diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java index a068b6433f0..5cbe0c2dceb 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java @@ -264,7 +264,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC static int singleton_count = 0; public interface ResultCallback { - public void callback(int requestCode, int resultCode, Intent data); + void callback(int requestCode, int resultCode, Intent data); } public ResultCallback result_callback; diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerCompat.java b/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerCompat.java index 62810ad3a42..21fdc658bb3 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerCompat.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerCompat.java @@ -28,14 +28,14 @@ public interface InputManagerCompat { * @param id The device id * @return The input device or null if not found */ - public InputDevice getInputDevice(int id); + InputDevice getInputDevice(int id); /** * Gets the ids of all input devices in the system. * * @return The input device ids. */ - public int[] getInputDeviceIds(); + int[] getInputDeviceIds(); /** * Registers an input device listener to receive notifications about when @@ -46,7 +46,7 @@ public interface InputManagerCompat { * null if the listener should be invoked on the calling thread's * looper. */ - public void registerInputDeviceListener(InputManagerCompat.InputDeviceListener listener, + void registerInputDeviceListener(InputManagerCompat.InputDeviceListener listener, Handler handler); /** @@ -54,7 +54,7 @@ public interface InputManagerCompat { * * @param listener The listener to unregister. */ - public void unregisterInputDeviceListener(InputManagerCompat.InputDeviceListener listener); + void unregisterInputDeviceListener(InputManagerCompat.InputDeviceListener listener); /* * The following three calls are to simulate V16 behavior on pre-Jellybean @@ -69,7 +69,7 @@ public interface InputManagerCompat { * * @param event the motion event from the app */ - public void onGenericMotionEvent(MotionEvent event); + void onGenericMotionEvent(MotionEvent event); /** * Tell the V9 input manager that it should stop polling for disconnected @@ -77,7 +77,7 @@ public interface InputManagerCompat { * might want to call it whenever your game is not active (or whenever you * don't care about being notified of new input devices) */ - public void onPause(); + void onPause(); /** * Tell the V9 input manager that it should start polling for disconnected @@ -85,9 +85,9 @@ public interface InputManagerCompat { * might want to call it less often (only when the gameplay is actually * active) */ - public void onResume(); + void onResume(); - public interface InputDeviceListener { + interface InputDeviceListener { /** * Called whenever the input manager detects that a device has been * added. This will only be called in the V9 version when a motion event @@ -119,7 +119,7 @@ public interface InputManagerCompat { /** * Use this to construct a compatible InputManager. */ - public static class Factory { + class Factory { /** * Constructs and returns a compatible InputManger *