Fix invalid mix function overload
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@ -1611,7 +1611,7 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
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{ "mix", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
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{ "mix", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
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{ "mix", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } },
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{ "mix", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } },
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{ "mix", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_BOOL, TYPE_VOID } },
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{ "mix", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_BOOL, TYPE_VOID } },
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{ "mix", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_BVEC3, TYPE_VOID } },
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{ "mix", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_BVEC4, TYPE_VOID } },
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{ "mix", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
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{ "mix", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
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{ "step", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
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{ "step", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
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