Add a map of autoloads to ProjectSettings
So places that need to look into it can use the list instead of parsing ProjectSettings details (like checking "*" in path for testing if it's singleton).
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a535b9160d
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9654365547
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@ -144,6 +144,12 @@ bool ProjectSettings::_set(const StringName &p_name, const Variant &p_value) {
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if (p_value.get_type() == Variant::NIL) {
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props.erase(p_name);
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if (p_name.operator String().begins_with("autoload/")) {
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String node_name = p_name.operator String().split("/")[1];
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if (autoloads.has(node_name)) {
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remove_autoload(node_name);
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}
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}
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} else {
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if (p_name == CoreStringNames::get_singleton()->_custom_features) {
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Vector<String> custom_feature_array = String(p_value).split(",");
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@ -181,6 +187,19 @@ bool ProjectSettings::_set(const StringName &p_name, const Variant &p_value) {
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} else {
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props[p_name] = VariantContainer(p_value, last_order++);
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}
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if (p_name.operator String().begins_with("autoload/")) {
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String node_name = p_name.operator String().split("/")[1];
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AutoloadInfo autoload;
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autoload.name = node_name;
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String path = p_value;
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if (path.begins_with("*")) {
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autoload.is_singleton = true;
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autoload.path = path.substr(1);
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} else {
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autoload.path = path;
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}
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add_autoload(autoload);
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}
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}
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return true;
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@ -945,6 +964,29 @@ bool ProjectSettings::has_custom_feature(const String &p_feature) const {
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return custom_features.has(p_feature);
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}
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Map<StringName, ProjectSettings::AutoloadInfo> ProjectSettings::get_autoload_list() const {
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return autoloads;
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}
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void ProjectSettings::add_autoload(const AutoloadInfo &p_autoload) {
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ERR_FAIL_COND_MSG(p_autoload.name == StringName(), "Trying to add autoload with no name.");
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autoloads[p_autoload.name] = p_autoload;
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}
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void ProjectSettings::remove_autoload(const StringName &p_autoload) {
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ERR_FAIL_COND_MSG(!autoloads.has(p_autoload), "Trying to remove non-existent autoload.");
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autoloads.erase(p_autoload);
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}
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bool ProjectSettings::has_autoload(const StringName &p_autoload) const {
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return autoloads.has(p_autoload);
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}
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ProjectSettings::AutoloadInfo ProjectSettings::get_autoload(const StringName &p_name) const {
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ERR_FAIL_COND_V_MSG(!autoloads.has(p_name), AutoloadInfo(), "Trying to get non-existent autoload.");
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return autoloads[p_name];
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}
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void ProjectSettings::_bind_methods() {
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ClassDB::bind_method(D_METHOD("has_setting", "name"), &ProjectSettings::has_setting);
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ClassDB::bind_method(D_METHOD("set_setting", "name", "value"), &ProjectSettings::set_setting);
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@ -47,6 +47,12 @@ public:
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NO_BUILTIN_ORDER_BASE = 1 << 16
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};
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struct AutoloadInfo {
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StringName name;
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String path;
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bool is_singleton = false;
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};
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protected:
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struct VariantContainer {
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int order = 0;
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@ -79,6 +85,8 @@ protected:
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Set<String> custom_features;
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Map<StringName, StringName> feature_overrides;
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Map<StringName, AutoloadInfo> autoloads;
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bool _set(const StringName &p_name, const Variant &p_value);
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bool _get(const StringName &p_name, Variant &r_ret) const;
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void _get_property_list(List<PropertyInfo> *p_list) const;
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@ -148,6 +156,12 @@ public:
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bool has_custom_feature(const String &p_feature) const;
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Map<StringName, AutoloadInfo> get_autoload_list() const;
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void add_autoload(const AutoloadInfo &p_autoload);
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void remove_autoload(const StringName &p_autoload);
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bool has_autoload(const StringName &p_autoload) const;
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AutoloadInfo get_autoload(const StringName &p_name) const;
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ProjectSettings();
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~ProjectSettings();
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};
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@ -477,6 +477,8 @@ void EditorAutoloadSettings::update_autoload() {
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info.node->queue_delete();
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info.node = nullptr;
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}
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ProjectSettings::get_singleton()->remove_autoload(info.name);
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}
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// Load new/changed autoloads
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@ -503,6 +505,12 @@ void EditorAutoloadSettings::update_autoload() {
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}
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}
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ProjectSettings::AutoloadInfo prop_info;
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prop_info.name = info->name;
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prop_info.path = info->path;
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prop_info.is_singleton = info->is_singleton;
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ProjectSettings::get_singleton()->add_autoload(prop_info);
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if (!info->in_editor && !info->is_singleton) {
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// No reason to keep this node
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memdelete(info->node);
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@ -343,16 +343,11 @@ void ScriptTextEditor::_set_theme_for_script() {
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}
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//colorize singleton autoloads (as types, just as engine singletons are)
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List<PropertyInfo> props;
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ProjectSettings::get_singleton()->get_property_list(&props);
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for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
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String s = E->get().name;
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if (!s.begins_with("autoload/")) {
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continue;
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}
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String path = ProjectSettings::get_singleton()->get(s);
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if (path.begins_with("*")) {
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text_edit->add_keyword_color(s.get_slice("/", 1), colors_cache.usertype_color);
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Map<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
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for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) {
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const ProjectSettings::AutoloadInfo &info = E->value();
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if (info.is_singleton) {
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text_edit->add_keyword_color(info.name, colors_cache.usertype_color);
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}
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}
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@ -942,12 +937,11 @@ void ScriptTextEditor::_lookup_symbol(const String &p_symbol, int p_row, int p_c
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emit_signal("go_to_help", "class_global:" + result.class_name + ":" + result.class_member);
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} break;
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}
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} else if (ProjectSettings::get_singleton()->has_setting("autoload/" + p_symbol)) {
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//check for Autoload scenes
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String path = ProjectSettings::get_singleton()->get("autoload/" + p_symbol);
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if (path.begins_with("*")) {
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path = path.substr(1, path.length());
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EditorNode::get_singleton()->load_scene(path);
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} else if (ProjectSettings::get_singleton()->has_autoload(p_symbol)) {
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// Check for Autoload scenes.
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const ProjectSettings::AutoloadInfo &info = ProjectSettings::get_singleton()->get_autoload(p_symbol);
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if (info.is_singleton) {
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EditorNode::get_singleton()->load_scene(info.path);
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}
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} else if (p_symbol.is_rel_path()) {
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// Every symbol other than absolute path is relative path so keep this condition at last.
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@ -974,7 +968,7 @@ void ScriptTextEditor::_validate_symbol(const String &p_symbol) {
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}
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ScriptLanguage::LookupResult result;
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if (ScriptServer::is_global_class(p_symbol) || p_symbol.is_resource_file() || script->get_language()->lookup_code(code_editor->get_text_edit()->get_text_for_lookup_completion(), p_symbol, script->get_path(), base, result) == OK || ProjectSettings::get_singleton()->has_setting("autoload/" + p_symbol)) {
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if (ScriptServer::is_global_class(p_symbol) || p_symbol.is_resource_file() || script->get_language()->lookup_code(code_editor->get_text_edit()->get_text_for_lookup_completion(), p_symbol, script->get_path(), base, result) == OK || (ProjectSettings::get_singleton()->has_autoload(p_symbol) && ProjectSettings::get_singleton()->get_autoload(p_symbol).is_singleton)) {
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text_edit->set_highlighted_word(p_symbol);
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} else if (p_symbol.is_rel_path()) {
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String path = _get_absolute_path(p_symbol);
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@ -1792,46 +1792,26 @@ bool Main::start() {
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if (!project_manager && !editor) { // game
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if (game_path != "" || script != "") {
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//autoload
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List<PropertyInfo> props;
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ProjectSettings::get_singleton()->get_property_list(&props);
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Map<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
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//first pass, add the constants so they exist before any script is loaded
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for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
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String s = E->get().name;
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if (!s.begins_with("autoload/")) {
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continue;
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}
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String name = s.get_slicec('/', 1);
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String path = ProjectSettings::get_singleton()->get(s);
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bool global_var = false;
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if (path.begins_with("*")) {
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global_var = true;
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}
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for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) {
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const ProjectSettings::AutoloadInfo &info = E->get();
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if (global_var) {
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if (info.is_singleton) {
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for (int i = 0; i < ScriptServer::get_language_count(); i++) {
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ScriptServer::get_language(i)->add_global_constant(name, Variant());
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ScriptServer::get_language(i)->add_global_constant(info.name, Variant());
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}
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}
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}
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//second pass, load into global constants
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List<Node *> to_add;
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for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
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String s = E->get().name;
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if (!s.begins_with("autoload/")) {
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continue;
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}
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String name = s.get_slicec('/', 1);
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String path = ProjectSettings::get_singleton()->get(s);
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bool global_var = false;
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if (path.begins_with("*")) {
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global_var = true;
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path = path.substr(1, path.length() - 1);
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}
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for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) {
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const ProjectSettings::AutoloadInfo &info = E->get();
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RES res = ResourceLoader::load(path);
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ERR_CONTINUE_MSG(res.is_null(), "Can't autoload: " + path);
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RES res = ResourceLoader::load(info.path);
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ERR_CONTINUE_MSG(res.is_null(), "Can't autoload: " + info.path);
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Node *n = nullptr;
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if (res->is_class("PackedScene")) {
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Ref<PackedScene> ps = res;
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@ -1840,7 +1820,7 @@ bool Main::start() {
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Ref<Script> script_res = res;
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StringName ibt = script_res->get_instance_base_type();
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bool valid_type = ClassDB::is_parent_class(ibt, "Node");
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ERR_CONTINUE_MSG(!valid_type, "Script does not inherit a Node: " + path);
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ERR_CONTINUE_MSG(!valid_type, "Script does not inherit a Node: " + info.path);
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Object *obj = ClassDB::instance(ibt);
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@ -1850,15 +1830,15 @@ bool Main::start() {
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n->set_script(script_res);
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}
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ERR_CONTINUE_MSG(!n, "Path in autoload not a node or script: " + path);
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n->set_name(name);
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ERR_CONTINUE_MSG(!n, "Path in autoload not a node or script: " + info.path);
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n->set_name(info.name);
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//defer so references are all valid on _ready()
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to_add.push_back(n);
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if (global_var) {
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if (info.is_singleton) {
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for (int i = 0; i < ScriptServer::get_language_count(); i++) {
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ScriptServer::get_language(i)->add_global_constant(name, n);
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ScriptServer::get_language(i)->add_global_constant(info.name, n);
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}
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}
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}
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@ -123,16 +123,11 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
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case CompletionKind::NODE_PATHS: {
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{
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// AutoLoads
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List<PropertyInfo> props;
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ProjectSettings::get_singleton()->get_property_list(&props);
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Map<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
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for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
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String s = E->get().name;
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if (!s.begins_with("autoload/")) {
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continue;
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}
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String name = s.get_slice("/", 1);
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suggestions.push_back(quoted("/root/" + name));
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for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) {
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const ProjectSettings::AutoloadInfo &info = E->value();
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suggestions.push_back(quoted("/root/" + String(info.name)));
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}
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}
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