Add a map of autoloads to ProjectSettings

So places that need to look into it can use the list instead of parsing
ProjectSettings details (like checking "*" in path for testing if it's
singleton).
This commit is contained in:
George Marques 2020-06-17 20:45:08 -03:00
parent a535b9160d
commit 9654365547
No known key found for this signature in database
GPG Key ID: 046BD46A3201E43D
6 changed files with 93 additions and 60 deletions

View File

@ -144,6 +144,12 @@ bool ProjectSettings::_set(const StringName &p_name, const Variant &p_value) {
if (p_value.get_type() == Variant::NIL) {
props.erase(p_name);
if (p_name.operator String().begins_with("autoload/")) {
String node_name = p_name.operator String().split("/")[1];
if (autoloads.has(node_name)) {
remove_autoload(node_name);
}
}
} else {
if (p_name == CoreStringNames::get_singleton()->_custom_features) {
Vector<String> custom_feature_array = String(p_value).split(",");
@ -181,6 +187,19 @@ bool ProjectSettings::_set(const StringName &p_name, const Variant &p_value) {
} else {
props[p_name] = VariantContainer(p_value, last_order++);
}
if (p_name.operator String().begins_with("autoload/")) {
String node_name = p_name.operator String().split("/")[1];
AutoloadInfo autoload;
autoload.name = node_name;
String path = p_value;
if (path.begins_with("*")) {
autoload.is_singleton = true;
autoload.path = path.substr(1);
} else {
autoload.path = path;
}
add_autoload(autoload);
}
}
return true;
@ -945,6 +964,29 @@ bool ProjectSettings::has_custom_feature(const String &p_feature) const {
return custom_features.has(p_feature);
}
Map<StringName, ProjectSettings::AutoloadInfo> ProjectSettings::get_autoload_list() const {
return autoloads;
}
void ProjectSettings::add_autoload(const AutoloadInfo &p_autoload) {
ERR_FAIL_COND_MSG(p_autoload.name == StringName(), "Trying to add autoload with no name.");
autoloads[p_autoload.name] = p_autoload;
}
void ProjectSettings::remove_autoload(const StringName &p_autoload) {
ERR_FAIL_COND_MSG(!autoloads.has(p_autoload), "Trying to remove non-existent autoload.");
autoloads.erase(p_autoload);
}
bool ProjectSettings::has_autoload(const StringName &p_autoload) const {
return autoloads.has(p_autoload);
}
ProjectSettings::AutoloadInfo ProjectSettings::get_autoload(const StringName &p_name) const {
ERR_FAIL_COND_V_MSG(!autoloads.has(p_name), AutoloadInfo(), "Trying to get non-existent autoload.");
return autoloads[p_name];
}
void ProjectSettings::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_setting", "name"), &ProjectSettings::has_setting);
ClassDB::bind_method(D_METHOD("set_setting", "name", "value"), &ProjectSettings::set_setting);

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@ -47,6 +47,12 @@ public:
NO_BUILTIN_ORDER_BASE = 1 << 16
};
struct AutoloadInfo {
StringName name;
String path;
bool is_singleton = false;
};
protected:
struct VariantContainer {
int order = 0;
@ -79,6 +85,8 @@ protected:
Set<String> custom_features;
Map<StringName, StringName> feature_overrides;
Map<StringName, AutoloadInfo> autoloads;
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
void _get_property_list(List<PropertyInfo> *p_list) const;
@ -148,6 +156,12 @@ public:
bool has_custom_feature(const String &p_feature) const;
Map<StringName, AutoloadInfo> get_autoload_list() const;
void add_autoload(const AutoloadInfo &p_autoload);
void remove_autoload(const StringName &p_autoload);
bool has_autoload(const StringName &p_autoload) const;
AutoloadInfo get_autoload(const StringName &p_name) const;
ProjectSettings();
~ProjectSettings();
};

View File

@ -477,6 +477,8 @@ void EditorAutoloadSettings::update_autoload() {
info.node->queue_delete();
info.node = nullptr;
}
ProjectSettings::get_singleton()->remove_autoload(info.name);
}
// Load new/changed autoloads
@ -503,6 +505,12 @@ void EditorAutoloadSettings::update_autoload() {
}
}
ProjectSettings::AutoloadInfo prop_info;
prop_info.name = info->name;
prop_info.path = info->path;
prop_info.is_singleton = info->is_singleton;
ProjectSettings::get_singleton()->add_autoload(prop_info);
if (!info->in_editor && !info->is_singleton) {
// No reason to keep this node
memdelete(info->node);

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@ -343,16 +343,11 @@ void ScriptTextEditor::_set_theme_for_script() {
}
//colorize singleton autoloads (as types, just as engine singletons are)
List<PropertyInfo> props;
ProjectSettings::get_singleton()->get_property_list(&props);
for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
String s = E->get().name;
if (!s.begins_with("autoload/")) {
continue;
}
String path = ProjectSettings::get_singleton()->get(s);
if (path.begins_with("*")) {
text_edit->add_keyword_color(s.get_slice("/", 1), colors_cache.usertype_color);
Map<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) {
const ProjectSettings::AutoloadInfo &info = E->value();
if (info.is_singleton) {
text_edit->add_keyword_color(info.name, colors_cache.usertype_color);
}
}
@ -942,12 +937,11 @@ void ScriptTextEditor::_lookup_symbol(const String &p_symbol, int p_row, int p_c
emit_signal("go_to_help", "class_global:" + result.class_name + ":" + result.class_member);
} break;
}
} else if (ProjectSettings::get_singleton()->has_setting("autoload/" + p_symbol)) {
//check for Autoload scenes
String path = ProjectSettings::get_singleton()->get("autoload/" + p_symbol);
if (path.begins_with("*")) {
path = path.substr(1, path.length());
EditorNode::get_singleton()->load_scene(path);
} else if (ProjectSettings::get_singleton()->has_autoload(p_symbol)) {
// Check for Autoload scenes.
const ProjectSettings::AutoloadInfo &info = ProjectSettings::get_singleton()->get_autoload(p_symbol);
if (info.is_singleton) {
EditorNode::get_singleton()->load_scene(info.path);
}
} else if (p_symbol.is_rel_path()) {
// Every symbol other than absolute path is relative path so keep this condition at last.
@ -974,7 +968,7 @@ void ScriptTextEditor::_validate_symbol(const String &p_symbol) {
}
ScriptLanguage::LookupResult result;
if (ScriptServer::is_global_class(p_symbol) || p_symbol.is_resource_file() || script->get_language()->lookup_code(code_editor->get_text_edit()->get_text_for_lookup_completion(), p_symbol, script->get_path(), base, result) == OK || ProjectSettings::get_singleton()->has_setting("autoload/" + p_symbol)) {
if (ScriptServer::is_global_class(p_symbol) || p_symbol.is_resource_file() || script->get_language()->lookup_code(code_editor->get_text_edit()->get_text_for_lookup_completion(), p_symbol, script->get_path(), base, result) == OK || (ProjectSettings::get_singleton()->has_autoload(p_symbol) && ProjectSettings::get_singleton()->get_autoload(p_symbol).is_singleton)) {
text_edit->set_highlighted_word(p_symbol);
} else if (p_symbol.is_rel_path()) {
String path = _get_absolute_path(p_symbol);

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@ -1792,46 +1792,26 @@ bool Main::start() {
if (!project_manager && !editor) { // game
if (game_path != "" || script != "") {
//autoload
List<PropertyInfo> props;
ProjectSettings::get_singleton()->get_property_list(&props);
Map<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
//first pass, add the constants so they exist before any script is loaded
for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
String s = E->get().name;
if (!s.begins_with("autoload/")) {
continue;
}
String name = s.get_slicec('/', 1);
String path = ProjectSettings::get_singleton()->get(s);
bool global_var = false;
if (path.begins_with("*")) {
global_var = true;
}
for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) {
const ProjectSettings::AutoloadInfo &info = E->get();
if (global_var) {
if (info.is_singleton) {
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
ScriptServer::get_language(i)->add_global_constant(name, Variant());
ScriptServer::get_language(i)->add_global_constant(info.name, Variant());
}
}
}
//second pass, load into global constants
List<Node *> to_add;
for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
String s = E->get().name;
if (!s.begins_with("autoload/")) {
continue;
}
String name = s.get_slicec('/', 1);
String path = ProjectSettings::get_singleton()->get(s);
bool global_var = false;
if (path.begins_with("*")) {
global_var = true;
path = path.substr(1, path.length() - 1);
}
for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) {
const ProjectSettings::AutoloadInfo &info = E->get();
RES res = ResourceLoader::load(path);
ERR_CONTINUE_MSG(res.is_null(), "Can't autoload: " + path);
RES res = ResourceLoader::load(info.path);
ERR_CONTINUE_MSG(res.is_null(), "Can't autoload: " + info.path);
Node *n = nullptr;
if (res->is_class("PackedScene")) {
Ref<PackedScene> ps = res;
@ -1840,7 +1820,7 @@ bool Main::start() {
Ref<Script> script_res = res;
StringName ibt = script_res->get_instance_base_type();
bool valid_type = ClassDB::is_parent_class(ibt, "Node");
ERR_CONTINUE_MSG(!valid_type, "Script does not inherit a Node: " + path);
ERR_CONTINUE_MSG(!valid_type, "Script does not inherit a Node: " + info.path);
Object *obj = ClassDB::instance(ibt);
@ -1850,15 +1830,15 @@ bool Main::start() {
n->set_script(script_res);
}
ERR_CONTINUE_MSG(!n, "Path in autoload not a node or script: " + path);
n->set_name(name);
ERR_CONTINUE_MSG(!n, "Path in autoload not a node or script: " + info.path);
n->set_name(info.name);
//defer so references are all valid on _ready()
to_add.push_back(n);
if (global_var) {
if (info.is_singleton) {
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
ScriptServer::get_language(i)->add_global_constant(name, n);
ScriptServer::get_language(i)->add_global_constant(info.name, n);
}
}
}

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@ -123,16 +123,11 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
case CompletionKind::NODE_PATHS: {
{
// AutoLoads
List<PropertyInfo> props;
ProjectSettings::get_singleton()->get_property_list(&props);
Map<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
String s = E->get().name;
if (!s.begins_with("autoload/")) {
continue;
}
String name = s.get_slice("/", 1);
suggestions.push_back(quoted("/root/" + name));
for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) {
const ProjectSettings::AutoloadInfo &info = E->value();
suggestions.push_back(quoted("/root/" + String(info.name)));
}
}