From 92df8cc83af4854703ecd6f380688094d44db07c Mon Sep 17 00:00:00 2001 From: SkyJJ Date: Tue, 31 Mar 2020 03:49:29 +0200 Subject: [PATCH] Fix profiler frame number stops updating when window is minimized (cherry picked from commit c1ee20a05d20b06ade0ebfe7f64c923549005499) --- scene/debugger/script_debugger_remote.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/debugger/script_debugger_remote.cpp b/scene/debugger/script_debugger_remote.cpp index 56b8e813c16..434410dc806 100644 --- a/scene/debugger/script_debugger_remote.cpp +++ b/scene/debugger/script_debugger_remote.cpp @@ -917,7 +917,7 @@ void ScriptDebuggerRemote::_send_profiling_data(bool p_for_frame) { packet_peer_stream->put_var(8 + to_send * 4); } - packet_peer_stream->put_var(Engine::get_singleton()->get_frames_drawn()); //total frame time + packet_peer_stream->put_var(Engine::get_singleton()->get_idle_frames()); //total frame time packet_peer_stream->put_var(frame_time); //total frame time packet_peer_stream->put_var(idle_time); //idle frame time packet_peer_stream->put_var(physics_time); //fixed frame time