Clean up canvas item when changing state, closes #5977
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@ -375,6 +375,8 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) {
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int idx = skeleton_menu->get_item_index(SKELETON_SHOW_BONES);
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skeleton_menu->set_item_checked(idx, skeleton_show_bones);
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}
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viewport->update();
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}
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void CanvasItemEditor::_add_canvas_item(CanvasItem *p_canvas_item) {
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