Trigger an error when trying to define a preexisting signal in GDScript
A class can't have multiple signals with the same name, but previously users
would not be alerted to a conflict while editing the script where it occurred.
Now a helpful error will appear in the editor during script parsing.
(cherry picked from commit 9e44739324
)
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@ -4094,6 +4094,14 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
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sig.name = tokenizer->get_token_identifier();
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sig.emissions = 0;
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sig.line = tokenizer->get_token_line();
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for (int i = 0; i < current_class->_signals.size(); i++) {
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if (current_class->_signals[i].name == sig.name) {
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_set_error("The signal \"" + sig.name + "\" already exists in this class (at line: " + itos(current_class->_signals[i].line) + ").");
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return;
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}
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}
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tokenizer->advance();
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if (tokenizer->get_token() == GDScriptTokenizer::TK_PARENTHESIS_OPEN) {
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@ -7958,6 +7966,47 @@ void GDScriptParser::_check_class_level_types(ClassNode *p_class) {
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}
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}
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// Signals
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DataType base = p_class->base_type;
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while (base.kind == DataType::CLASS) {
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ClassNode *base_class = base.class_type;
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for (int i = 0; i < p_class->_signals.size(); i++) {
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for (int j = 0; j < base_class->_signals.size(); j++) {
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if (p_class->_signals[i].name == base_class->_signals[j].name) {
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_set_error("The signal \"" + p_class->_signals[i].name + "\" already exists in a parent class.", p_class->_signals[i].line);
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return;
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}
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}
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}
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base = base_class->base_type;
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}
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StringName native;
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if (base.kind == DataType::GDSCRIPT || base.kind == DataType::SCRIPT) {
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Ref<Script> scr = base.script_type;
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if (scr.is_valid() && scr->is_valid()) {
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native = scr->get_instance_base_type();
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for (int i = 0; i < p_class->_signals.size(); i++) {
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if (scr->has_script_signal(p_class->_signals[i].name)) {
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_set_error("The signal \"" + p_class->_signals[i].name + "\" already exists in a parent class.", p_class->_signals[i].line);
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return;
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}
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}
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}
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} else if (base.kind == DataType::NATIVE) {
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native = base.native_type;
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}
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if (native != StringName()) {
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for (int i = 0; i < p_class->_signals.size(); i++) {
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if (ClassDB::has_signal(native, p_class->_signals[i].name)) {
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_set_error("The signal \"" + p_class->_signals[i].name + "\" already exists in a parent class.", p_class->_signals[i].line);
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return;
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}
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}
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}
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// Inner classes
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for (int i = 0; i < p_class->subclasses.size(); i++) {
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current_class = p_class->subclasses[i];
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