Use data length on QOA checks instead of min size
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@ -542,7 +542,7 @@ double AudioStreamWAV::get_length() const {
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break;
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case AudioStreamWAV::FORMAT_QOA:
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qoa_desc desc = { 0, 0, 0, { { { 0 }, { 0 } } } };
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qoa_decode_header((uint8_t *)data + DATA_PAD, QOA_MIN_FILESIZE, &desc);
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qoa_decode_header((uint8_t *)data + DATA_PAD, data_bytes, &desc);
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len = desc.samples * desc.channels;
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}
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@ -681,7 +681,8 @@ Ref<AudioStreamPlayback> AudioStreamWAV::instantiate_playback() {
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if (format == AudioStreamWAV::FORMAT_QOA) {
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sample->qoa.desc = (qoa_desc *)memalloc(sizeof(qoa_desc));
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qoa_decode_header((uint8_t *)data + DATA_PAD, QOA_MIN_FILESIZE, sample->qoa.desc);
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uint32_t ffp = qoa_decode_header((uint8_t *)data + DATA_PAD, data_bytes, sample->qoa.desc);
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ERR_FAIL_COND_V(ffp != 8, Ref<AudioStreamPlaybackWAV>());
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sample->qoa.frame_len = qoa_max_frame_size(sample->qoa.desc);
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int samples_len = (sample->qoa.desc->samples > QOA_FRAME_LEN ? QOA_FRAME_LEN : sample->qoa.desc->samples);
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int alloc_len = sample->qoa.desc->channels * samples_len * sizeof(int16_t);
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