Set initial SceneTree processes times to 0.0
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438b706d43
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@ -90,8 +90,8 @@ private:
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Window *root = nullptr;
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Window *root = nullptr;
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uint64_t tree_version = 1;
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uint64_t tree_version = 1;
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double physics_process_time = 1.0;
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double physics_process_time = 0.0;
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double process_time = 1.0;
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double process_time = 0.0;
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bool accept_quit = true;
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bool accept_quit = true;
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bool quit_on_go_back = true;
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bool quit_on_go_back = true;
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