiVisibility = View.SYSTEM_UI_FLAG_LAYOUT_STABLE or
|
||||
View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION or
|
||||
View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN or
|
||||
View.SYSTEM_UI_FLAG_HIDE_NAVIGATION or // hide nav bar
|
||||
View.SYSTEM_UI_FLAG_FULLSCREEN or // hide status bar
|
||||
View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY
|
||||
registerUiChangeListener()
|
||||
} else if (commandLine[i] == "--fullscreen") {
|
||||
useImmersive.set(true)
|
||||
newArgs.add(commandLine[i])
|
||||
} else if (commandLine[i] == "--use_apk_expansion") {
|
||||
useApkExpansion = true
|
||||
} else if (hasExtra && commandLine[i] == "--apk_expansion_md5") {
|
||||
|
@ -335,6 +322,54 @@ class Godot(private val context: Context) {
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Toggle immersive mode.
|
||||
* Must be called from the UI thread.
|
||||
*/
|
||||
private fun enableImmersiveMode(enabled: Boolean, override: Boolean = false) {
|
||||
val activity = getActivity() ?: return
|
||||
val window = activity.window ?: return
|
||||
|
||||
if (!useImmersive.compareAndSet(!enabled, enabled) && !override) {
|
||||
return
|
||||
}
|
||||
|
||||
WindowCompat.setDecorFitsSystemWindows(window, !enabled)
|
||||
val controller = WindowInsetsControllerCompat(window, window.decorView)
|
||||
if (enabled) {
|
||||
controller.hide(WindowInsetsCompat.Type.systemBars())
|
||||
controller.systemBarsBehavior = WindowInsetsControllerCompat.BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE
|
||||
} else {
|
||||
val fullScreenThemeValue = TypedValue()
|
||||
val hasStatusBar = if (activity.theme.resolveAttribute(android.R.attr.windowFullscreen, fullScreenThemeValue, true) && fullScreenThemeValue.type == TypedValue.TYPE_INT_BOOLEAN) {
|
||||
fullScreenThemeValue.data == 0
|
||||
} else {
|
||||
// Fallback to checking the editor build
|
||||
!isEditorBuild()
|
||||
}
|
||||
|
||||
val types = if (hasStatusBar) {
|
||||
WindowInsetsCompat.Type.navigationBars() or WindowInsetsCompat.Type.statusBars()
|
||||
} else {
|
||||
WindowInsetsCompat.Type.navigationBars()
|
||||
}
|
||||
controller.show(types)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Invoked from the render thread to toggle the immersive mode.
|
||||
*/
|
||||
@Keep
|
||||
private fun nativeEnableImmersiveMode(enabled: Boolean) {
|
||||
runOnUiThread {
|
||||
enableImmersiveMode(enabled)
|
||||
}
|
||||
}
|
||||
|
||||
@Keep
|
||||
fun isInImmersiveMode() = useImmersive.get()
|
||||
|
||||
/**
|
||||
* Initializes the native layer of the Godot engine.
|
||||
*
|
||||
|
@ -552,15 +587,7 @@ class Godot(private val context: Context) {
|
|||
|
||||
renderView?.onActivityResumed()
|
||||
registerSensorsIfNeeded()
|
||||
if (useImmersive) {
|
||||
val window = requireActivity().window
|
||||
window.decorView.systemUiVisibility = View.SYSTEM_UI_FLAG_LAYOUT_STABLE or
|
||||
View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION or
|
||||
View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN or
|
||||
View.SYSTEM_UI_FLAG_HIDE_NAVIGATION or // hide nav bar
|
||||
View.SYSTEM_UI_FLAG_FULLSCREEN or // hide status bar
|
||||
View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY
|
||||
}
|
||||
enableImmersiveMode(useImmersive.get(), true)
|
||||
for (plugin in pluginRegistry.allPlugins) {
|
||||
plugin.onMainResume()
|
||||
}
|
||||
|
@ -571,16 +598,16 @@ class Godot(private val context: Context) {
|
|||
return
|
||||
}
|
||||
|
||||
if (accelerometer_enabled.get() && mAccelerometer != null) {
|
||||
if (accelerometerEnabled.get() && mAccelerometer != null) {
|
||||
mSensorManager.registerListener(godotInputHandler, mAccelerometer, SensorManager.SENSOR_DELAY_GAME)
|
||||
}
|
||||
if (gravity_enabled.get() && mGravity != null) {
|
||||
if (gravityEnabled.get() && mGravity != null) {
|
||||
mSensorManager.registerListener(godotInputHandler, mGravity, SensorManager.SENSOR_DELAY_GAME)
|
||||
}
|
||||
if (magnetometer_enabled.get() && mMagnetometer != null) {
|
||||
if (magnetometerEnabled.get() && mMagnetometer != null) {
|
||||
mSensorManager.registerListener(godotInputHandler, mMagnetometer, SensorManager.SENSOR_DELAY_GAME)
|
||||
}
|
||||
if (gyroscope_enabled.get() && mGyroscope != null) {
|
||||
if (gyroscopeEnabled.get() && mGyroscope != null) {
|
||||
mSensorManager.registerListener(godotInputHandler, mGyroscope, SensorManager.SENSOR_DELAY_GAME)
|
||||
}
|
||||
}
|
||||
|
@ -696,10 +723,10 @@ class Godot(private val context: Context) {
|
|||
Log.v(TAG, "OnGodotMainLoopStarted")
|
||||
godotMainLoopStarted.set(true)
|
||||
|
||||
accelerometer_enabled.set(java.lang.Boolean.parseBoolean(GodotLib.getGlobal("input_devices/sensors/enable_accelerometer")))
|
||||
gravity_enabled.set(java.lang.Boolean.parseBoolean(GodotLib.getGlobal("input_devices/sensors/enable_gravity")))
|
||||
gyroscope_enabled.set(java.lang.Boolean.parseBoolean(GodotLib.getGlobal("input_devices/sensors/enable_gyroscope")))
|
||||
magnetometer_enabled.set(java.lang.Boolean.parseBoolean(GodotLib.getGlobal("input_devices/sensors/enable_magnetometer")))
|
||||
accelerometerEnabled.set(java.lang.Boolean.parseBoolean(GodotLib.getGlobal("input_devices/sensors/enable_accelerometer")))
|
||||
gravityEnabled.set(java.lang.Boolean.parseBoolean(GodotLib.getGlobal("input_devices/sensors/enable_gravity")))
|
||||
gyroscopeEnabled.set(java.lang.Boolean.parseBoolean(GodotLib.getGlobal("input_devices/sensors/enable_gyroscope")))
|
||||
magnetometerEnabled.set(java.lang.Boolean.parseBoolean(GodotLib.getGlobal("input_devices/sensors/enable_magnetometer")))
|
||||
|
||||
runOnUiThread {
|
||||
registerSensorsIfNeeded()
|
||||
|
@ -724,11 +751,6 @@ class Godot(private val context: Context) {
|
|||
primaryHost?.onGodotRestartRequested(this)
|
||||
}
|
||||
|
||||
private fun registerUiChangeListener() {
|
||||
val decorView = requireActivity().window.decorView
|
||||
decorView.setOnSystemUiVisibilityChangeListener(uiChangeListener)
|
||||
}
|
||||
|
||||
fun alert(
|
||||
@StringRes messageResId: Int,
|
||||
@StringRes titleResId: Int,
|
||||
|
|
|
@ -86,6 +86,8 @@ GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_
|
|||
_has_feature = p_env->GetMethodID(godot_class, "hasFeature", "(Ljava/lang/String;)Z");
|
||||
_sign_apk = p_env->GetMethodID(godot_class, "nativeSignApk", "(Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;)I");
|
||||
_verify_apk = p_env->GetMethodID(godot_class, "nativeVerifyApk", "(Ljava/lang/String;)I");
|
||||
_enable_immersive_mode = p_env->GetMethodID(godot_class, "nativeEnableImmersiveMode", "(Z)V");
|
||||
_is_in_immersive_mode = p_env->GetMethodID(godot_class, "isInImmersiveMode", "()Z");
|
||||
}
|
||||
|
||||
GodotJavaWrapper::~GodotJavaWrapper() {
|
||||
|
@ -465,3 +467,21 @@ Error GodotJavaWrapper::verify_apk(const String &p_apk_path) {
|
|||
return ERR_UNCONFIGURED;
|
||||
}
|
||||
}
|
||||
|
||||
void GodotJavaWrapper::enable_immersive_mode(bool p_enabled) {
|
||||
if (_enable_immersive_mode) {
|
||||
JNIEnv *env = get_jni_env();
|
||||
ERR_FAIL_NULL(env);
|
||||
env->CallVoidMethod(godot_instance, _enable_immersive_mode, p_enabled);
|
||||
}
|
||||
}
|
||||
|
||||
bool GodotJavaWrapper::is_in_immersive_mode() {
|
||||
if (_is_in_immersive_mode) {
|
||||
JNIEnv *env = get_jni_env();
|
||||
ERR_FAIL_NULL_V(env, false);
|
||||
return env->CallBooleanMethod(godot_instance, _is_in_immersive_mode);
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -77,6 +77,8 @@ private:
|
|||
jmethodID _has_feature = nullptr;
|
||||
jmethodID _sign_apk = nullptr;
|
||||
jmethodID _verify_apk = nullptr;
|
||||
jmethodID _enable_immersive_mode = nullptr;
|
||||
jmethodID _is_in_immersive_mode = nullptr;
|
||||
|
||||
public:
|
||||
GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_godot_instance);
|
||||
|
@ -122,6 +124,9 @@ public:
|
|||
// Sign and verify apks
|
||||
Error sign_apk(const String &p_input_path, const String &p_output_path, const String &p_keystore_path, const String &p_keystore_user, const String &p_keystore_password);
|
||||
Error verify_apk(const String &p_apk_path);
|
||||
|
||||
void enable_immersive_mode(bool p_enabled);
|
||||
bool is_in_immersive_mode();
|
||||
};
|
||||
|
||||
#endif // JAVA_GODOT_WRAPPER_H
|
||||
|
|
Loading…
Reference in New Issue