Apply proper offset to CSGMesh material and smooth group

(cherry picked from commit 209c2d2c80)
This commit is contained in:
Leonard 2019-03-25 21:27:55 -07:00 committed by Rémi Verschelde
parent dc928e6174
commit 929e3595c8
1 changed files with 4 additions and 4 deletions

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@ -806,8 +806,8 @@ CSGBrush *CSGMesh::_build_brush() {
uvw[as + j + 1] = uv[1]; uvw[as + j + 1] = uv[1];
uvw[as + j + 2] = uv[2]; uvw[as + j + 2] = uv[2];
sw[j / 3] = !flat; sw[(as + j) / 3] = !flat;
mw[j / 3] = mat; mw[(as + j) / 3] = mat;
} }
} else { } else {
int as = vertices.size(); int as = vertices.size();
@ -849,8 +849,8 @@ CSGBrush *CSGMesh::_build_brush() {
uvw[as + j + 1] = uv[1]; uvw[as + j + 1] = uv[1];
uvw[as + j + 2] = uv[2]; uvw[as + j + 2] = uv[2];
sw[j / 3] = !flat; sw[(as + j) / 3] = !flat;
mw[j / 3] = mat; mw[(as + j) / 3] = mat;
} }
} }
} }