clipper2: Update to 1.3.0
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@ -185,7 +185,7 @@ License: MPL-2.0
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Files: ./thirdparty/clipper2/
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Comment: Clipper2
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Copyright: 2010-2013, Angus Johnson
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Copyright: 2010-2023, Angus Johnson
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License: BSL-1.0
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Files: ./thirdparty/cvtt/
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@ -789,7 +789,7 @@ void NavMeshGenerator2D::generator_bake_from_source_geometry_data(Ref<Navigation
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const int rect_end_y = baking_rect.position[1] + baking_rect.size[1] + baking_rect_offset.y;
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Rect64 clipper_rect = Rect64(rect_begin_x, rect_begin_y, rect_end_x, rect_end_y);
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RectClip rect_clip = RectClip(clipper_rect);
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RectClip64 rect_clip = RectClip64(clipper_rect);
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traversable_polygon_paths = rect_clip.Execute(traversable_polygon_paths);
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obstruction_polygon_paths = rect_clip.Execute(obstruction_polygon_paths);
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@ -821,7 +821,7 @@ void NavMeshGenerator2D::generator_bake_from_source_geometry_data(Ref<Navigation
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const int rect_end_y = baking_rect.position[1] + baking_rect.size[1] + baking_rect_offset.y - border_size;
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Rect64 clipper_rect = Rect64(rect_begin_x, rect_begin_y, rect_end_x, rect_end_y);
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RectClip rect_clip = RectClip(clipper_rect);
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RectClip64 rect_clip = RectClip64(clipper_rect);
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path_solution = rect_clip.Execute(path_solution);
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}
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@ -94,14 +94,17 @@ Files extracted from upstream source:
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## clipper2
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- Upstream: https://github.com/AngusJohnson/Clipper2
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- Version: 1.2.2 (756c5079aacab5837e812a143c59dc48a09f22e7, 2023)
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- Version: 1.3.0 (98db5662e8dd1808a5a7b50c5605a2289bb390e8, 2023)
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- License: BSL 1.0
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Files extracted from upstream source:
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- `CPP/Clipper2Lib` folder
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- `CPP/Clipper2Lib/` folder (in root)
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- `LICENSE`
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Apply the patches in the `patches/` folder when syncing on newer upstream
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commits.
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## cvtt
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@ -1,6 +1,6 @@
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/*******************************************************************************
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* Author : Angus Johnson *
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* Date : 22 March 2023 *
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* Date : 24 November 2023 *
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* Website : http://www.angusj.com *
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* Copyright : Angus Johnson 2010-2023 *
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* Purpose : Core Clipper Library structures and functions *
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@ -19,6 +19,7 @@
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#include <algorithm>
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#include <climits>
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#include <numeric>
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#include "clipper2/clipper.version.h"
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#define CLIPPER2_THROW(exception) std::abort()
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@ -44,15 +45,27 @@ namespace Clipper2Lib
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"Invalid scale (either 0 or too large)";
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static const char* non_pair_error =
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"There must be 2 values for each coordinate";
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static const char* undefined_error =
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"There is an undefined error in Clipper2";
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#endif
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// error codes (2^n)
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const int precision_error_i = 1; // non-fatal
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const int scale_error_i = 2; // non-fatal
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const int non_pair_error_i = 4; // non-fatal
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const int range_error_i = 64;
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const int precision_error_i = 1; // non-fatal
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const int scale_error_i = 2; // non-fatal
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const int non_pair_error_i = 4; // non-fatal
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const int undefined_error_i = 32; // fatal
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const int range_error_i = 64;
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#ifndef PI
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static const double PI = 3.141592653589793238;
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#endif
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#ifdef CLIPPER2_MAX_PRECISION
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const int MAX_DECIMAL_PRECISION = CLIPPER2_MAX_PRECISION;
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#else
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const int MAX_DECIMAL_PRECISION = 8; // see Discussions #564
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#endif
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static const int64_t MAX_COORD = INT64_MAX >> 2;
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static const int64_t MIN_COORD = -MAX_COORD;
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static const int64_t INVALID = INT64_MAX;
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@ -72,6 +85,8 @@ namespace Clipper2Lib
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CLIPPER2_THROW(Clipper2Exception(scale_error));
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case non_pair_error_i:
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CLIPPER2_THROW(Clipper2Exception(non_pair_error));
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case undefined_error_i:
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CLIPPER2_THROW(Clipper2Exception(undefined_error));
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case range_error_i:
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CLIPPER2_THROW(Clipper2Exception(range_error));
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}
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@ -80,6 +95,7 @@ namespace Clipper2Lib
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#endif
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}
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//By far the most widely used filling rules for polygons are EvenOdd
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//and NonZero, sometimes called Alternate and Winding respectively.
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//https://en.wikipedia.org/wiki/Nonzero-rule
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@ -132,10 +148,11 @@ namespace Clipper2Lib
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return Point(x * scale, y * scale, z);
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}
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void SetZ(const int64_t z_value) { z = z_value; }
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friend std::ostream& operator<<(std::ostream& os, const Point& point)
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{
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os << point.x << "," << point.y << "," << point.z << " ";
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os << point.x << "," << point.y << "," << point.z;
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return os;
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}
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@ -172,7 +189,7 @@ namespace Clipper2Lib
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friend std::ostream& operator<<(std::ostream& os, const Point& point)
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{
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os << point.x << "," << point.y << " ";
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os << point.x << "," << point.y;
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return os;
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}
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#endif
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@ -220,6 +237,14 @@ namespace Clipper2Lib
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using Paths64 = std::vector< Path64>;
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using PathsD = std::vector< PathD>;
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static const Point64 InvalidPoint64 = Point64(
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(std::numeric_limits<int64_t>::max)(),
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(std::numeric_limits<int64_t>::max)());
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static const PointD InvalidPointD = PointD(
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(std::numeric_limits<double>::max)(),
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(std::numeric_limits<double>::max)());
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// Rect ------------------------------------------------------------------------
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template <typename T>
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@ -235,19 +260,13 @@ namespace Clipper2Lib
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T right;
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T bottom;
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Rect() :
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left(0),
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top(0),
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right(0),
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bottom(0) {}
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Rect(T l, T t, T r, T b) :
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left(l),
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top(t),
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right(r),
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bottom(b) {}
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Rect(bool is_valid)
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Rect(bool is_valid = true)
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{
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if (is_valid)
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{
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}
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else
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{
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left = top = std::numeric_limits<T>::max();
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right = bottom = -std::numeric_limits<int64_t>::max();
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left = top = (std::numeric_limits<T>::max)();
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right = bottom = (std::numeric_limits<T>::lowest)();
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}
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}
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bool IsValid() const { return left != (std::numeric_limits<T>::max)(); }
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T Width() const { return right - left; }
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T Height() const { return bottom - top; }
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void Width(T width) { right = left + width; }
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((std::max)(top, rec.top) <= (std::min)(bottom, rec.bottom));
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};
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bool operator==(const Rect<T>& other) const {
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return left == other.left && right == other.right &&
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top == other.top && bottom == other.bottom;
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}
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friend std::ostream& operator<<(std::ostream& os, const Rect<T>& rect) {
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os << "("
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<< rect.left << "," << rect.top << "," << rect.right << "," << rect.bottom
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<< ")";
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os << "(" << rect.left << "," << rect.top << "," << rect.right << "," << rect.bottom << ") ";
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return os;
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}
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};
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return result;
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}
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static const Rect64 MaxInvalidRect64 = Rect64(
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INT64_MAX, INT64_MAX, INT64_MIN, INT64_MIN);
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static const RectD MaxInvalidRectD = RectD(
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MAX_DBL, MAX_DBL, -MAX_DBL, -MAX_DBL);
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static const Rect64 InvalidRect64 = Rect64(
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(std::numeric_limits<int64_t>::max)(),
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(std::numeric_limits<int64_t>::max)(),
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(std::numeric_limits<int64_t>::lowest)(),
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(std::numeric_limits<int64_t>::lowest)());
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static const RectD InvalidRectD = RectD(
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(std::numeric_limits<double>::max)(),
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(std::numeric_limits<double>::max)(),
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(std::numeric_limits<double>::lowest)(),
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(std::numeric_limits<double>::lowest)());
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template <typename T>
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Rect<T> GetBounds(const Path<T>& path)
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{
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auto xmin = std::numeric_limits<T>::max();
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auto ymin = std::numeric_limits<T>::max();
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auto xmin = (std::numeric_limits<T>::max)();
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auto ymin = (std::numeric_limits<T>::max)();
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auto xmax = std::numeric_limits<T>::lowest();
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auto ymax = std::numeric_limits<T>::lowest();
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for (const auto& p : path)
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template <typename T>
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Rect<T> GetBounds(const Paths<T>& paths)
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{
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auto xmin = std::numeric_limits<T>::max();
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auto ymin = std::numeric_limits<T>::max();
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auto xmin = (std::numeric_limits<T>::max)();
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auto ymin = (std::numeric_limits<T>::max)();
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auto xmax = std::numeric_limits<T>::lowest();
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auto ymax = std::numeric_limits<T>::lowest();
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for (const Path<T>& path : paths)
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return result;
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}
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inline PathD Path64ToPathD(const Path64& path)
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{
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return TransformPath<double, int64_t>(path);
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}
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inline PathsD Paths64ToPathsD(const Paths64& paths)
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{
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return TransformPaths<double, int64_t>(paths);
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}
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inline Path64 PathDToPath64(const PathD& path)
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{
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return TransformPath<int64_t, double>(path);
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}
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inline Paths64 PathsDToPaths64(const PathsD& paths)
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{
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return TransformPaths<int64_t, double>(paths);
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}
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template<typename T>
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inline double Sqr(T val)
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{
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}
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template<typename T>
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inline Path<T> StripDuplicates(const Path<T>& path, bool is_closed_path)
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inline void StripDuplicates( Path<T>& path, bool is_closed_path)
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{
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if (path.size() == 0) return Path<T>();
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Path<T> result;
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result.reserve(path.size());
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typename Path<T>::const_iterator path_iter = path.cbegin();
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Point<T> first_pt = *path_iter++, last_pt = first_pt;
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result.push_back(first_pt);
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for (; path_iter != path.cend(); ++path_iter)
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{
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if (*path_iter != last_pt)
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{
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last_pt = *path_iter;
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result.push_back(last_pt);
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}
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}
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if (!is_closed_path) return result;
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while (result.size() > 1 && result.back() == first_pt) result.pop_back();
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return result;
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//https://stackoverflow.com/questions/1041620/whats-the-most-efficient-way-to-erase-duplicates-and-sort-a-vector#:~:text=Let%27s%20compare%20three%20approaches%3A
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path.erase(std::unique(path.begin(), path.end()), path.end());
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if (is_closed_path)
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while (path.size() > 1 && path.back() == path.front()) path.pop_back();
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}
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template<typename T>
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inline Paths<T> StripDuplicates(const Paths<T>& paths, bool is_closed_path)
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inline void StripDuplicates( Paths<T>& paths, bool is_closed_path)
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{
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Paths<T> result;
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result.reserve(paths.size());
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for (typename Paths<T>::const_iterator paths_citer = paths.cbegin();
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paths_citer != paths.cend(); ++paths_citer)
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for (typename Paths<T>::iterator paths_citer = paths.begin();
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paths_citer != paths.end(); ++paths_citer)
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{
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result.push_back(StripDuplicates(*paths_citer, is_closed_path));
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StripDuplicates(*paths_citer, is_closed_path);
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}
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return result;
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}
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// Miscellaneous ------------------------------------------------------------
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inline void CheckPrecision(int& precision, int& error_code)
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{
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if (precision >= -8 && precision <= 8) return;
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if (precision >= -MAX_DECIMAL_PRECISION && precision <= MAX_DECIMAL_PRECISION) return;
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error_code |= precision_error_i; // non-fatal error
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DoError(precision_error_i); // unless exceptions enabled
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precision = precision > 8 ? 8 : -8;
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DoError(precision_error_i); // does nothing unless exceptions enabled
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precision = precision > 0 ? MAX_DECIMAL_PRECISION : -MAX_DECIMAL_PRECISION;
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}
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inline void CheckPrecision(int& precision)
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return Area<T>(poly) >= 0;
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}
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inline int64_t CheckCastInt64(double val)
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{
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if ((val >= max_coord) || (val <= min_coord)) return INVALID;
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else return static_cast<int64_t>(val);
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}
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inline bool GetIntersectPoint(const Point64& ln1a, const Point64& ln1b,
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const Point64& ln2a, const Point64& ln2b, Point64& ip)
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{
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// https://en.wikipedia.org/wiki/Line%E2%80%93line_intersection
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double dx1 = static_cast<double>(ln1b.x - ln1a.x);
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double dy1 = static_cast<double>(ln1b.y - ln1a.y);
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double dx2 = static_cast<double>(ln2b.x - ln2a.x);
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double dy2 = static_cast<double>(ln2b.y - ln2a.y);
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double det = dy1 * dx2 - dy2 * dx1;
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if (det == 0.0) return 0;
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double qx = dx1 * ln1a.y - dy1 * ln1a.x;
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double qy = dx2 * ln2a.y - dy2 * ln2a.x;
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ip.x = CheckCastInt64((dx1 * qy - dx2 * qx) / det);
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ip.y = CheckCastInt64((dy1 * qy - dy2 * qx) / det);
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return (ip.x != INVALID && ip.y != INVALID);
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if (det == 0.0) return false;
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double t = ((ln1a.x - ln2a.x) * dy2 - (ln1a.y - ln2a.y) * dx2) / det;
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if (t <= 0.0) ip = ln1a; // ?? check further (see also #568)
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else if (t >= 1.0) ip = ln1b; // ?? check further
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else
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{
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ip.x = static_cast<int64_t>(ln1a.x + t * dx1);
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ip.y = static_cast<int64_t>(ln1a.y + t * dy1);
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}
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return true;
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}
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inline bool SegmentsIntersect(const Point64& seg1a, const Point64& seg1b,
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@ -739,8 +731,9 @@ namespace Clipper2Lib
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}
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}
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inline Point64 GetClosestPointOnSegment(const Point64& offPt,
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const Point64& seg1, const Point64& seg2)
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template<typename T>
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inline Point<T> GetClosestPointOnSegment(const Point<T>& offPt,
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const Point<T>& seg1, const Point<T>& seg2)
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{
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if (seg1.x == seg2.x && seg1.y == seg2.y) return seg1;
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double dx = static_cast<double>(seg2.x - seg1.x);
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@ -750,9 +743,14 @@ namespace Clipper2Lib
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static_cast<double>(offPt.y - seg1.y) * dy) /
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(Sqr(dx) + Sqr(dy));
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if (q < 0) q = 0; else if (q > 1) q = 1;
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return Point64(
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seg1.x + static_cast<int64_t>(nearbyint(q * dx)),
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seg1.y + static_cast<int64_t>(nearbyint(q * dy)));
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if constexpr (std::numeric_limits<T>::is_integer)
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return Point<T>(
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seg1.x + static_cast<T>(nearbyint(q * dx)),
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seg1.y + static_cast<T>(nearbyint(q * dy)));
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else
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return Point<T>(
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seg1.x + static_cast<T>(q * dx),
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seg1.y + static_cast<T>(q * dy));
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}
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enum class PointInPolygonResult { IsOn, IsInside, IsOutside };
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@ -1,6 +1,6 @@
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/*******************************************************************************
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* Author : Angus Johnson *
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* Date : 26 March 2023 *
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* Date : 22 November 2023 *
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* Website : http://www.angusj.com *
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* Copyright : Angus Johnson 2010-2023 *
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* Purpose : This is the main polygon clipping module *
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@ -10,9 +10,8 @@
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#ifndef CLIPPER_ENGINE_H
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#define CLIPPER_ENGINE_H
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constexpr auto CLIPPER2_VERSION = "1.2.2";
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#include <cstdlib>
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#include <stdint.h> //#541
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#include <iostream>
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#include <queue>
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#include <vector>
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@ -20,7 +19,7 @@ constexpr auto CLIPPER2_VERSION = "1.2.2";
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#include <numeric>
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#include <memory>
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#include "clipper.core.h"
|
||||
#include "clipper2/clipper.core.h"
|
||||
|
||||
namespace Clipper2Lib {
|
||||
|
||||
|
@ -91,10 +90,11 @@ namespace Clipper2Lib {
|
|||
OutPt* pts = nullptr;
|
||||
PolyPath* polypath = nullptr;
|
||||
OutRecList* splits = nullptr;
|
||||
OutRec* recursive_split = nullptr;
|
||||
Rect64 bounds = {};
|
||||
Path64 path;
|
||||
bool is_open = false;
|
||||
bool horz_done = false;
|
||||
|
||||
~OutRec() {
|
||||
if (splits) delete splits;
|
||||
// nb: don't delete the split pointers
|
||||
|
@ -179,6 +179,20 @@ namespace Clipper2Lib {
|
|||
typedef std::vector<LocalMinima_ptr> LocalMinimaList;
|
||||
typedef std::vector<IntersectNode> IntersectNodeList;
|
||||
|
||||
// ReuseableDataContainer64 ------------------------------------------------
|
||||
|
||||
class ReuseableDataContainer64 {
|
||||
private:
|
||||
friend class ClipperBase;
|
||||
LocalMinimaList minima_list_;
|
||||
std::vector<Vertex*> vertex_lists_;
|
||||
void AddLocMin(Vertex& vert, PathType polytype, bool is_open);
|
||||
public:
|
||||
virtual ~ReuseableDataContainer64();
|
||||
void Clear();
|
||||
void AddPaths(const Paths64& paths, PathType polytype, bool is_open);
|
||||
};
|
||||
|
||||
// ClipperBase -------------------------------------------------------------
|
||||
|
||||
class ClipperBase {
|
||||
|
@ -235,7 +249,6 @@ namespace Clipper2Lib {
|
|||
void DoTopOfScanbeam(const int64_t top_y);
|
||||
Active *DoMaxima(Active &e);
|
||||
void JoinOutrecPaths(Active &e1, Active &e2);
|
||||
void CompleteSplit(OutPt* op1, OutPt* op2, OutRec& outrec);
|
||||
void FixSelfIntersects(OutRec* outrec);
|
||||
void DoSplitOp(OutRec* outRec, OutPt* splitOp);
|
||||
|
||||
|
@ -249,6 +262,8 @@ namespace Clipper2Lib {
|
|||
inline void CheckJoinRight(Active& e,
|
||||
const Point64& pt, bool check_curr_x = false);
|
||||
protected:
|
||||
bool preserve_collinear_ = true;
|
||||
bool reverse_solution_ = false;
|
||||
int error_code_ = 0;
|
||||
bool has_open_paths_ = false;
|
||||
bool succeeded_ = true;
|
||||
|
@ -256,8 +271,8 @@ namespace Clipper2Lib {
|
|||
bool ExecuteInternal(ClipType ct, FillRule ft, bool use_polytrees);
|
||||
void CleanCollinear(OutRec* outrec);
|
||||
bool CheckBounds(OutRec* outrec);
|
||||
bool CheckSplitOwner(OutRec* outrec, OutRecList* splits);
|
||||
void RecursiveCheckOwners(OutRec* outrec, PolyPath* polypath);
|
||||
void DeepCheckOwners(OutRec* outrec, PolyPath* polypath);
|
||||
#ifdef USINGZ
|
||||
ZCallback64 zCallback_ = nullptr;
|
||||
void SetZ(const Active& e1, const Active& e2, Point64& pt);
|
||||
|
@ -267,10 +282,13 @@ namespace Clipper2Lib {
|
|||
void AddPaths(const Paths64& paths, PathType polytype, bool is_open);
|
||||
public:
|
||||
virtual ~ClipperBase();
|
||||
int ErrorCode() { return error_code_; };
|
||||
bool PreserveCollinear = true;
|
||||
bool ReverseSolution = false;
|
||||
int ErrorCode() const { return error_code_; };
|
||||
void PreserveCollinear(bool val) { preserve_collinear_ = val; };
|
||||
bool PreserveCollinear() const { return preserve_collinear_;};
|
||||
void ReverseSolution(bool val) { reverse_solution_ = val; };
|
||||
bool ReverseSolution() const { return reverse_solution_; };
|
||||
void Clear();
|
||||
void AddReuseableData(const ReuseableDataContainer64& reuseable_data);
|
||||
#ifdef USINGZ
|
||||
int64_t DefaultZ = 0;
|
||||
#endif
|
||||
|
@ -330,12 +348,12 @@ namespace Clipper2Lib {
|
|||
childs_.resize(0);
|
||||
}
|
||||
|
||||
const PolyPath64* operator [] (size_t index) const
|
||||
PolyPath64* operator [] (size_t index) const
|
||||
{
|
||||
return childs_[index].get();
|
||||
return childs_[index].get(); //std::unique_ptr
|
||||
}
|
||||
|
||||
const PolyPath64* Child(size_t index) const
|
||||
PolyPath64* Child(size_t index) const
|
||||
{
|
||||
return childs_[index].get();
|
||||
}
|
||||
|
@ -375,24 +393,24 @@ namespace Clipper2Lib {
|
|||
class PolyPathD : public PolyPath {
|
||||
private:
|
||||
PolyPathDList childs_;
|
||||
double inv_scale_;
|
||||
double scale_;
|
||||
PathD polygon_;
|
||||
public:
|
||||
explicit PolyPathD(PolyPathD* parent = nullptr) : PolyPath(parent)
|
||||
{
|
||||
inv_scale_ = parent ? parent->inv_scale_ : 1.0;
|
||||
scale_ = parent ? parent->scale_ : 1.0;
|
||||
}
|
||||
|
||||
~PolyPathD() {
|
||||
childs_.resize(0);
|
||||
}
|
||||
|
||||
const PolyPathD* operator [] (size_t index) const
|
||||
PolyPathD* operator [] (size_t index) const
|
||||
{
|
||||
return childs_[index].get();
|
||||
}
|
||||
|
||||
const PolyPathD* Child(size_t index) const
|
||||
PolyPathD* Child(size_t index) const
|
||||
{
|
||||
return childs_[index].get();
|
||||
}
|
||||
|
@ -400,14 +418,23 @@ namespace Clipper2Lib {
|
|||
PolyPathDList::const_iterator begin() const { return childs_.cbegin(); }
|
||||
PolyPathDList::const_iterator end() const { return childs_.cend(); }
|
||||
|
||||
void SetInvScale(double value) { inv_scale_ = value; }
|
||||
double InvScale() { return inv_scale_; }
|
||||
void SetScale(double value) { scale_ = value; }
|
||||
double Scale() const { return scale_; }
|
||||
|
||||
PolyPathD* AddChild(const Path64& path) override
|
||||
{
|
||||
int error_code = 0;
|
||||
auto p = std::make_unique<PolyPathD>(this);
|
||||
PolyPathD* result = childs_.emplace_back(std::move(p)).get();
|
||||
result->polygon_ = ScalePath<double, int64_t>(path, inv_scale_, error_code);
|
||||
result->polygon_ = ScalePath<double, int64_t>(path, scale_, error_code);
|
||||
return result;
|
||||
}
|
||||
|
||||
PolyPathD* AddChild(const PathD& path)
|
||||
{
|
||||
auto p = std::make_unique<PolyPathD>(this);
|
||||
PolyPathD* result = childs_.emplace_back(std::move(p)).get();
|
||||
result->polygon_ = path;
|
||||
return result;
|
||||
}
|
||||
|
||||
|
@ -595,7 +622,7 @@ namespace Clipper2Lib {
|
|||
if (ExecuteInternal(clip_type, fill_rule, true))
|
||||
{
|
||||
polytree.Clear();
|
||||
polytree.SetInvScale(invScale_);
|
||||
polytree.SetScale(invScale_);
|
||||
open_paths.clear();
|
||||
BuildTreeD(polytree, open_paths);
|
||||
}
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -1,6 +1,6 @@
|
|||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 23 March 2023 *
|
||||
* Date : 18 November 2023 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2023 *
|
||||
* Purpose : This module provides a simple interface to the Clipper Library *
|
||||
|
@ -14,11 +14,11 @@
|
|||
#include <type_traits>
|
||||
#include <vector>
|
||||
|
||||
#include "clipper.core.h"
|
||||
#include "clipper.engine.h"
|
||||
#include "clipper.offset.h"
|
||||
#include "clipper.minkowski.h"
|
||||
#include "clipper.rectclip.h"
|
||||
#include "clipper2/clipper.core.h"
|
||||
#include "clipper2/clipper.engine.h"
|
||||
#include "clipper2/clipper.offset.h"
|
||||
#include "clipper2/clipper.minkowski.h"
|
||||
#include "clipper2/clipper.rectclip.h"
|
||||
|
||||
namespace Clipper2Lib {
|
||||
|
||||
|
@ -161,60 +161,61 @@ namespace Clipper2Lib {
|
|||
return ScalePaths<double, int64_t>(solution, 1 / scale, error_code);
|
||||
}
|
||||
|
||||
inline Path64 TranslatePath(const Path64& path, int64_t dx, int64_t dy)
|
||||
template <typename T>
|
||||
inline Path<T> TranslatePath(const Path<T>& path, T dx, T dy)
|
||||
{
|
||||
Path64 result;
|
||||
Path<T> result;
|
||||
result.reserve(path.size());
|
||||
std::transform(path.begin(), path.end(), back_inserter(result),
|
||||
[dx, dy](const auto& pt) { return Point64(pt.x + dx, pt.y +dy); });
|
||||
[dx, dy](const auto& pt) { return Point<T>(pt.x + dx, pt.y +dy); });
|
||||
return result;
|
||||
}
|
||||
|
||||
inline Path64 TranslatePath(const Path64& path, int64_t dx, int64_t dy)
|
||||
{
|
||||
return TranslatePath<int64_t>(path, dx, dy);
|
||||
}
|
||||
|
||||
inline PathD TranslatePath(const PathD& path, double dx, double dy)
|
||||
{
|
||||
PathD result;
|
||||
result.reserve(path.size());
|
||||
std::transform(path.begin(), path.end(), back_inserter(result),
|
||||
[dx, dy](const auto& pt) { return PointD(pt.x + dx, pt.y + dy); });
|
||||
return TranslatePath<double>(path, dx, dy);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline Paths<T> TranslatePaths(const Paths<T>& paths, T dx, T dy)
|
||||
{
|
||||
Paths<T> result;
|
||||
result.reserve(paths.size());
|
||||
std::transform(paths.begin(), paths.end(), back_inserter(result),
|
||||
[dx, dy](const auto& path) { return TranslatePath(path, dx, dy); });
|
||||
return result;
|
||||
}
|
||||
|
||||
inline Paths64 TranslatePaths(const Paths64& paths, int64_t dx, int64_t dy)
|
||||
{
|
||||
Paths64 result;
|
||||
result.reserve(paths.size());
|
||||
std::transform(paths.begin(), paths.end(), back_inserter(result),
|
||||
[dx, dy](const auto& path) { return TranslatePath(path, dx, dy); });
|
||||
return result;
|
||||
return TranslatePaths<int64_t>(paths, dx, dy);
|
||||
}
|
||||
|
||||
inline PathsD TranslatePaths(const PathsD& paths, double dx, double dy)
|
||||
{
|
||||
PathsD result;
|
||||
result.reserve(paths.size());
|
||||
std::transform(paths.begin(), paths.end(), back_inserter(result),
|
||||
[dx, dy](const auto& path) { return TranslatePath(path, dx, dy); });
|
||||
return result;
|
||||
return TranslatePaths<double>(paths, dx, dy);
|
||||
}
|
||||
|
||||
inline Paths64 ExecuteRectClip(const Rect64& rect,
|
||||
const Paths64& paths, bool convex_only = false)
|
||||
inline Paths64 RectClip(const Rect64& rect, const Paths64& paths)
|
||||
{
|
||||
if (rect.IsEmpty() || paths.empty()) return Paths64();
|
||||
RectClip rc(rect);
|
||||
return rc.Execute(paths, convex_only);
|
||||
RectClip64 rc(rect);
|
||||
return rc.Execute(paths);
|
||||
}
|
||||
|
||||
inline Paths64 ExecuteRectClip(const Rect64& rect,
|
||||
const Path64& path, bool convex_only = false)
|
||||
inline Paths64 RectClip(const Rect64& rect, const Path64& path)
|
||||
{
|
||||
if (rect.IsEmpty() || path.empty()) return Paths64();
|
||||
RectClip rc(rect);
|
||||
return rc.Execute(Paths64{ path }, convex_only);
|
||||
RectClip64 rc(rect);
|
||||
return rc.Execute(Paths64{ path });
|
||||
}
|
||||
|
||||
inline PathsD ExecuteRectClip(const RectD& rect,
|
||||
const PathsD& paths, bool convex_only = false, int precision = 2)
|
||||
inline PathsD RectClip(const RectD& rect, const PathsD& paths, int precision = 2)
|
||||
{
|
||||
if (rect.IsEmpty() || paths.empty()) return PathsD();
|
||||
int error_code = 0;
|
||||
|
@ -222,37 +223,31 @@ namespace Clipper2Lib {
|
|||
if (error_code) return PathsD();
|
||||
const double scale = std::pow(10, precision);
|
||||
Rect64 r = ScaleRect<int64_t, double>(rect, scale);
|
||||
RectClip rc(r);
|
||||
RectClip64 rc(r);
|
||||
Paths64 pp = ScalePaths<int64_t, double>(paths, scale, error_code);
|
||||
if (error_code) return PathsD(); // ie: error_code result is lost
|
||||
return ScalePaths<double, int64_t>(
|
||||
rc.Execute(pp, convex_only), 1 / scale, error_code);
|
||||
rc.Execute(pp), 1 / scale, error_code);
|
||||
}
|
||||
|
||||
inline PathsD ExecuteRectClip(const RectD& rect,
|
||||
const PathD& path, bool convex_only = false, int precision = 2)
|
||||
inline PathsD RectClip(const RectD& rect, const PathD& path, int precision = 2)
|
||||
{
|
||||
return ExecuteRectClip(rect, PathsD{ path }, convex_only, precision);
|
||||
return RectClip(rect, PathsD{ path }, precision);
|
||||
}
|
||||
|
||||
inline Paths64 ExecuteRectClipLines(const Rect64& rect, const Paths64& lines)
|
||||
inline Paths64 RectClipLines(const Rect64& rect, const Paths64& lines)
|
||||
{
|
||||
if (rect.IsEmpty() || lines.empty()) return Paths64();
|
||||
RectClipLines rcl(rect);
|
||||
RectClipLines64 rcl(rect);
|
||||
return rcl.Execute(lines);
|
||||
}
|
||||
|
||||
inline Paths64 ExecuteRectClipLines(const Rect64& rect, const Path64& line)
|
||||
inline Paths64 RectClipLines(const Rect64& rect, const Path64& line)
|
||||
{
|
||||
return ExecuteRectClipLines(rect, Paths64{ line });
|
||||
return RectClipLines(rect, Paths64{ line });
|
||||
}
|
||||
|
||||
inline PathsD ExecuteRectClipLines(const RectD& rect, const PathD& line, int precision = 2)
|
||||
{
|
||||
return ExecuteRectClip(rect, PathsD{ line }, precision);
|
||||
}
|
||||
|
||||
inline PathsD ExecuteRectClipLines(const RectD& rect, const PathsD& lines, int precision = 2)
|
||||
inline PathsD RectClipLines(const RectD& rect, const PathsD& lines, int precision = 2)
|
||||
{
|
||||
if (rect.IsEmpty() || lines.empty()) return PathsD();
|
||||
int error_code = 0;
|
||||
|
@ -260,13 +255,18 @@ namespace Clipper2Lib {
|
|||
if (error_code) return PathsD();
|
||||
const double scale = std::pow(10, precision);
|
||||
Rect64 r = ScaleRect<int64_t, double>(rect, scale);
|
||||
RectClipLines rcl(r);
|
||||
RectClipLines64 rcl(r);
|
||||
Paths64 p = ScalePaths<int64_t, double>(lines, scale, error_code);
|
||||
if (error_code) return PathsD();
|
||||
p = rcl.Execute(p);
|
||||
return ScalePaths<double, int64_t>(p, 1 / scale, error_code);
|
||||
}
|
||||
|
||||
inline PathsD RectClipLines(const RectD& rect, const PathD& line, int precision = 2)
|
||||
{
|
||||
return RectClipLines(rect, PathsD{ line }, precision);
|
||||
}
|
||||
|
||||
namespace details
|
||||
{
|
||||
|
||||
|
@ -290,14 +290,9 @@ namespace Clipper2Lib {
|
|||
{
|
||||
// return false if this child isn't fully contained by its parent
|
||||
|
||||
// the following algorithm is a bit too crude, and doesn't account
|
||||
// for rounding errors. A better algorithm is to return false when
|
||||
// consecutive vertices are found outside the parent's polygon.
|
||||
|
||||
//const Path64& path = pp.Polygon();
|
||||
//if (std::any_of(child->Polygon().cbegin(), child->Polygon().cend(),
|
||||
// [path](const auto& pt) {return (PointInPolygon(pt, path) ==
|
||||
// PointInPolygonResult::IsOutside); })) return false;
|
||||
// checking for a single vertex outside is a bit too crude since
|
||||
// it doesn't account for rounding errors. It's better to check
|
||||
// for consecutive vertices found outside the parent's polygon.
|
||||
|
||||
int outsideCnt = 0;
|
||||
for (const Point64& pt : child->Polygon())
|
||||
|
@ -317,74 +312,68 @@ namespace Clipper2Lib {
|
|||
}
|
||||
|
||||
static void OutlinePolyPath(std::ostream& os,
|
||||
bool isHole, size_t count, const std::string& preamble)
|
||||
size_t idx, bool isHole, size_t count, const std::string& preamble)
|
||||
{
|
||||
std::string plural = (count == 1) ? "." : "s.";
|
||||
if (isHole)
|
||||
{
|
||||
if (count)
|
||||
os << preamble << "+- Hole with " << count <<
|
||||
" nested polygon" << plural << std::endl;
|
||||
else
|
||||
os << preamble << "+- Hole" << std::endl;
|
||||
}
|
||||
os << preamble << "+- Hole (" << idx << ") contains " << count <<
|
||||
" nested polygon" << plural << std::endl;
|
||||
else
|
||||
{
|
||||
if (count)
|
||||
os << preamble << "+- Polygon with " << count <<
|
||||
os << preamble << "+- Polygon (" << idx << ") contains " << count <<
|
||||
" hole" << plural << std::endl;
|
||||
else
|
||||
os << preamble << "+- Polygon" << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
static void OutlinePolyPath64(std::ostream& os, const PolyPath64& pp,
|
||||
std::string preamble, bool last_child)
|
||||
size_t idx, std::string preamble)
|
||||
{
|
||||
OutlinePolyPath(os, pp.IsHole(), pp.Count(), preamble);
|
||||
preamble += (!last_child) ? "| " : " ";
|
||||
if (pp.Count())
|
||||
{
|
||||
PolyPath64List::const_iterator it = pp.begin();
|
||||
for (; it < pp.end() - 1; ++it)
|
||||
OutlinePolyPath64(os, **it, preamble, false);
|
||||
OutlinePolyPath64(os, **it, preamble, true);
|
||||
}
|
||||
OutlinePolyPath(os, idx, pp.IsHole(), pp.Count(), preamble);
|
||||
for (size_t i = 0; i < pp.Count(); ++i)
|
||||
if (pp.Child(i)->Count())
|
||||
details::OutlinePolyPath64(os, *pp.Child(i), i, preamble + " ");
|
||||
}
|
||||
|
||||
static void OutlinePolyPathD(std::ostream& os, const PolyPathD& pp,
|
||||
std::string preamble, bool last_child)
|
||||
size_t idx, std::string preamble)
|
||||
{
|
||||
OutlinePolyPath(os, pp.IsHole(), pp.Count(), preamble);
|
||||
preamble += (!last_child) ? "| " : " ";
|
||||
if (pp.Count())
|
||||
{
|
||||
PolyPathDList::const_iterator it = pp.begin();
|
||||
for (; it < pp.end() - 1; ++it)
|
||||
OutlinePolyPathD(os, **it, preamble, false);
|
||||
OutlinePolyPathD(os, **it, preamble, true);
|
||||
}
|
||||
OutlinePolyPath(os, idx, pp.IsHole(), pp.Count(), preamble);
|
||||
for (size_t i = 0; i < pp.Count(); ++i)
|
||||
if (pp.Child(i)->Count())
|
||||
details::OutlinePolyPathD(os, *pp.Child(i), i, preamble + " ");
|
||||
}
|
||||
|
||||
template<typename T, typename U>
|
||||
inline constexpr void MakePathGeneric(const T an_array,
|
||||
size_t array_size, std::vector<U>& result)
|
||||
{
|
||||
result.reserve(array_size / 2);
|
||||
for (size_t i = 0; i < array_size; i +=2)
|
||||
#ifdef USINGZ
|
||||
result.push_back( U{ an_array[i], an_array[i +1], 0} );
|
||||
#else
|
||||
result.push_back( U{ an_array[i], an_array[i + 1]} );
|
||||
#endif
|
||||
}
|
||||
|
||||
} // end details namespace
|
||||
|
||||
inline std::ostream& operator<< (std::ostream& os, const PolyTree64& pp)
|
||||
{
|
||||
PolyPath64List::const_iterator it = pp.begin();
|
||||
for (; it < pp.end() - 1; ++it)
|
||||
details::OutlinePolyPath64(os, **it, " ", false);
|
||||
details::OutlinePolyPath64(os, **it, " ", true);
|
||||
std::string plural = (pp.Count() == 1) ? " polygon." : " polygons.";
|
||||
os << std::endl << "Polytree with " << pp.Count() << plural << std::endl;
|
||||
for (size_t i = 0; i < pp.Count(); ++i)
|
||||
if (pp.Child(i)->Count())
|
||||
details::OutlinePolyPath64(os, *pp.Child(i), i, " ");
|
||||
os << std::endl << std::endl;
|
||||
if (!pp.Level()) os << std::endl;
|
||||
return os;
|
||||
}
|
||||
|
||||
inline std::ostream& operator<< (std::ostream& os, const PolyTreeD& pp)
|
||||
{
|
||||
PolyPathDList::const_iterator it = pp.begin();
|
||||
for (; it < pp.end() - 1; ++it)
|
||||
details::OutlinePolyPathD(os, **it, " ", false);
|
||||
details::OutlinePolyPathD(os, **it, " ", true);
|
||||
std::string plural = (pp.Count() == 1) ? " polygon." : " polygons.";
|
||||
os << std::endl << "Polytree with " << pp.Count() << plural << std::endl;
|
||||
for (size_t i = 0; i < pp.Count(); ++i)
|
||||
if (pp.Child(i)->Count())
|
||||
details::OutlinePolyPathD(os, *pp.Child(i), i, " ");
|
||||
os << std::endl << std::endl;
|
||||
if (!pp.Level()) os << std::endl;
|
||||
return os;
|
||||
|
@ -415,22 +404,6 @@ namespace Clipper2Lib {
|
|||
return true;
|
||||
}
|
||||
|
||||
namespace details {
|
||||
|
||||
template<typename T, typename U>
|
||||
inline constexpr void MakePathGeneric(const T list, size_t size,
|
||||
std::vector<U>& result)
|
||||
{
|
||||
for (size_t i = 0; i < size; ++i)
|
||||
#ifdef USINGZ
|
||||
result[i / 2] = U{list[i], list[++i], 0};
|
||||
#else
|
||||
result[i / 2] = U{list[i], list[++i]};
|
||||
#endif
|
||||
}
|
||||
|
||||
} // end details namespace
|
||||
|
||||
template<typename T,
|
||||
typename std::enable_if<
|
||||
std::is_integral<T>::value &&
|
||||
|
@ -441,7 +414,7 @@ namespace Clipper2Lib {
|
|||
const auto size = list.size() - list.size() % 2;
|
||||
if (list.size() != size)
|
||||
DoError(non_pair_error_i); // non-fatal without exception handling
|
||||
Path64 result(size / 2); // else ignores unpaired value
|
||||
Path64 result;
|
||||
details::MakePathGeneric(list, size, result);
|
||||
return result;
|
||||
}
|
||||
|
@ -455,7 +428,7 @@ namespace Clipper2Lib {
|
|||
{
|
||||
// Make the compiler error on unpaired value (i.e. no runtime effects).
|
||||
static_assert(N % 2 == 0, "MakePath requires an even number of arguments");
|
||||
Path64 result(N / 2);
|
||||
Path64 result;
|
||||
details::MakePathGeneric(list, N, result);
|
||||
return result;
|
||||
}
|
||||
|
@ -470,7 +443,7 @@ namespace Clipper2Lib {
|
|||
const auto size = list.size() - list.size() % 2;
|
||||
if (list.size() != size)
|
||||
DoError(non_pair_error_i); // non-fatal without exception handling
|
||||
PathD result(size / 2); // else ignores unpaired value
|
||||
PathD result;
|
||||
details::MakePathGeneric(list, size, result);
|
||||
return result;
|
||||
}
|
||||
|
@ -484,11 +457,44 @@ namespace Clipper2Lib {
|
|||
{
|
||||
// Make the compiler error on unpaired value (i.e. no runtime effects).
|
||||
static_assert(N % 2 == 0, "MakePath requires an even number of arguments");
|
||||
PathD result(N / 2);
|
||||
PathD result;
|
||||
details::MakePathGeneric(list, N, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
#ifdef USINGZ
|
||||
template<typename T2, std::size_t N>
|
||||
inline Path64 MakePathZ(const T2(&list)[N])
|
||||
{
|
||||
static_assert(N % 3 == 0 && std::numeric_limits<T2>::is_integer,
|
||||
"MakePathZ requires integer values in multiples of 3");
|
||||
std::size_t size = N / 3;
|
||||
Path64 result(size);
|
||||
for (size_t i = 0; i < size; ++i)
|
||||
result[i] = Point64(list[i * 3],
|
||||
list[i * 3 + 1], list[i * 3 + 2]);
|
||||
return result;
|
||||
}
|
||||
|
||||
template<typename T2, std::size_t N>
|
||||
inline PathD MakePathZD(const T2(&list)[N])
|
||||
{
|
||||
static_assert(N % 3 == 0,
|
||||
"MakePathZD requires values in multiples of 3");
|
||||
std::size_t size = N / 3;
|
||||
PathD result(size);
|
||||
if constexpr (std::numeric_limits<T2>::is_integer)
|
||||
for (size_t i = 0; i < size; ++i)
|
||||
result[i] = PointD(list[i * 3],
|
||||
list[i * 3 + 1], list[i * 3 + 2]);
|
||||
else
|
||||
for (size_t i = 0; i < size; ++i)
|
||||
result[i] = PointD(list[i * 3], list[i * 3 + 1],
|
||||
static_cast<int64_t>(list[i * 3 + 2]));
|
||||
return result;
|
||||
}
|
||||
#endif
|
||||
|
||||
inline Path64 TrimCollinear(const Path64& p, bool is_open_path = false)
|
||||
{
|
||||
size_t len = p.size();
|
||||
|
@ -644,8 +650,8 @@ namespace Clipper2Lib {
|
|||
}
|
||||
|
||||
template <typename T>
|
||||
inline Path<T> SimplifyPath(const Path<T> path,
|
||||
double epsilon, bool isOpenPath = false)
|
||||
inline Path<T> SimplifyPath(const Path<T> &path,
|
||||
double epsilon, bool isClosedPath = true)
|
||||
{
|
||||
const size_t len = path.size(), high = len -1;
|
||||
const double epsSqr = Sqr(epsilon);
|
||||
|
@ -653,17 +659,17 @@ namespace Clipper2Lib {
|
|||
|
||||
std::vector<bool> flags(len);
|
||||
std::vector<double> distSqr(len);
|
||||
size_t prior = high, curr = 0, start, next, prior2, next2;
|
||||
if (isOpenPath)
|
||||
{
|
||||
distSqr[0] = MAX_DBL;
|
||||
distSqr[high] = MAX_DBL;
|
||||
}
|
||||
else
|
||||
size_t prior = high, curr = 0, start, next, prior2;
|
||||
if (isClosedPath)
|
||||
{
|
||||
distSqr[0] = PerpendicDistFromLineSqrd(path[0], path[high], path[1]);
|
||||
distSqr[high] = PerpendicDistFromLineSqrd(path[high], path[0], path[high - 1]);
|
||||
}
|
||||
else
|
||||
{
|
||||
distSqr[0] = MAX_DBL;
|
||||
distSqr[high] = MAX_DBL;
|
||||
}
|
||||
for (size_t i = 1; i < high; ++i)
|
||||
distSqr[i] = PerpendicDistFromLineSqrd(path[i], path[i - 1], path[i + 1]);
|
||||
|
||||
|
@ -683,26 +689,25 @@ namespace Clipper2Lib {
|
|||
next = GetNext(curr, high, flags);
|
||||
if (next == prior) break;
|
||||
|
||||
// flag for removal the smaller of adjacent 'distances'
|
||||
if (distSqr[next] < distSqr[curr])
|
||||
{
|
||||
flags[next] = true;
|
||||
next = GetNext(next, high, flags);
|
||||
next2 = GetNext(next, high, flags);
|
||||
distSqr[curr] = PerpendicDistFromLineSqrd(path[curr], path[prior], path[next]);
|
||||
if (next != high || !isOpenPath)
|
||||
distSqr[next] = PerpendicDistFromLineSqrd(path[next], path[curr], path[next2]);
|
||||
prior2 = prior;
|
||||
prior = curr;
|
||||
curr = next;
|
||||
next = GetNext(next, high, flags);
|
||||
}
|
||||
else
|
||||
{
|
||||
flags[curr] = true;
|
||||
curr = next;
|
||||
next = GetNext(next, high, flags);
|
||||
prior2 = GetPrior(prior, high, flags);
|
||||
|
||||
flags[curr] = true;
|
||||
curr = next;
|
||||
next = GetNext(next, high, flags);
|
||||
|
||||
if (isClosedPath || ((curr != high) && (curr != 0)))
|
||||
distSqr[curr] = PerpendicDistFromLineSqrd(path[curr], path[prior], path[next]);
|
||||
if (prior != 0 || !isOpenPath)
|
||||
distSqr[prior] = PerpendicDistFromLineSqrd(path[prior], path[prior2], path[curr]);
|
||||
}
|
||||
if (isClosedPath || ((prior != 0) && (prior != high)))
|
||||
distSqr[prior] = PerpendicDistFromLineSqrd(path[prior], path[prior2], path[curr]);
|
||||
}
|
||||
Path<T> result;
|
||||
result.reserve(len);
|
||||
|
@ -712,13 +717,13 @@ namespace Clipper2Lib {
|
|||
}
|
||||
|
||||
template <typename T>
|
||||
inline Paths<T> SimplifyPaths(const Paths<T> paths,
|
||||
double epsilon, bool isOpenPath = false)
|
||||
inline Paths<T> SimplifyPaths(const Paths<T> &paths,
|
||||
double epsilon, bool isClosedPath = true)
|
||||
{
|
||||
Paths<T> result;
|
||||
result.reserve(paths.size());
|
||||
for (const auto& path : paths)
|
||||
result.push_back(SimplifyPath(path, epsilon, isOpenPath));
|
||||
result.push_back(SimplifyPath(path, epsilon, isClosedPath));
|
||||
return result;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 28 January 2023 *
|
||||
* Date : 1 November 2023 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2023 *
|
||||
* Purpose : Minkowski Sum and Difference *
|
||||
|
@ -13,7 +13,7 @@
|
|||
#include <cstdlib>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include "clipper.core.h"
|
||||
#include "clipper2/clipper.core.h"
|
||||
|
||||
namespace Clipper2Lib
|
||||
{
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 22 March 2023 *
|
||||
* Date : 19 November 2023 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2023 *
|
||||
* Purpose : Path Offset (Inflate/Shrink) *
|
||||
|
@ -15,7 +15,9 @@
|
|||
|
||||
namespace Clipper2Lib {
|
||||
|
||||
enum class JoinType { Square, Round, Miter };
|
||||
enum class JoinType { Square, Bevel, Round, Miter };
|
||||
//Square : Joins are 'squared' at exactly the offset distance (more complex code)
|
||||
//Bevel : Similar to Square, but the offset distance varies with angle (simple code & faster)
|
||||
|
||||
enum class EndType {Polygon, Joined, Butt, Square, Round};
|
||||
//Butt : offsets both sides of a path, with square blunt ends
|
||||
|
@ -24,6 +26,7 @@ enum class EndType {Polygon, Joined, Butt, Square, Round};
|
|||
//Joined : offsets both sides of a path, with joined ends
|
||||
//Polygon: offsets only one side of a closed path
|
||||
|
||||
typedef std::function<double(const Path64& path, const PathD& path_normals, size_t curr_idx, size_t prev_idx)> DeltaCallback64;
|
||||
|
||||
class ClipperOffset {
|
||||
private:
|
||||
|
@ -31,27 +34,27 @@ private:
|
|||
class Group {
|
||||
public:
|
||||
Paths64 paths_in;
|
||||
Paths64 paths_out;
|
||||
Path64 path;
|
||||
std::vector<bool> is_hole_list;
|
||||
std::vector<Rect64> bounds_list;
|
||||
int lowest_path_idx = -1;
|
||||
bool is_reversed = false;
|
||||
JoinType join_type;
|
||||
EndType end_type;
|
||||
Group(const Paths64& _paths, JoinType _join_type, EndType _end_type) :
|
||||
paths_in(_paths), join_type(_join_type), end_type(_end_type) {}
|
||||
Group(const Paths64& _paths, JoinType _join_type, EndType _end_type);
|
||||
};
|
||||
|
||||
int error_code_ = 0;
|
||||
double delta_ = 0.0;
|
||||
double group_delta_ = 0.0;
|
||||
double abs_group_delta_ = 0.0;
|
||||
double temp_lim_ = 0.0;
|
||||
double steps_per_rad_ = 0.0;
|
||||
double step_sin_ = 0.0;
|
||||
double step_cos_ = 0.0;
|
||||
PathD norms;
|
||||
Path64 path_out;
|
||||
Paths64 solution;
|
||||
std::vector<Group> groups_;
|
||||
JoinType join_type_ = JoinType::Square;
|
||||
JoinType join_type_ = JoinType::Bevel;
|
||||
EndType end_type_ = EndType::Polygon;
|
||||
|
||||
double miter_limit_ = 0.0;
|
||||
|
@ -62,15 +65,19 @@ private:
|
|||
#ifdef USINGZ
|
||||
ZCallback64 zCallback64_ = nullptr;
|
||||
#endif
|
||||
DeltaCallback64 deltaCallback64_ = nullptr;
|
||||
|
||||
void DoSquare(Group& group, const Path64& path, size_t j, size_t k);
|
||||
void DoMiter(Group& group, const Path64& path, size_t j, size_t k, double cos_a);
|
||||
void DoRound(Group& group, const Path64& path, size_t j, size_t k, double angle);
|
||||
size_t CalcSolutionCapacity();
|
||||
bool CheckReverseOrientation();
|
||||
void DoBevel(const Path64& path, size_t j, size_t k);
|
||||
void DoSquare(const Path64& path, size_t j, size_t k);
|
||||
void DoMiter(const Path64& path, size_t j, size_t k, double cos_a);
|
||||
void DoRound(const Path64& path, size_t j, size_t k, double angle);
|
||||
void BuildNormals(const Path64& path);
|
||||
void OffsetPolygon(Group& group, Path64& path);
|
||||
void OffsetOpenJoined(Group& group, Path64& path);
|
||||
void OffsetOpenPath(Group& group, Path64& path);
|
||||
void OffsetPoint(Group& group, Path64& path, size_t j, size_t& k);
|
||||
void OffsetPolygon(Group& group, const Path64& path);
|
||||
void OffsetOpenJoined(Group& group, const Path64& path);
|
||||
void OffsetOpenPath(Group& group, const Path64& path);
|
||||
void OffsetPoint(Group& group, const Path64& path, size_t j, size_t k);
|
||||
void DoGroupOffset(Group &group);
|
||||
void ExecuteInternal(double delta);
|
||||
public:
|
||||
|
@ -91,6 +98,7 @@ public:
|
|||
|
||||
void Execute(double delta, Paths64& paths);
|
||||
void Execute(double delta, PolyTree64& polytree);
|
||||
void Execute(DeltaCallback64 delta_cb, Paths64& paths);
|
||||
|
||||
double MiterLimit() const { return miter_limit_; }
|
||||
void MiterLimit(double miter_limit) { miter_limit_ = miter_limit; }
|
||||
|
@ -108,6 +116,8 @@ public:
|
|||
#ifdef USINGZ
|
||||
void SetZCallback(ZCallback64 cb) { zCallback64_ = cb; }
|
||||
#endif
|
||||
void SetDeltaCallback(DeltaCallback64 cb) { deltaCallback64_ = cb; }
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 9 February 2023 *
|
||||
* Date : 1 November 2023 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2023 *
|
||||
* Purpose : FAST rectangular clipping *
|
||||
|
@ -13,8 +13,7 @@
|
|||
#include <cstdlib>
|
||||
#include <vector>
|
||||
#include <queue>
|
||||
#include "clipper.h"
|
||||
#include "clipper.core.h"
|
||||
#include "clipper2/clipper.core.h"
|
||||
|
||||
namespace Clipper2Lib
|
||||
{
|
||||
|
@ -34,10 +33,10 @@ namespace Clipper2Lib
|
|||
};
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// RectClip
|
||||
// RectClip64
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
class RectClip {
|
||||
class RectClip64 {
|
||||
private:
|
||||
void ExecuteInternal(const Path64& path);
|
||||
Path64 GetPath(OutPt2*& op);
|
||||
|
@ -58,23 +57,23 @@ namespace Clipper2Lib
|
|||
void AddCorner(Location prev, Location curr);
|
||||
void AddCorner(Location& loc, bool isClockwise);
|
||||
public:
|
||||
explicit RectClip(const Rect64& rect) :
|
||||
explicit RectClip64(const Rect64& rect) :
|
||||
rect_(rect),
|
||||
rect_as_path_(rect.AsPath()),
|
||||
rect_mp_(rect.MidPoint()) {}
|
||||
Paths64 Execute(const Paths64& paths, bool convex_only = false);
|
||||
Paths64 Execute(const Paths64& paths);
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// RectClipLines
|
||||
// RectClipLines64
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
class RectClipLines : public RectClip {
|
||||
class RectClipLines64 : public RectClip64 {
|
||||
private:
|
||||
void ExecuteInternal(const Path64& path);
|
||||
Path64 GetPath(OutPt2*& op);
|
||||
public:
|
||||
explicit RectClipLines(const Rect64& rect) : RectClip(rect) {};
|
||||
explicit RectClipLines64(const Rect64& rect) : RectClip64(rect) {};
|
||||
Paths64 Execute(const Paths64& paths);
|
||||
};
|
||||
|
||||
|
|
|
@ -0,0 +1,6 @@
|
|||
#ifndef CLIPPER_VERSION_H
|
||||
#define CLIPPER_VERSION_H
|
||||
|
||||
constexpr auto CLIPPER2_VERSION = "1.3.0";
|
||||
|
||||
#endif // CLIPPER_VERSION_H
|
|
@ -1,17 +1,17 @@
|
|||
diff --git a/thirdparty/clipper2/include/clipper2/clipper.core.h b/thirdparty/clipper2/include/clipper2/clipper.core.h
|
||||
index c7522cb900..086d1b659c 100644
|
||||
index b3dddeeaa2..a77cdad5f4 100644
|
||||
--- a/thirdparty/clipper2/include/clipper2/clipper.core.h
|
||||
+++ b/thirdparty/clipper2/include/clipper2/clipper.core.h
|
||||
@@ -20,6 +20,8 @@
|
||||
#include <climits>
|
||||
@@ -21,6 +21,8 @@
|
||||
#include <numeric>
|
||||
#include "clipper2/clipper.version.h"
|
||||
|
||||
+#define CLIPPER2_THROW(exception) std::abort()
|
||||
+
|
||||
namespace Clipper2Lib
|
||||
{
|
||||
|
||||
@@ -65,16 +67,16 @@ namespace Clipper2Lib
|
||||
@@ -78,18 +80,18 @@ namespace Clipper2Lib
|
||||
switch (error_code)
|
||||
{
|
||||
case precision_error_i:
|
||||
|
@ -23,6 +23,9 @@ index c7522cb900..086d1b659c 100644
|
|||
case non_pair_error_i:
|
||||
- throw Clipper2Exception(non_pair_error);
|
||||
+ CLIPPER2_THROW(Clipper2Exception(non_pair_error));
|
||||
case undefined_error_i:
|
||||
- throw Clipper2Exception(undefined_error);
|
||||
+ CLIPPER2_THROW(Clipper2Exception(undefined_error));
|
||||
case range_error_i:
|
||||
- throw Clipper2Exception(range_error);
|
||||
+ CLIPPER2_THROW(Clipper2Exception(range_error));
|
File diff suppressed because it is too large
Load Diff
|
@ -1,6 +1,6 @@
|
|||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 22 March 2023 *
|
||||
* Date : 28 November 2023 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2023 *
|
||||
* Purpose : Path Offset (Inflate/Shrink) *
|
||||
|
@ -20,38 +20,63 @@ const double floating_point_tolerance = 1e-12;
|
|||
// Miscellaneous methods
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
void GetBoundsAndLowestPolyIdx(const Paths64& paths, Rect64& r, int & idx)
|
||||
inline bool ToggleBoolIf(bool val, bool condition)
|
||||
{
|
||||
idx = -1;
|
||||
r = MaxInvalidRect64;
|
||||
int64_t lpx = 0;
|
||||
for (int i = 0; i < static_cast<int>(paths.size()); ++i)
|
||||
for (const Point64& p : paths[i])
|
||||
{
|
||||
if (p.y >= r.bottom)
|
||||
{
|
||||
if (p.y > r.bottom || p.x < lpx)
|
||||
{
|
||||
idx = i;
|
||||
lpx = p.x;
|
||||
r.bottom = p.y;
|
||||
}
|
||||
}
|
||||
else if (p.y < r.top) r.top = p.y;
|
||||
if (p.x > r.right) r.right = p.x;
|
||||
else if (p.x < r.left) r.left = p.x;
|
||||
}
|
||||
//if (idx < 0) r = Rect64(0, 0, 0, 0);
|
||||
//if (r.top == INT64_MIN) r.bottom = r.top;
|
||||
//if (r.left == INT64_MIN) r.left = r.right;
|
||||
return condition ? !val : val;
|
||||
}
|
||||
|
||||
bool IsSafeOffset(const Rect64& r, double abs_delta)
|
||||
void GetMultiBounds(const Paths64& paths, std::vector<Rect64>& recList)
|
||||
{
|
||||
return r.left > min_coord + abs_delta &&
|
||||
r.right < max_coord - abs_delta &&
|
||||
r.top > min_coord + abs_delta &&
|
||||
r.bottom < max_coord - abs_delta;
|
||||
recList.reserve(paths.size());
|
||||
for (const Path64& path : paths)
|
||||
{
|
||||
if (path.size() < 1)
|
||||
{
|
||||
recList.push_back(InvalidRect64);
|
||||
continue;
|
||||
}
|
||||
int64_t x = path[0].x, y = path[0].y;
|
||||
Rect64 r = Rect64(x, y, x, y);
|
||||
for (const Point64& pt : path)
|
||||
{
|
||||
if (pt.y > r.bottom) r.bottom = pt.y;
|
||||
else if (pt.y < r.top) r.top = pt.y;
|
||||
if (pt.x > r.right) r.right = pt.x;
|
||||
else if (pt.x < r.left) r.left = pt.x;
|
||||
}
|
||||
recList.push_back(r);
|
||||
}
|
||||
}
|
||||
|
||||
bool ValidateBounds(std::vector<Rect64>& recList, double delta)
|
||||
{
|
||||
int64_t int_delta = static_cast<int64_t>(delta);
|
||||
int64_t big = MAX_COORD - int_delta;
|
||||
int64_t small = MIN_COORD + int_delta;
|
||||
for (const Rect64& r : recList)
|
||||
{
|
||||
if (!r.IsValid()) continue; // ignore invalid paths
|
||||
else if (r.left < small || r.right > big ||
|
||||
r.top < small || r.bottom > big) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
int GetLowestClosedPathIdx(std::vector<Rect64>& boundsList)
|
||||
{
|
||||
int i = -1, result = -1;
|
||||
Point64 botPt = Point64(INT64_MAX, INT64_MIN);
|
||||
for (const Rect64& r : boundsList)
|
||||
{
|
||||
++i;
|
||||
if (!r.IsValid()) continue; // ignore invalid paths
|
||||
else if (r.bottom > botPt.y || (r.bottom == botPt.y && r.left < botPt.x))
|
||||
{
|
||||
botPt = Point64(r.left, r.bottom);
|
||||
result = static_cast<int>(i);
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
PointD GetUnitNormal(const Point64& pt1, const Point64& pt2)
|
||||
|
@ -79,7 +104,6 @@ inline double Hypot(double x, double y)
|
|||
|
||||
inline PointD NormalizeVector(const PointD& vec)
|
||||
{
|
||||
|
||||
double h = Hypot(vec.x, vec.y);
|
||||
if (AlmostZero(h)) return PointD(0,0);
|
||||
double inverseHypot = 1 / h;
|
||||
|
@ -126,6 +150,44 @@ inline void NegatePath(PathD& path)
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// ClipperOffset::Group methods
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
ClipperOffset::Group::Group(const Paths64& _paths, JoinType _join_type, EndType _end_type):
|
||||
paths_in(_paths), join_type(_join_type), end_type(_end_type)
|
||||
{
|
||||
bool is_joined =
|
||||
(end_type == EndType::Polygon) ||
|
||||
(end_type == EndType::Joined);
|
||||
for (Path64& p: paths_in)
|
||||
StripDuplicates(p, is_joined);
|
||||
|
||||
// get bounds of each path --> bounds_list
|
||||
GetMultiBounds(paths_in, bounds_list);
|
||||
|
||||
if (end_type == EndType::Polygon)
|
||||
{
|
||||
is_hole_list.reserve(paths_in.size());
|
||||
for (const Path64& path : paths_in)
|
||||
is_hole_list.push_back(Area(path) < 0);
|
||||
lowest_path_idx = GetLowestClosedPathIdx(bounds_list);
|
||||
// the lowermost path must be an outer path, so if its orientation is negative,
|
||||
// then flag the whole group is 'reversed' (will negate delta etc.)
|
||||
// as this is much more efficient than reversing every path.
|
||||
is_reversed = (lowest_path_idx >= 0) && is_hole_list[lowest_path_idx];
|
||||
if (is_reversed) is_hole_list.flip();
|
||||
}
|
||||
else
|
||||
{
|
||||
lowest_path_idx = -1;
|
||||
is_reversed = false;
|
||||
is_hole_list.resize(paths_in.size());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// ClipperOffset methods
|
||||
//------------------------------------------------------------------------------
|
||||
|
@ -148,10 +210,10 @@ void ClipperOffset::BuildNormals(const Path64& path)
|
|||
norms.clear();
|
||||
norms.reserve(path.size());
|
||||
if (path.size() == 0) return;
|
||||
Path64::const_iterator path_iter, path_last_iter = --path.cend();
|
||||
for (path_iter = path.cbegin(); path_iter != path_last_iter; ++path_iter)
|
||||
Path64::const_iterator path_iter, path_stop_iter = --path.cend();
|
||||
for (path_iter = path.cbegin(); path_iter != path_stop_iter; ++path_iter)
|
||||
norms.push_back(GetUnitNormal(*path_iter,*(path_iter +1)));
|
||||
norms.push_back(GetUnitNormal(*path_last_iter, *(path.cbegin())));
|
||||
norms.push_back(GetUnitNormal(*path_stop_iter, *(path.cbegin())));
|
||||
}
|
||||
|
||||
inline PointD TranslatePoint(const PointD& pt, double dx, double dy)
|
||||
|
@ -201,19 +263,39 @@ PointD IntersectPoint(const PointD& pt1a, const PointD& pt1b,
|
|||
}
|
||||
}
|
||||
|
||||
void ClipperOffset::DoSquare(Group& group, const Path64& path, size_t j, size_t k)
|
||||
void ClipperOffset::DoBevel(const Path64& path, size_t j, size_t k)
|
||||
{
|
||||
PointD pt1, pt2;
|
||||
if (j == k)
|
||||
{
|
||||
double abs_delta = std::abs(group_delta_);
|
||||
pt1 = PointD(path[j].x - abs_delta * norms[j].x, path[j].y - abs_delta * norms[j].y);
|
||||
pt2 = PointD(path[j].x + abs_delta * norms[j].x, path[j].y + abs_delta * norms[j].y);
|
||||
}
|
||||
else
|
||||
{
|
||||
pt1 = PointD(path[j].x + group_delta_ * norms[k].x, path[j].y + group_delta_ * norms[k].y);
|
||||
pt2 = PointD(path[j].x + group_delta_ * norms[j].x, path[j].y + group_delta_ * norms[j].y);
|
||||
}
|
||||
path_out.push_back(Point64(pt1));
|
||||
path_out.push_back(Point64(pt2));
|
||||
}
|
||||
|
||||
void ClipperOffset::DoSquare(const Path64& path, size_t j, size_t k)
|
||||
{
|
||||
PointD vec;
|
||||
if (j == k)
|
||||
vec = PointD(norms[0].y, -norms[0].x);
|
||||
vec = PointD(norms[j].y, -norms[j].x);
|
||||
else
|
||||
vec = GetAvgUnitVector(
|
||||
PointD(-norms[k].y, norms[k].x),
|
||||
PointD(norms[j].y, -norms[j].x));
|
||||
|
||||
double abs_delta = std::abs(group_delta_);
|
||||
|
||||
// now offset the original vertex delta units along unit vector
|
||||
PointD ptQ = PointD(path[j]);
|
||||
ptQ = TranslatePoint(ptQ, abs_group_delta_ * vec.x, abs_group_delta_ * vec.y);
|
||||
ptQ = TranslatePoint(ptQ, abs_delta * vec.x, abs_delta * vec.y);
|
||||
// get perpendicular vertices
|
||||
PointD pt1 = TranslatePoint(ptQ, group_delta_ * vec.y, group_delta_ * -vec.x);
|
||||
PointD pt2 = TranslatePoint(ptQ, group_delta_ * -vec.y, group_delta_ * vec.x);
|
||||
|
@ -227,8 +309,8 @@ void ClipperOffset::DoSquare(Group& group, const Path64& path, size_t j, size_t
|
|||
pt.z = ptQ.z;
|
||||
#endif
|
||||
//get the second intersect point through reflecion
|
||||
group.path.push_back(Point64(ReflectPoint(pt, ptQ)));
|
||||
group.path.push_back(Point64(pt));
|
||||
path_out.push_back(Point64(ReflectPoint(pt, ptQ)));
|
||||
path_out.push_back(Point64(pt));
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -237,57 +319,67 @@ void ClipperOffset::DoSquare(Group& group, const Path64& path, size_t j, size_t
|
|||
#ifdef USINGZ
|
||||
pt.z = ptQ.z;
|
||||
#endif
|
||||
group.path.push_back(Point64(pt));
|
||||
path_out.push_back(Point64(pt));
|
||||
//get the second intersect point through reflecion
|
||||
group.path.push_back(Point64(ReflectPoint(pt, ptQ)));
|
||||
path_out.push_back(Point64(ReflectPoint(pt, ptQ)));
|
||||
}
|
||||
}
|
||||
|
||||
void ClipperOffset::DoMiter(Group& group, const Path64& path, size_t j, size_t k, double cos_a)
|
||||
void ClipperOffset::DoMiter(const Path64& path, size_t j, size_t k, double cos_a)
|
||||
{
|
||||
double q = group_delta_ / (cos_a + 1);
|
||||
#ifdef USINGZ
|
||||
group.path.push_back(Point64(
|
||||
path_out.push_back(Point64(
|
||||
path[j].x + (norms[k].x + norms[j].x) * q,
|
||||
path[j].y + (norms[k].y + norms[j].y) * q,
|
||||
path[j].z));
|
||||
#else
|
||||
group.path.push_back(Point64(
|
||||
path_out.push_back(Point64(
|
||||
path[j].x + (norms[k].x + norms[j].x) * q,
|
||||
path[j].y + (norms[k].y + norms[j].y) * q));
|
||||
#endif
|
||||
}
|
||||
|
||||
void ClipperOffset::DoRound(Group& group, const Path64& path, size_t j, size_t k, double angle)
|
||||
void ClipperOffset::DoRound(const Path64& path, size_t j, size_t k, double angle)
|
||||
{
|
||||
if (deltaCallback64_) {
|
||||
// when deltaCallback64_ is assigned, group_delta_ won't be constant,
|
||||
// so we'll need to do the following calculations for *every* vertex.
|
||||
double abs_delta = std::fabs(group_delta_);
|
||||
double arcTol = (arc_tolerance_ > floating_point_tolerance ?
|
||||
std::min(abs_delta, arc_tolerance_) :
|
||||
std::log10(2 + abs_delta) * default_arc_tolerance);
|
||||
double steps_per_360 = std::min(PI / std::acos(1 - arcTol / abs_delta), abs_delta * PI);
|
||||
step_sin_ = std::sin(2 * PI / steps_per_360);
|
||||
step_cos_ = std::cos(2 * PI / steps_per_360);
|
||||
if (group_delta_ < 0.0) step_sin_ = -step_sin_;
|
||||
steps_per_rad_ = steps_per_360 / (2 * PI);
|
||||
}
|
||||
|
||||
Point64 pt = path[j];
|
||||
PointD offsetVec = PointD(norms[k].x * group_delta_, norms[k].y * group_delta_);
|
||||
|
||||
if (j == k) offsetVec.Negate();
|
||||
#ifdef USINGZ
|
||||
group.path.push_back(Point64(pt.x + offsetVec.x, pt.y + offsetVec.y, pt.z));
|
||||
path_out.push_back(Point64(pt.x + offsetVec.x, pt.y + offsetVec.y, pt.z));
|
||||
#else
|
||||
group.path.push_back(Point64(pt.x + offsetVec.x, pt.y + offsetVec.y));
|
||||
path_out.push_back(Point64(pt.x + offsetVec.x, pt.y + offsetVec.y));
|
||||
#endif
|
||||
if (angle > -PI + 0.01) // avoid 180deg concave
|
||||
int steps = static_cast<int>(std::ceil(steps_per_rad_ * std::abs(angle))); // #448, #456
|
||||
for (int i = 1; i < steps; ++i) // ie 1 less than steps
|
||||
{
|
||||
int steps = static_cast<int>(std::ceil(steps_per_rad_ * std::abs(angle))); // #448, #456
|
||||
for (int i = 1; i < steps; ++i) // ie 1 less than steps
|
||||
{
|
||||
offsetVec = PointD(offsetVec.x * step_cos_ - step_sin_ * offsetVec.y,
|
||||
offsetVec.x * step_sin_ + offsetVec.y * step_cos_);
|
||||
offsetVec = PointD(offsetVec.x * step_cos_ - step_sin_ * offsetVec.y,
|
||||
offsetVec.x * step_sin_ + offsetVec.y * step_cos_);
|
||||
#ifdef USINGZ
|
||||
group.path.push_back(Point64(pt.x + offsetVec.x, pt.y + offsetVec.y, pt.z));
|
||||
path_out.push_back(Point64(pt.x + offsetVec.x, pt.y + offsetVec.y, pt.z));
|
||||
#else
|
||||
group.path.push_back(Point64(pt.x + offsetVec.x, pt.y + offsetVec.y));
|
||||
path_out.push_back(Point64(pt.x + offsetVec.x, pt.y + offsetVec.y));
|
||||
#endif
|
||||
|
||||
}
|
||||
}
|
||||
group.path.push_back(GetPerpendic(path[j], norms[j], group_delta_));
|
||||
path_out.push_back(GetPerpendic(path[j], norms[j], group_delta_));
|
||||
}
|
||||
|
||||
void ClipperOffset::OffsetPoint(Group& group, Path64& path, size_t j, size_t& k)
|
||||
void ClipperOffset::OffsetPoint(Group& group, const Path64& path, size_t j, size_t k)
|
||||
{
|
||||
// Let A = change in angle where edges join
|
||||
// A == 0: ie no change in angle (flat join)
|
||||
|
@ -302,50 +394,57 @@ void ClipperOffset::OffsetPoint(Group& group, Path64& path, size_t j, size_t& k)
|
|||
if (sin_a > 1.0) sin_a = 1.0;
|
||||
else if (sin_a < -1.0) sin_a = -1.0;
|
||||
|
||||
if (cos_a > 0.99) // almost straight - less than 8 degrees
|
||||
{
|
||||
group.path.push_back(GetPerpendic(path[j], norms[k], group_delta_));
|
||||
if (cos_a < 0.9998) // greater than 1 degree (#424)
|
||||
group.path.push_back(GetPerpendic(path[j], norms[j], group_delta_)); // (#418)
|
||||
if (deltaCallback64_) {
|
||||
group_delta_ = deltaCallback64_(path, norms, j, k);
|
||||
if (group.is_reversed) group_delta_ = -group_delta_;
|
||||
}
|
||||
else if (cos_a > -0.99 && (sin_a * group_delta_ < 0))
|
||||
if (std::fabs(group_delta_) <= floating_point_tolerance)
|
||||
{
|
||||
path_out.push_back(path[j]);
|
||||
return;
|
||||
}
|
||||
|
||||
if (cos_a > -0.99 && (sin_a * group_delta_ < 0)) // test for concavity first (#593)
|
||||
{
|
||||
// is concave
|
||||
group.path.push_back(GetPerpendic(path[j], norms[k], group_delta_));
|
||||
path_out.push_back(GetPerpendic(path[j], norms[k], group_delta_));
|
||||
// this extra point is the only (simple) way to ensure that
|
||||
// path reversals are fully cleaned with the trailing clipper
|
||||
group.path.push_back(path[j]); // (#405)
|
||||
group.path.push_back(GetPerpendic(path[j], norms[j], group_delta_));
|
||||
// path reversals are fully cleaned with the trailing clipper
|
||||
path_out.push_back(path[j]); // (#405)
|
||||
path_out.push_back(GetPerpendic(path[j], norms[j], group_delta_));
|
||||
}
|
||||
else if (cos_a > 0.999 && join_type_ != JoinType::Round)
|
||||
{
|
||||
// almost straight - less than 2.5 degree (#424, #482, #526 & #724)
|
||||
DoMiter(path, j, k, cos_a);
|
||||
}
|
||||
else if (join_type_ == JoinType::Round)
|
||||
DoRound(group, path, j, k, std::atan2(sin_a, cos_a));
|
||||
else if (join_type_ == JoinType::Miter)
|
||||
{
|
||||
// miter unless the angle is so acute the miter would exceeds ML
|
||||
if (cos_a > temp_lim_ - 1) DoMiter(group, path, j, k, cos_a);
|
||||
else DoSquare(group, path, j, k);
|
||||
// miter unless the angle is sufficiently acute to exceed ML
|
||||
if (cos_a > temp_lim_ - 1) DoMiter(path, j, k, cos_a);
|
||||
else DoSquare(path, j, k);
|
||||
}
|
||||
// don't bother squaring angles that deviate < ~20 degrees because
|
||||
// squaring will be indistinguishable from mitering and just be a lot slower
|
||||
else if (cos_a > 0.9)
|
||||
DoMiter(group, path, j, k, cos_a);
|
||||
else if (join_type_ == JoinType::Round)
|
||||
DoRound(path, j, k, std::atan2(sin_a, cos_a));
|
||||
else if ( join_type_ == JoinType::Bevel)
|
||||
DoBevel(path, j, k);
|
||||
else
|
||||
DoSquare(group, path, j, k);
|
||||
|
||||
k = j;
|
||||
DoSquare(path, j, k);
|
||||
}
|
||||
|
||||
void ClipperOffset::OffsetPolygon(Group& group, Path64& path)
|
||||
void ClipperOffset::OffsetPolygon(Group& group, const Path64& path)
|
||||
{
|
||||
for (Path64::size_type i = 0, j = path.size() -1; i < path.size(); j = i, ++i)
|
||||
OffsetPoint(group, path, i, j);
|
||||
group.paths_out.push_back(group.path);
|
||||
path_out.clear();
|
||||
for (Path64::size_type j = 0, k = path.size() -1; j < path.size(); k = j, ++j)
|
||||
OffsetPoint(group, path, j, k);
|
||||
solution.push_back(path_out);
|
||||
}
|
||||
|
||||
void ClipperOffset::OffsetOpenJoined(Group& group, Path64& path)
|
||||
void ClipperOffset::OffsetOpenJoined(Group& group, const Path64& path)
|
||||
{
|
||||
OffsetPolygon(group, path);
|
||||
std::reverse(path.begin(), path.end());
|
||||
Path64 reverse_path(path);
|
||||
std::reverse(reverse_path.begin(), reverse_path.end());
|
||||
|
||||
//rebuild normals // BuildNormals(path);
|
||||
std::reverse(norms.begin(), norms.end());
|
||||
|
@ -353,41 +452,36 @@ void ClipperOffset::OffsetOpenJoined(Group& group, Path64& path)
|
|||
norms.erase(norms.begin());
|
||||
NegatePath(norms);
|
||||
|
||||
group.path.clear();
|
||||
OffsetPolygon(group, path);
|
||||
OffsetPolygon(group, reverse_path);
|
||||
}
|
||||
|
||||
void ClipperOffset::OffsetOpenPath(Group& group, Path64& path)
|
||||
void ClipperOffset::OffsetOpenPath(Group& group, const Path64& path)
|
||||
{
|
||||
// do the line start cap
|
||||
switch (end_type_)
|
||||
if (deltaCallback64_) group_delta_ = deltaCallback64_(path, norms, 0, 0);
|
||||
|
||||
if (std::fabs(group_delta_) <= floating_point_tolerance)
|
||||
path_out.push_back(path[0]);
|
||||
else
|
||||
{
|
||||
case EndType::Butt:
|
||||
#ifdef USINGZ
|
||||
group.path.push_back(Point64(
|
||||
path[0].x - norms[0].x * group_delta_,
|
||||
path[0].y - norms[0].y * group_delta_,
|
||||
path[0].z));
|
||||
#else
|
||||
group.path.push_back(Point64(
|
||||
path[0].x - norms[0].x * group_delta_,
|
||||
path[0].y - norms[0].y * group_delta_));
|
||||
#endif
|
||||
group.path.push_back(GetPerpendic(path[0], norms[0], group_delta_));
|
||||
break;
|
||||
case EndType::Round:
|
||||
DoRound(group, path, 0,0, PI);
|
||||
break;
|
||||
default:
|
||||
DoSquare(group, path, 0, 0);
|
||||
break;
|
||||
switch (end_type_)
|
||||
{
|
||||
case EndType::Butt:
|
||||
DoBevel(path, 0, 0);
|
||||
break;
|
||||
case EndType::Round:
|
||||
DoRound(path, 0, 0, PI);
|
||||
break;
|
||||
default:
|
||||
DoSquare(path, 0, 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
size_t highI = path.size() - 1;
|
||||
|
||||
// offset the left side going forward
|
||||
for (Path64::size_type i = 1, k = 0; i < highI; ++i)
|
||||
OffsetPoint(group, path, i, k);
|
||||
for (Path64::size_type j = 1, k = 0; j < highI; k = j, ++j)
|
||||
OffsetPoint(group, path, j, k);
|
||||
|
||||
// reverse normals
|
||||
for (size_t i = highI; i > 0; --i)
|
||||
|
@ -395,60 +489,46 @@ void ClipperOffset::OffsetOpenPath(Group& group, Path64& path)
|
|||
norms[0] = norms[highI];
|
||||
|
||||
// do the line end cap
|
||||
switch (end_type_)
|
||||
if (deltaCallback64_)
|
||||
group_delta_ = deltaCallback64_(path, norms, highI, highI);
|
||||
|
||||
if (std::fabs(group_delta_) <= floating_point_tolerance)
|
||||
path_out.push_back(path[highI]);
|
||||
else
|
||||
{
|
||||
case EndType::Butt:
|
||||
#ifdef USINGZ
|
||||
group.path.push_back(Point64(
|
||||
path[highI].x - norms[highI].x * group_delta_,
|
||||
path[highI].y - norms[highI].y * group_delta_,
|
||||
path[highI].z));
|
||||
#else
|
||||
group.path.push_back(Point64(
|
||||
path[highI].x - norms[highI].x * group_delta_,
|
||||
path[highI].y - norms[highI].y * group_delta_));
|
||||
#endif
|
||||
group.path.push_back(GetPerpendic(path[highI], norms[highI], group_delta_));
|
||||
break;
|
||||
case EndType::Round:
|
||||
DoRound(group, path, highI, highI, PI);
|
||||
break;
|
||||
default:
|
||||
DoSquare(group, path, highI, highI);
|
||||
break;
|
||||
switch (end_type_)
|
||||
{
|
||||
case EndType::Butt:
|
||||
DoBevel(path, highI, highI);
|
||||
break;
|
||||
case EndType::Round:
|
||||
DoRound(path, highI, highI, PI);
|
||||
break;
|
||||
default:
|
||||
DoSquare(path, highI, highI);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
for (size_t i = highI, k = 0; i > 0; --i)
|
||||
OffsetPoint(group, path, i, k);
|
||||
group.paths_out.push_back(group.path);
|
||||
for (size_t j = highI, k = 0; j > 0; k = j, --j)
|
||||
OffsetPoint(group, path, j, k);
|
||||
solution.push_back(path_out);
|
||||
}
|
||||
|
||||
void ClipperOffset::DoGroupOffset(Group& group)
|
||||
{
|
||||
Rect64 r;
|
||||
int idx = -1;
|
||||
//the lowermost polygon must be an outer polygon. So we can use that as the
|
||||
//designated orientation for outer polygons (needed for tidy-up clipping)
|
||||
GetBoundsAndLowestPolyIdx(group.paths_in, r, idx);
|
||||
if (idx < 0) return;
|
||||
|
||||
if (group.end_type == EndType::Polygon)
|
||||
{
|
||||
double area = Area(group.paths_in[idx]);
|
||||
//if (area == 0) return; // probably unhelpful (#430)
|
||||
group.is_reversed = (area < 0);
|
||||
if (group.is_reversed) group_delta_ = -delta_;
|
||||
else group_delta_ = delta_;
|
||||
// a straight path (2 points) can now also be 'polygon' offset
|
||||
// where the ends will be treated as (180 deg.) joins
|
||||
if (group.lowest_path_idx < 0) delta_ = std::abs(delta_);
|
||||
group_delta_ = (group.is_reversed) ? -delta_ : delta_;
|
||||
}
|
||||
else
|
||||
{
|
||||
group.is_reversed = false;
|
||||
group_delta_ = std::abs(delta_) * 0.5;
|
||||
}
|
||||
abs_group_delta_ = std::fabs(group_delta_);
|
||||
group_delta_ = std::abs(delta_);// *0.5;
|
||||
|
||||
// do range checking
|
||||
if (!IsSafeOffset(r, abs_group_delta_))
|
||||
double abs_delta = std::fabs(group_delta_);
|
||||
if (!ValidateBounds(group.bounds_list, abs_delta))
|
||||
{
|
||||
DoError(range_error_i);
|
||||
error_code_ |= range_error_i;
|
||||
|
@ -458,80 +538,98 @@ void ClipperOffset::DoGroupOffset(Group& group)
|
|||
join_type_ = group.join_type;
|
||||
end_type_ = group.end_type;
|
||||
|
||||
//calculate a sensible number of steps (for 360 deg for the given offset
|
||||
if (group.join_type == JoinType::Round || group.end_type == EndType::Round)
|
||||
{
|
||||
// calculate a sensible number of steps (for 360 deg for the given offset)
|
||||
// arcTol - when arc_tolerance_ is undefined (0), the amount of
|
||||
// curve imprecision that's allowed is based on the size of the
|
||||
// offset (delta). Obviously very large offsets will almost always
|
||||
// require much less precision. See also offset_triginometry2.svg
|
||||
double arcTol = (arc_tolerance_ > floating_point_tolerance ?
|
||||
std::min(abs_group_delta_, arc_tolerance_) :
|
||||
std::log10(2 + abs_group_delta_) * default_arc_tolerance);
|
||||
double steps_per_360 = PI / std::acos(1 - arcTol / abs_group_delta_);
|
||||
if (steps_per_360 > abs_group_delta_ * PI)
|
||||
steps_per_360 = abs_group_delta_ * PI; //ie avoids excessive precision
|
||||
std::min(abs_delta, arc_tolerance_) :
|
||||
std::log10(2 + abs_delta) * default_arc_tolerance);
|
||||
|
||||
double steps_per_360 = std::min(PI / std::acos(1 - arcTol / abs_delta), abs_delta * PI);
|
||||
step_sin_ = std::sin(2 * PI / steps_per_360);
|
||||
step_cos_ = std::cos(2 * PI / steps_per_360);
|
||||
if (group_delta_ < 0.0) step_sin_ = -step_sin_;
|
||||
steps_per_rad_ = steps_per_360 / (2 *PI);
|
||||
steps_per_rad_ = steps_per_360 / (2 * PI);
|
||||
}
|
||||
|
||||
bool is_joined =
|
||||
(end_type_ == EndType::Polygon) ||
|
||||
(end_type_ == EndType::Joined);
|
||||
Paths64::const_iterator path_iter;
|
||||
for(path_iter = group.paths_in.cbegin(); path_iter != group.paths_in.cend(); ++path_iter)
|
||||
std::vector<Rect64>::const_iterator path_rect_it = group.bounds_list.cbegin();
|
||||
std::vector<bool>::const_iterator is_hole_it = group.is_hole_list.cbegin();
|
||||
Paths64::const_iterator path_in_it = group.paths_in.cbegin();
|
||||
for ( ; path_in_it != group.paths_in.cend(); ++path_in_it, ++path_rect_it, ++is_hole_it)
|
||||
{
|
||||
Path64 path = StripDuplicates(*path_iter, is_joined);
|
||||
Path64::size_type cnt = path.size();
|
||||
if (cnt == 0 || ((cnt < 3) && group.end_type == EndType::Polygon))
|
||||
continue;
|
||||
if (!path_rect_it->IsValid()) continue;
|
||||
Path64::size_type pathLen = path_in_it->size();
|
||||
path_out.clear();
|
||||
|
||||
group.path.clear();
|
||||
if (cnt == 1) // single point - only valid with open paths
|
||||
if (pathLen == 1) // single point
|
||||
{
|
||||
if (group_delta_ < 1) continue;
|
||||
const Point64& pt = (*path_in_it)[0];
|
||||
//single vertex so build a circle or square ...
|
||||
if (group.join_type == JoinType::Round)
|
||||
{
|
||||
double radius = abs_group_delta_;
|
||||
group.path = Ellipse(path[0], radius, radius);
|
||||
double radius = abs_delta;
|
||||
int steps = static_cast<int>(std::ceil(steps_per_rad_ * 2 * PI)); //#617
|
||||
path_out = Ellipse(pt, radius, radius, steps);
|
||||
#ifdef USINGZ
|
||||
for (auto& p : group.path) p.z = path[0].z;
|
||||
for (auto& p : path_out) p.z = pt.z;
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
int d = (int)std::ceil(abs_group_delta_);
|
||||
r = Rect64(path[0].x - d, path[0].y - d, path[0].x + d, path[0].y + d);
|
||||
group.path = r.AsPath();
|
||||
int d = (int)std::ceil(abs_delta);
|
||||
Rect64 r = Rect64(pt.x - d, pt.y - d, pt.x + d, pt.y + d);
|
||||
path_out = r.AsPath();
|
||||
#ifdef USINGZ
|
||||
for (auto& p : group.path) p.z = path[0].z;
|
||||
for (auto& p : path_out) p.z = pt.z;
|
||||
#endif
|
||||
}
|
||||
group.paths_out.push_back(group.path);
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((cnt == 2) && (group.end_type == EndType::Joined))
|
||||
{
|
||||
if (group.join_type == JoinType::Round)
|
||||
end_type_ = EndType::Round;
|
||||
else
|
||||
end_type_ = EndType::Square;
|
||||
}
|
||||
solution.push_back(path_out);
|
||||
continue;
|
||||
} // end of offsetting a single point
|
||||
|
||||
BuildNormals(path);
|
||||
if (end_type_ == EndType::Polygon) OffsetPolygon(group, path);
|
||||
else if (end_type_ == EndType::Joined) OffsetOpenJoined(group, path);
|
||||
else OffsetOpenPath(group, path);
|
||||
}
|
||||
// when shrinking outer paths, make sure they can shrink this far (#593)
|
||||
// also when shrinking holes, make sure they too can shrink this far (#715)
|
||||
if ((group_delta_ > 0) == ToggleBoolIf(*is_hole_it, group.is_reversed) &&
|
||||
(std::min(path_rect_it->Width(), path_rect_it->Height()) <= -group_delta_ * 2) )
|
||||
continue;
|
||||
|
||||
if ((pathLen == 2) && (group.end_type == EndType::Joined))
|
||||
end_type_ = (group.join_type == JoinType::Round) ?
|
||||
EndType::Round :
|
||||
EndType::Square;
|
||||
|
||||
BuildNormals(*path_in_it);
|
||||
if (end_type_ == EndType::Polygon) OffsetPolygon(group, *path_in_it);
|
||||
else if (end_type_ == EndType::Joined) OffsetOpenJoined(group, *path_in_it);
|
||||
else OffsetOpenPath(group, *path_in_it);
|
||||
}
|
||||
solution.reserve(solution.size() + group.paths_out.size());
|
||||
copy(group.paths_out.begin(), group.paths_out.end(), back_inserter(solution));
|
||||
group.paths_out.clear();
|
||||
}
|
||||
|
||||
|
||||
size_t ClipperOffset::CalcSolutionCapacity()
|
||||
{
|
||||
size_t result = 0;
|
||||
for (const Group& g : groups_)
|
||||
result += (g.end_type == EndType::Joined) ? g.paths_in.size() * 2 : g.paths_in.size();
|
||||
return result;
|
||||
}
|
||||
|
||||
bool ClipperOffset::CheckReverseOrientation()
|
||||
{
|
||||
// nb: this assumes there's consistency in orientation between groups
|
||||
bool is_reversed_orientation = false;
|
||||
for (const Group& g : groups_)
|
||||
if (g.end_type == EndType::Polygon)
|
||||
{
|
||||
is_reversed_orientation = g.is_reversed;
|
||||
break;
|
||||
}
|
||||
return is_reversed_orientation;
|
||||
}
|
||||
|
||||
void ClipperOffset::ExecuteInternal(double delta)
|
||||
|
@ -539,29 +637,29 @@ void ClipperOffset::ExecuteInternal(double delta)
|
|||
error_code_ = 0;
|
||||
solution.clear();
|
||||
if (groups_.size() == 0) return;
|
||||
solution.reserve(CalcSolutionCapacity());
|
||||
|
||||
if (std::abs(delta) < 0.5)
|
||||
if (std::abs(delta) < 0.5) // ie: offset is insignificant
|
||||
{
|
||||
Paths64::size_type sol_size = 0;
|
||||
for (const Group& group : groups_) sol_size += group.paths_in.size();
|
||||
solution.reserve(sol_size);
|
||||
for (const Group& group : groups_)
|
||||
{
|
||||
solution.reserve(solution.size() + group.paths_in.size());
|
||||
copy(group.paths_in.begin(), group.paths_in.end(), back_inserter(solution));
|
||||
}
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
temp_lim_ = (miter_limit_ <= 1) ?
|
||||
2.0 :
|
||||
2.0 / (miter_limit_ * miter_limit_);
|
||||
|
||||
delta_ = delta;
|
||||
std::vector<Group>::iterator git;
|
||||
for (git = groups_.begin(); git != groups_.end(); ++git)
|
||||
{
|
||||
DoGroupOffset(*git);
|
||||
if (!error_code_) continue; // all OK
|
||||
solution.clear();
|
||||
}
|
||||
temp_lim_ = (miter_limit_ <= 1) ?
|
||||
2.0 :
|
||||
2.0 / (miter_limit_ * miter_limit_);
|
||||
|
||||
delta_ = delta;
|
||||
std::vector<Group>::iterator git;
|
||||
for (git = groups_.begin(); git != groups_.end(); ++git)
|
||||
{
|
||||
DoGroupOffset(*git);
|
||||
if (!error_code_) continue; // all OK
|
||||
solution.clear();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -572,19 +670,17 @@ void ClipperOffset::Execute(double delta, Paths64& paths)
|
|||
ExecuteInternal(delta);
|
||||
if (!solution.size()) return;
|
||||
|
||||
paths = solution;
|
||||
bool paths_reversed = CheckReverseOrientation();
|
||||
//clean up self-intersections ...
|
||||
Clipper64 c;
|
||||
c.PreserveCollinear = false;
|
||||
c.PreserveCollinear(false);
|
||||
//the solution should retain the orientation of the input
|
||||
c.ReverseSolution = reverse_solution_ != groups_[0].is_reversed;
|
||||
c.ReverseSolution(reverse_solution_ != paths_reversed);
|
||||
#ifdef USINGZ
|
||||
if (zCallback64_) {
|
||||
c.SetZCallback(zCallback64_);
|
||||
}
|
||||
if (zCallback64_) { c.SetZCallback(zCallback64_); }
|
||||
#endif
|
||||
c.AddSubject(solution);
|
||||
if (groups_[0].is_reversed)
|
||||
if (paths_reversed)
|
||||
c.Execute(ClipType::Union, FillRule::Negative, paths);
|
||||
else
|
||||
c.Execute(ClipType::Union, FillRule::Positive, paths);
|
||||
|
@ -598,21 +694,30 @@ void ClipperOffset::Execute(double delta, PolyTree64& polytree)
|
|||
ExecuteInternal(delta);
|
||||
if (!solution.size()) return;
|
||||
|
||||
bool paths_reversed = CheckReverseOrientation();
|
||||
//clean up self-intersections ...
|
||||
Clipper64 c;
|
||||
c.PreserveCollinear = false;
|
||||
c.PreserveCollinear(false);
|
||||
//the solution should retain the orientation of the input
|
||||
c.ReverseSolution = reverse_solution_ != groups_[0].is_reversed;
|
||||
c.ReverseSolution (reverse_solution_ != paths_reversed);
|
||||
#ifdef USINGZ
|
||||
if (zCallback64_) {
|
||||
c.SetZCallback(zCallback64_);
|
||||
}
|
||||
#endif
|
||||
c.AddSubject(solution);
|
||||
if (groups_[0].is_reversed)
|
||||
|
||||
|
||||
if (paths_reversed)
|
||||
c.Execute(ClipType::Union, FillRule::Negative, polytree);
|
||||
else
|
||||
c.Execute(ClipType::Union, FillRule::Positive, polytree);
|
||||
}
|
||||
|
||||
void ClipperOffset::Execute(DeltaCallback64 delta_cb, Paths64& paths)
|
||||
{
|
||||
deltaCallback64_ = delta_cb;
|
||||
Execute(1.0, paths);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 14 February 2023 *
|
||||
* Date : 8 September 2023 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2023 *
|
||||
* Purpose : FAST rectangular clipping *
|
||||
|
@ -27,8 +27,8 @@ namespace Clipper2Lib {
|
|||
switch (pip)
|
||||
{
|
||||
case PointInPolygonResult::IsOutside: ++io_count; break;
|
||||
case PointInPolygonResult::IsInside: --io_count; break;
|
||||
default: continue;
|
||||
case PointInPolygonResult::IsInside: --io_count; break;
|
||||
default: continue;
|
||||
}
|
||||
if (std::abs(io_count) > 1) break;
|
||||
}
|
||||
|
@ -66,6 +66,56 @@ namespace Clipper2Lib {
|
|||
return true;
|
||||
}
|
||||
|
||||
inline bool IsHorizontal(const Point64& pt1, const Point64& pt2)
|
||||
{
|
||||
return pt1.y == pt2.y;
|
||||
}
|
||||
|
||||
inline bool GetSegmentIntersection(const Point64& p1,
|
||||
const Point64& p2, const Point64& p3, const Point64& p4, Point64& ip)
|
||||
{
|
||||
double res1 = CrossProduct(p1, p3, p4);
|
||||
double res2 = CrossProduct(p2, p3, p4);
|
||||
if (res1 == 0)
|
||||
{
|
||||
ip = p1;
|
||||
if (res2 == 0) return false; // segments are collinear
|
||||
else if (p1 == p3 || p1 == p4) return true;
|
||||
//else if (p2 == p3 || p2 == p4) { ip = p2; return true; }
|
||||
else if (IsHorizontal(p3, p4)) return ((p1.x > p3.x) == (p1.x < p4.x));
|
||||
else return ((p1.y > p3.y) == (p1.y < p4.y));
|
||||
}
|
||||
else if (res2 == 0)
|
||||
{
|
||||
ip = p2;
|
||||
if (p2 == p3 || p2 == p4) return true;
|
||||
else if (IsHorizontal(p3, p4)) return ((p2.x > p3.x) == (p2.x < p4.x));
|
||||
else return ((p2.y > p3.y) == (p2.y < p4.y));
|
||||
}
|
||||
if ((res1 > 0) == (res2 > 0)) return false;
|
||||
|
||||
double res3 = CrossProduct(p3, p1, p2);
|
||||
double res4 = CrossProduct(p4, p1, p2);
|
||||
if (res3 == 0)
|
||||
{
|
||||
ip = p3;
|
||||
if (p3 == p1 || p3 == p2) return true;
|
||||
else if (IsHorizontal(p1, p2)) return ((p3.x > p1.x) == (p3.x < p2.x));
|
||||
else return ((p3.y > p1.y) == (p3.y < p2.y));
|
||||
}
|
||||
else if (res4 == 0)
|
||||
{
|
||||
ip = p4;
|
||||
if (p4 == p1 || p4 == p2) return true;
|
||||
else if (IsHorizontal(p1, p2)) return ((p4.x > p1.x) == (p4.x < p2.x));
|
||||
else return ((p4.y > p1.y) == (p4.y < p2.y));
|
||||
}
|
||||
if ((res3 > 0) == (res4 > 0)) return false;
|
||||
|
||||
// segments must intersect to get here
|
||||
return GetIntersectPoint(p1, p2, p3, p4, ip);
|
||||
}
|
||||
|
||||
inline bool GetIntersection(const Path64& rectPath,
|
||||
const Point64& p, const Point64& p2, Location& loc, Point64& ip)
|
||||
{
|
||||
|
@ -74,100 +124,84 @@ namespace Clipper2Lib {
|
|||
switch (loc)
|
||||
{
|
||||
case Location::Left:
|
||||
if (SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true))
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[3], ip);
|
||||
else if (p.y < rectPath[0].y &&
|
||||
SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true))
|
||||
if (GetSegmentIntersection(p, p2, rectPath[0], rectPath[3], ip)) return true;
|
||||
else if ((p.y < rectPath[0].y) && GetSegmentIntersection(p, p2, rectPath[0], rectPath[1], ip))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[1], ip);
|
||||
loc = Location::Top;
|
||||
return true;
|
||||
}
|
||||
else if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true))
|
||||
else if (GetSegmentIntersection(p, p2, rectPath[2], rectPath[3], ip))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[2], rectPath[3], ip);
|
||||
loc = Location::Bottom;
|
||||
return true;
|
||||
}
|
||||
else return false;
|
||||
break;
|
||||
|
||||
case Location::Top:
|
||||
if (SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true))
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[1], ip);
|
||||
else if (p.x < rectPath[0].x &&
|
||||
SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true))
|
||||
if (GetSegmentIntersection(p, p2, rectPath[0], rectPath[1], ip)) return true;
|
||||
else if ((p.x < rectPath[0].x) && GetSegmentIntersection(p, p2, rectPath[0], rectPath[3], ip))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[3], ip);
|
||||
loc = Location::Left;
|
||||
return true;
|
||||
}
|
||||
else if (p.x > rectPath[1].x &&
|
||||
SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true))
|
||||
else if (GetSegmentIntersection(p, p2, rectPath[1], rectPath[2], ip))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[1], rectPath[2], ip);
|
||||
loc = Location::Right;
|
||||
return true;
|
||||
}
|
||||
else return false;
|
||||
break;
|
||||
|
||||
case Location::Right:
|
||||
if (SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true))
|
||||
GetIntersectPoint(p, p2, rectPath[1], rectPath[2], ip);
|
||||
else if (p.y < rectPath[0].y &&
|
||||
SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true))
|
||||
if (GetSegmentIntersection(p, p2, rectPath[1], rectPath[2], ip)) return true;
|
||||
else if ((p.y < rectPath[1].y) && GetSegmentIntersection(p, p2, rectPath[0], rectPath[1], ip))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[1], ip);
|
||||
loc = Location::Top;
|
||||
return true;
|
||||
}
|
||||
else if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true))
|
||||
else if (GetSegmentIntersection(p, p2, rectPath[2], rectPath[3], ip))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[2], rectPath[3], ip);
|
||||
loc = Location::Bottom;
|
||||
return true;
|
||||
}
|
||||
else return false;
|
||||
break;
|
||||
|
||||
case Location::Bottom:
|
||||
if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true))
|
||||
GetIntersectPoint(p, p2, rectPath[2], rectPath[3], ip);
|
||||
else if (p.x < rectPath[3].x &&
|
||||
SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true))
|
||||
if (GetSegmentIntersection(p, p2, rectPath[2], rectPath[3], ip)) return true;
|
||||
else if ((p.x < rectPath[3].x) && GetSegmentIntersection(p, p2, rectPath[0], rectPath[3], ip))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[3], ip);
|
||||
loc = Location::Left;
|
||||
return true;
|
||||
}
|
||||
else if (p.x > rectPath[2].x &&
|
||||
SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true))
|
||||
else if (GetSegmentIntersection(p, p2, rectPath[1], rectPath[2], ip))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[1], rectPath[2], ip);
|
||||
loc = Location::Right;
|
||||
return true;
|
||||
}
|
||||
else return false;
|
||||
break;
|
||||
|
||||
default: // loc == rInside
|
||||
if (SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true))
|
||||
if (GetSegmentIntersection(p, p2, rectPath[0], rectPath[3], ip))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[3], ip);
|
||||
loc = Location::Left;
|
||||
return true;
|
||||
}
|
||||
else if (SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true))
|
||||
else if (GetSegmentIntersection(p, p2, rectPath[0], rectPath[1], ip))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[1], ip);
|
||||
loc = Location::Top;
|
||||
return true;
|
||||
}
|
||||
else if (SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true))
|
||||
else if (GetSegmentIntersection(p, p2, rectPath[1], rectPath[2], ip))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[1], rectPath[2], ip);
|
||||
loc = Location::Right;
|
||||
return true;
|
||||
}
|
||||
else if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true))
|
||||
else if (GetSegmentIntersection(p, p2, rectPath[2], rectPath[3], ip))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[2], rectPath[3], ip);
|
||||
loc = Location::Bottom;
|
||||
return true;
|
||||
}
|
||||
else return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
inline Location GetAdjacentLocation(Location loc, bool isClockwise)
|
||||
|
@ -281,7 +315,7 @@ namespace Clipper2Lib {
|
|||
// RectClip64
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
OutPt2* RectClip::Add(Point64 pt, bool start_new)
|
||||
OutPt2* RectClip64::Add(Point64 pt, bool start_new)
|
||||
{
|
||||
// this method is only called by InternalExecute.
|
||||
// Later splitting & rejoining won't create additional op's,
|
||||
|
@ -312,7 +346,7 @@ namespace Clipper2Lib {
|
|||
return result;
|
||||
}
|
||||
|
||||
void RectClip::AddCorner(Location prev, Location curr)
|
||||
void RectClip64::AddCorner(Location prev, Location curr)
|
||||
{
|
||||
if (HeadingClockwise(prev, curr))
|
||||
Add(rect_as_path_[static_cast<int>(prev)]);
|
||||
|
@ -320,7 +354,7 @@ namespace Clipper2Lib {
|
|||
Add(rect_as_path_[static_cast<int>(curr)]);
|
||||
}
|
||||
|
||||
void RectClip::AddCorner(Location& loc, bool isClockwise)
|
||||
void RectClip64::AddCorner(Location& loc, bool isClockwise)
|
||||
{
|
||||
if (isClockwise)
|
||||
{
|
||||
|
@ -334,7 +368,7 @@ namespace Clipper2Lib {
|
|||
}
|
||||
}
|
||||
|
||||
void RectClip::GetNextLocation(const Path64& path,
|
||||
void RectClip64::GetNextLocation(const Path64& path,
|
||||
Location& loc, int& i, int highI)
|
||||
{
|
||||
switch (loc)
|
||||
|
@ -389,7 +423,7 @@ namespace Clipper2Lib {
|
|||
} //switch
|
||||
}
|
||||
|
||||
void RectClip::ExecuteInternal(const Path64& path)
|
||||
void RectClip64::ExecuteInternal(const Path64& path)
|
||||
{
|
||||
int i = 0, highI = static_cast<int>(path.size()) - 1;
|
||||
Location prev = Location::Inside, loc;
|
||||
|
@ -474,7 +508,7 @@ namespace Clipper2Lib {
|
|||
// intersect pt but we'll also need the first intersect pt (ip2)
|
||||
loc = prev;
|
||||
GetIntersection(rect_as_path_, prev_pt, path[i], loc, ip2);
|
||||
if (crossing_prev != Location::Inside)
|
||||
if (crossing_prev != Location::Inside && crossing_prev != loc) //579
|
||||
AddCorner(crossing_prev, loc);
|
||||
|
||||
if (first_cross_ == Location::Inside)
|
||||
|
@ -546,7 +580,7 @@ namespace Clipper2Lib {
|
|||
}
|
||||
}
|
||||
|
||||
void RectClip::CheckEdges()
|
||||
void RectClip64::CheckEdges()
|
||||
{
|
||||
for (size_t i = 0; i < results_.size(); ++i)
|
||||
{
|
||||
|
@ -606,7 +640,7 @@ namespace Clipper2Lib {
|
|||
}
|
||||
}
|
||||
|
||||
void RectClip::TidyEdges(int idx, OutPt2List& cw, OutPt2List& ccw)
|
||||
void RectClip64::TidyEdges(int idx, OutPt2List& cw, OutPt2List& ccw)
|
||||
{
|
||||
if (ccw.empty()) return;
|
||||
bool isHorz = ((idx == 1) || (idx == 3));
|
||||
|
@ -619,7 +653,7 @@ namespace Clipper2Lib {
|
|||
p1 = cw[i];
|
||||
if (!p1 || p1->next == p1->prev)
|
||||
{
|
||||
cw[i++]->edge = nullptr;
|
||||
cw[i++] = nullptr;
|
||||
j = 0;
|
||||
continue;
|
||||
}
|
||||
|
@ -784,7 +818,7 @@ namespace Clipper2Lib {
|
|||
}
|
||||
}
|
||||
|
||||
Path64 RectClip::GetPath(OutPt2*& op)
|
||||
Path64 RectClip64::GetPath(OutPt2*& op)
|
||||
{
|
||||
if (!op || op->next == op->prev) return Path64();
|
||||
|
||||
|
@ -814,12 +848,12 @@ namespace Clipper2Lib {
|
|||
return result;
|
||||
}
|
||||
|
||||
Paths64 RectClip::Execute(const Paths64& paths, bool convex_only)
|
||||
Paths64 RectClip64::Execute(const Paths64& paths)
|
||||
{
|
||||
Paths64 result;
|
||||
if (rect_.IsEmpty()) return result;
|
||||
|
||||
for (const auto& path : paths)
|
||||
for (const Path64& path : paths)
|
||||
{
|
||||
if (path.size() < 3) continue;
|
||||
path_bounds_ = GetBounds(path);
|
||||
|
@ -833,12 +867,9 @@ namespace Clipper2Lib {
|
|||
}
|
||||
|
||||
ExecuteInternal(path);
|
||||
if (!convex_only)
|
||||
{
|
||||
CheckEdges();
|
||||
for (int i = 0; i < 4; ++i)
|
||||
TidyEdges(i, edges_[i * 2], edges_[i * 2 + 1]);
|
||||
}
|
||||
CheckEdges();
|
||||
for (int i = 0; i < 4; ++i)
|
||||
TidyEdges(i, edges_[i * 2], edges_[i * 2 + 1]);
|
||||
|
||||
for (OutPt2*& op : results_)
|
||||
{
|
||||
|
@ -850,26 +881,24 @@ namespace Clipper2Lib {
|
|||
//clean up after every loop
|
||||
op_container_ = std::deque<OutPt2>();
|
||||
results_.clear();
|
||||
for (OutPt2List edge : edges_) edge.clear();
|
||||
for (OutPt2List &edge : edges_) edge.clear();
|
||||
start_locs_.clear();
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// RectClipLines
|
||||
// RectClipLines64
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
Paths64 RectClipLines::Execute(const Paths64& paths)
|
||||
Paths64 RectClipLines64::Execute(const Paths64& paths)
|
||||
{
|
||||
Paths64 result;
|
||||
if (rect_.IsEmpty()) return result;
|
||||
|
||||
for (const auto& path : paths)
|
||||
{
|
||||
if (path.size() < 2) continue;
|
||||
Rect64 pathrec = GetBounds(path);
|
||||
|
||||
if (!rect_.Intersects(pathrec)) continue;
|
||||
|
||||
ExecuteInternal(path);
|
||||
|
@ -888,7 +917,7 @@ namespace Clipper2Lib {
|
|||
return result;
|
||||
}
|
||||
|
||||
void RectClipLines::ExecuteInternal(const Path64& path)
|
||||
void RectClipLines64::ExecuteInternal(const Path64& path)
|
||||
{
|
||||
if (rect_.IsEmpty() || path.size() < 2) return;
|
||||
|
||||
|
@ -958,7 +987,7 @@ namespace Clipper2Lib {
|
|||
///////////////////////////////////////////////////
|
||||
}
|
||||
|
||||
Path64 RectClipLines::GetPath(OutPt2*& op)
|
||||
Path64 RectClipLines64::GetPath(OutPt2*& op)
|
||||
{
|
||||
Path64 result;
|
||||
if (!op || op == op->next) return result;
|
||||
|
|
Loading…
Reference in New Issue