GDScript: Remove function of `continue` for match statement

The keyword is confusing and rarely is used in the intended way. It is
removed now in favor of a future feature (pattern guards) to avoid
breaking compatibility later.
This commit is contained in:
George Marques 2023-01-21 13:33:05 -03:00
parent 2ec0da1a75
commit 9462ae4783
No known key found for this signature in database
GPG Key ID: 046BD46A3201E43D
10 changed files with 5 additions and 76 deletions

View File

@ -1543,28 +1543,6 @@ void GDScriptByteCodeGenerator::write_endwhile() {
current_breaks_to_patch.pop_back();
}
void GDScriptByteCodeGenerator::start_match() {
match_continues_to_patch.push_back(List<int>());
}
void GDScriptByteCodeGenerator::start_match_branch() {
// Patch continue statements.
for (const int &E : match_continues_to_patch.back()->get()) {
patch_jump(E);
}
match_continues_to_patch.pop_back();
// Start a new list for next branch.
match_continues_to_patch.push_back(List<int>());
}
void GDScriptByteCodeGenerator::end_match() {
// Patch continue statements.
for (const int &E : match_continues_to_patch.back()->get()) {
patch_jump(E);
}
match_continues_to_patch.pop_back();
}
void GDScriptByteCodeGenerator::write_break() {
append_opcode(GDScriptFunction::OPCODE_JUMP);
current_breaks_to_patch.back()->get().push_back(opcodes.size());
@ -1576,12 +1554,6 @@ void GDScriptByteCodeGenerator::write_continue() {
append(continue_addrs.back()->get());
}
void GDScriptByteCodeGenerator::write_continue_match() {
append_opcode(GDScriptFunction::OPCODE_JUMP);
match_continues_to_patch.back()->get().push_back(opcodes.size());
append(0);
}
void GDScriptByteCodeGenerator::write_breakpoint() {
append_opcode(GDScriptFunction::OPCODE_BREAKPOINT);
}

View File

@ -113,7 +113,6 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
List<int> ternary_jump_skip_pos;
List<List<int>> current_breaks_to_patch;
List<List<int>> match_continues_to_patch;
void add_stack_identifier(const StringName &p_id, int p_stackpos) {
if (locals.size() > max_locals) {
@ -496,12 +495,8 @@ public:
virtual void start_while_condition() override;
virtual void write_while(const Address &p_condition) override;
virtual void write_endwhile() override;
virtual void start_match() override;
virtual void start_match_branch() override;
virtual void end_match() override;
virtual void write_break() override;
virtual void write_continue() override;
virtual void write_continue_match() override;
virtual void write_breakpoint() override;
virtual void write_newline(int p_line) override;
virtual void write_return(const Address &p_return_value) override;

View File

@ -148,12 +148,8 @@ public:
virtual void start_while_condition() = 0; // Used to allow a jump to the expression evaluation.
virtual void write_while(const Address &p_condition) = 0;
virtual void write_endwhile() = 0;
virtual void start_match() = 0;
virtual void start_match_branch() = 0;
virtual void end_match() = 0;
virtual void write_break() = 0;
virtual void write_continue() = 0;
virtual void write_continue_match() = 0;
virtual void write_breakpoint() = 0;
virtual void write_newline(int p_line) = 0;
virtual void write_return(const Address &p_return_value) = 0;

View File

@ -1679,7 +1679,6 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
case GDScriptParser::Node::MATCH: {
const GDScriptParser::MatchNode *match = static_cast<const GDScriptParser::MatchNode *>(s);
gen->start_match();
codegen.start_block();
// Evaluate the match expression.
@ -1718,7 +1717,6 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
const GDScriptParser::MatchBranchNode *branch = match->branches[j];
gen->start_match_branch(); // Need so lower level code can patch 'continue' jumps.
codegen.start_block(); // Create an extra block around for binds.
// Add locals in block before patterns, so temporaries don't use the stack address for binds.
@ -1756,8 +1754,6 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
for (int j = 0; j < match->branches.size(); j++) {
gen->write_endif();
}
gen->end_match();
} break;
case GDScriptParser::Node::IF: {
const GDScriptParser::IfNode *if_n = static_cast<const GDScriptParser::IfNode *>(s);
@ -1845,12 +1841,7 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
gen->write_break();
} break;
case GDScriptParser::Node::CONTINUE: {
const GDScriptParser::ContinueNode *cont = static_cast<const GDScriptParser::ContinueNode *>(s);
if (cont->is_for_match) {
gen->write_continue_match();
} else {
gen->write_continue();
}
gen->write_continue();
} break;
case GDScriptParser::Node::RETURN: {
const GDScriptParser::ReturnNode *return_n = static_cast<const GDScriptParser::ReturnNode *>(s);

View File

@ -1806,11 +1806,10 @@ GDScriptParser::BreakNode *GDScriptParser::parse_break() {
GDScriptParser::ContinueNode *GDScriptParser::parse_continue() {
if (!can_continue) {
push_error(R"(Cannot use "continue" outside of a loop or pattern matching block.)");
push_error(R"(Cannot use "continue" outside of a loop.)");
}
current_suite->has_continue = true;
ContinueNode *cont = alloc_node<ContinueNode>();
cont->is_for_match = is_continue_match;
complete_extents(cont);
end_statement(R"("continue")");
return cont;
@ -1836,12 +1835,10 @@ GDScriptParser::ForNode *GDScriptParser::parse_for() {
// Save break/continue state.
bool could_break = can_break;
bool could_continue = can_continue;
bool was_continue_match = is_continue_match;
// Allow break/continue.
can_break = true;
can_continue = true;
is_continue_match = false;
SuiteNode *suite = alloc_node<SuiteNode>();
if (n_for->variable) {
@ -1859,7 +1856,6 @@ GDScriptParser::ForNode *GDScriptParser::parse_for() {
// Reset break/continue state.
can_break = could_break;
can_continue = could_continue;
is_continue_match = was_continue_match;
return n_for;
}
@ -1996,13 +1992,6 @@ GDScriptParser::MatchBranchNode *GDScriptParser::parse_match_branch() {
return nullptr;
}
// Save continue state.
bool could_continue = can_continue;
bool was_continue_match = is_continue_match;
// Allow continue for match.
can_continue = true;
is_continue_match = true;
SuiteNode *suite = alloc_node<SuiteNode>();
if (branch->patterns.size() > 0) {
for (const KeyValue<StringName, IdentifierNode *> &E : branch->patterns[0]->binds) {
@ -2015,10 +2004,6 @@ GDScriptParser::MatchBranchNode *GDScriptParser::parse_match_branch() {
branch->block = parse_suite("match pattern block", suite);
complete_extents(branch);
// Restore continue state.
can_continue = could_continue;
is_continue_match = was_continue_match;
return branch;
}
@ -2177,12 +2162,10 @@ GDScriptParser::WhileNode *GDScriptParser::parse_while() {
// Save break/continue state.
bool could_break = can_break;
bool could_continue = can_continue;
bool was_continue_match = is_continue_match;
// Allow break/continue.
can_break = true;
can_continue = true;
is_continue_match = false;
n_while->loop = parse_suite(R"("while" block)");
n_while->loop->is_loop = true;
@ -2191,7 +2174,6 @@ GDScriptParser::WhileNode *GDScriptParser::parse_while() {
// Reset break/continue state.
can_break = could_break;
can_continue = could_continue;
is_continue_match = was_continue_match;
return n_while;
}

View File

@ -758,7 +758,6 @@ public:
};
struct ContinueNode : public Node {
bool is_for_match = false;
ContinueNode() {
type = CONTINUE;
}
@ -1254,7 +1253,6 @@ private:
bool panic_mode = false;
bool can_break = false;
bool can_continue = false;
bool is_continue_match = false; // Whether a `continue` will act on a `match`.
List<bool> multiline_stack;
ClassNode *head = nullptr;

View File

@ -3,8 +3,6 @@ func test():
match i:
"Hello":
print("hello")
# This will fall through to the default case below.
continue
"Good bye":
print("bye")
_:

View File

@ -1,4 +1,3 @@
GDTEST_OK
hello
default
This will match

View File

@ -8,11 +8,10 @@ func test():
1234:
print("2")
match number:
1234:
print("3")
continue
4321:
print("Should not be printed")
_:
print("Should also be printed")
print("3")
match number:
1234:
print("4")

View File

@ -2,7 +2,6 @@ GDTEST_OK
1
2
3
Should also be printed
4
5
6