Fix AnimationTree editor crash when renaming node
(cherry picked from commit eac806547f
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ee8661158c
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@ -146,7 +146,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
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name->set_expand_to_text_length(true);
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name->set_expand_to_text_length(true);
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node->add_child(name);
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node->add_child(name);
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node->set_slot(0, false, 0, Color(), true, 0, get_color("font_color", "Label"));
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node->set_slot(0, false, 0, Color(), true, 0, get_color("font_color", "Label"));
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name->connect("text_entered", this, "_node_renamed", varray(agnode));
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name->connect("text_entered", this, "_node_renamed", varray(agnode), CONNECT_DEFERRED);
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name->connect("focus_exited", this, "_node_renamed_focus_out", varray(name, agnode), CONNECT_DEFERRED);
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name->connect("focus_exited", this, "_node_renamed_focus_out", varray(name, agnode), CONNECT_DEFERRED);
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base = 1;
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base = 1;
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node->set_show_close_button(true);
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node->set_show_close_button(true);
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