SCons: Use CXXFLAGS to disable exceptions, it's only for C++
Following discussion in https://github.com/godotengine/godot-cpp/pull/1216.
(cherry picked from commit 3bfcbe7946
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@ -707,9 +707,9 @@ if selected_platform in platform_list:
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if env.msvc:
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env.Append(CPPDEFINES=[("_HAS_EXCEPTIONS", 0)])
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else:
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env.Append(CCFLAGS=["-fno-exceptions"])
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env.Append(CXXFLAGS=["-fno-exceptions"])
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elif env.msvc:
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env.Append(CCFLAGS=["/EHsc"])
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env.Append(CXXFLAGS=["/EHsc"])
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# Configure compiler warnings
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if env.msvc: # MSVC
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@ -114,9 +114,9 @@ if env["disable_exceptions"]:
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# OIDN hard-requires exceptions, so we re-enable them here.
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if env.msvc and ("_HAS_EXCEPTIONS", 0) in env_thirdparty["CPPDEFINES"]:
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env_thirdparty["CPPDEFINES"].remove(("_HAS_EXCEPTIONS", 0))
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env_thirdparty.AppendUnique(CCFLAGS=["/EHsc"])
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elif not env.msvc and "-fno-exceptions" in env_thirdparty["CCFLAGS"]:
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env_thirdparty["CCFLAGS"].remove("-fno-exceptions")
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env_thirdparty.AppendUnique(CXXFLAGS=["/EHsc"])
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elif not env.msvc and "-fno-exceptions" in env_thirdparty["CXXFLAGS"]:
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env_thirdparty["CXXFLAGS"].remove("-fno-exceptions")
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env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
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env.modules_sources += thirdparty_obj
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