Fix typo with example variable name in Dictionary docs, and fix error in C# example
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@ -40,7 +40,7 @@
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};
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[/csharp]
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[/codeblocks]
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You can access a dictionary's values by referencing the appropriate key. In the above example, [code]points_dir["White"][/code] will return [code]50[/code]. You can also write [code]points_dir.White[/code], which is equivalent. However, you'll have to use the bracket syntax if the key you're accessing the dictionary with isn't a fixed string (such as a number or variable).
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You can access a dictionary's values by referencing the appropriate key. In the above example, [code]points_dict["White"][/code] will return [code]50[/code]. You can also write [code]points_dict.White[/code], which is equivalent. However, you'll have to use the bracket syntax if the key you're accessing the dictionary with isn't a fixed string (such as a number or variable).
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[codeblocks]
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[gdscript]
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export(string, "White", "Yellow", "Orange") var my_color
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@ -72,7 +72,7 @@
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my_dict = {"First Array": [1, 2, 3, 4]} # Assigns an Array to a String key.
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[/gdscript]
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[csharp]
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var myDir = new Godot.Collections.Dictionary
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var myDict = new Godot.Collections.Dictionary
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{
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{"First Array", new Godot.Collections.Array{1, 2, 3, 4}}
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};
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@ -85,7 +85,7 @@
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points_dict["Blue"] = 150 # Add "Blue" as a key and assign 150 as its value.
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[/gdscript]
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[csharp]
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var pointsDir = new Godot.Collections.Dictionary
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var pointsDict = new Godot.Collections.Dictionary
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{
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{"White", 50},
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{"Yellow", 75},
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@ -98,7 +98,7 @@
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[codeblocks]
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[gdscript]
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# This is a valid dictionary.
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# To access the string "Nested value" below, use `my_dir.sub_dir.sub_key` or `my_dir["sub_dir"]["sub_key"]`.
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# To access the string "Nested value" below, use `my_dict.sub_dict.sub_key` or `my_dict["sub_dict"]["sub_key"]`.
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# Indexing styles can be mixed and matched depending on your needs.
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var my_dict = {
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"String Key": 5,
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@ -109,8 +109,7 @@
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[/gdscript]
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[csharp]
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// This is a valid dictionary.
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// To access the string "Nested value" below, use `my_dir.sub_dir.sub_key` or `my_dir["sub_dir"]["sub_key"]`.
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// Indexing styles can be mixed and matched depending on your needs.
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// To access the string "Nested value" below, use `((Godot.Collections.Dictionary)myDict["sub_dict"])["sub_key"]`.
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var myDict = new Godot.Collections.Dictionary {
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{"String Key", 5},
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{4, new Godot.Collections.Array{1,2,3}},
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