Fix bad autocomplete of partially written node paths when using syntactic sugar notation ($)

If you had a tree like Node2D->Sprite->Camera2D and you write a
code like $Node2D/Spr and chose the autocompletion sugested
Node2D/Sprite, the resulting string was $Node2D/Node2D/Sprite
instead $Node2D/Sprite. If you chose Node2D/Sprite/Camera2D, then
you ended with $Node2D/Node2D/Sprite/Camera2D.

Fix #15813.
This commit is contained in:
robfram 2018-03-06 19:25:14 +01:00
parent 4f1b87265e
commit 95f186b621
1 changed files with 1 additions and 1 deletions

View File

@ -5232,7 +5232,7 @@ void TextEdit::_update_completion_candidates() {
} else { } else {
while (cofs > 0 && l[cofs - 1] > 32 && _is_completable(l[cofs - 1])) { while (cofs > 0 && l[cofs - 1] > 32 && (l[cofs - 1] == '/' || _is_completable(l[cofs - 1]))) {
s = String::chr(l[cofs - 1]) + s; s = String::chr(l[cofs - 1]) + s;
if (l[cofs - 1] == '\'' || l[cofs - 1] == '"' || l[cofs - 1] == '$') if (l[cofs - 1] == '\'' || l[cofs - 1] == '"' || l[cofs - 1] == '$')
break; break;