Set new RestFixer tracks as imported
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@ -242,6 +242,7 @@ void PostImportPluginSkeletonRestFixer::internal_process(InternalImportCategory
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if (rot_track == -1) {
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int track = anim->add_track(Animation::TYPE_ROTATION_3D);
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anim->track_set_path(track, insert_path);
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anim->track_set_imported(track, true);
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anim->rotation_track_insert_key(track, 0, src_skeleton->get_bone_rest(src_idx).basis.get_rotation_quaternion());
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}
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}
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