Fixes building mono release templates
(cherry picked from commit a77f633161
)
This commit is contained in:
parent
fdf64b1898
commit
96a3b91eee
|
@ -2629,7 +2629,9 @@ bool CSharpScript::_get_member_export(IMonoClassMember *p_member, bool p_inspect
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifdef TOOLS_ENABLED
|
||||||
MonoObject *attr = p_member->get_attribute(CACHED_CLASS(ExportAttribute));
|
MonoObject *attr = p_member->get_attribute(CACHED_CLASS(ExportAttribute));
|
||||||
|
#endif
|
||||||
|
|
||||||
PropertyHint hint = PROPERTY_HINT_NONE;
|
PropertyHint hint = PROPERTY_HINT_NONE;
|
||||||
String hint_string;
|
String hint_string;
|
||||||
|
|
|
@ -425,10 +425,10 @@ void GDMono::initialize_load_assemblies() {
|
||||||
#if defined(TOOLS_ENABLED)
|
#if defined(TOOLS_ENABLED)
|
||||||
bool tool_assemblies_loaded = _load_tools_assemblies();
|
bool tool_assemblies_loaded = _load_tools_assemblies();
|
||||||
CRASH_COND_MSG(!tool_assemblies_loaded, "Mono: Failed to load '" TOOLS_ASM_NAME "' assemblies.");
|
CRASH_COND_MSG(!tool_assemblies_loaded, "Mono: Failed to load '" TOOLS_ASM_NAME "' assemblies.");
|
||||||
#endif
|
|
||||||
|
|
||||||
if (Main::is_project_manager())
|
if (Main::is_project_manager())
|
||||||
return;
|
return;
|
||||||
|
#endif
|
||||||
|
|
||||||
// Load the project's main assembly. This doesn't necessarily need to succeed.
|
// Load the project's main assembly. This doesn't necessarily need to succeed.
|
||||||
// The game may not be using .NET at all, or if the project does use .NET and
|
// The game may not be using .NET at all, or if the project does use .NET and
|
||||||
|
|
Loading…
Reference in New Issue