Merge branch 'master' of https://github.com/godotengine/godot
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commit
965fcf5996
@ -2,5 +2,7 @@ Import('env')
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env.add_source_files(env.modules_sources,"*.cpp")
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env.add_source_files(env.modules_sources,"*.cpp")
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env.add_source_files(env.modules_sources,"*.c")
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env.add_source_files(env.modules_sources,"*.c")
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#TODO: Make it possible to build against system enet
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env.Append(CPPPATH = ["#modules/enet"])
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Export('env')
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Export('env')
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