-Fix global transform cache not being cleared in 2D nodes, fixes many editor bugs, closes #2115
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@ -548,6 +548,7 @@ void CanvasItem::_notification(int p_what) {
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get_parent()->cast_to<CanvasItem>()->children_items.erase(C);
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C=NULL;
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}
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global_invalid=true;
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} break;
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case NOTIFICATION_DRAW: {
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@ -755,7 +755,6 @@ void Polygon2DEditor::edit(Node *p_collision_polygon) {
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canvas_item_editor=CanvasItemEditor::get_singleton();
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}
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if (p_collision_polygon) {
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node=p_collision_polygon->cast_to<Polygon2D>();
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@ -3108,8 +3108,6 @@ void PropertyEditor::update_tree() {
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item->add_button(1,get_icon("Reload","EditorIcons"),3);
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}
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}
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} else {
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print_line("no default value!");
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}
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