Update EditorSceneImporterAssimp description to reflect current status

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Hugo Locurcio 2020-02-08 21:35:43 +01:00
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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorSceneImporterAssimp" inherits="EditorSceneImporter" version="4.0"> <class name="EditorSceneImporterAssimp" inherits="EditorSceneImporter" version="4.0">
<brief_description> <brief_description>
Multi-format 3D asset importer based on [url=http://assimp.org/]Assimp[/url]. FBX 3D asset importer based on [url=http://assimp.org/]Assimp[/url].
</brief_description> </brief_description>
<description> <description>
This is a multi-format 3D asset importer based on [url=http://assimp.org/]Assimp[/url]. See [url=https://assimp-docs.readthedocs.io/en/latest/about/intoduction.html#installation]this page[/url] for a full list of supported formats. This is an FBX 3D asset importer based on [url=http://assimp.org/]Assimp[/url]. It currently has many known limitations and works best with static meshes. Most animated meshes won't import correctly.
If exporting a FBX scene from Autodesk Maya, use these FBX export settings: If exporting a FBX scene from Autodesk Maya, use these FBX export settings:
[codeblock] [codeblock]
- Smoothing Groups - Smoothing Groups