Add a shader error when trying to using hint_normal_roughness_texture in the gl_compatibility renderer
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@ -8759,6 +8759,10 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f
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new_hint = ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE;
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--texture_uniforms;
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--texture_binding;
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if (OS::get_singleton()->get_current_rendering_method() == "gl_compatibility") {
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_set_error(RTR("'hint_normal_roughness_texture is not supported in gl_compatibility shaders."));
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return ERR_PARSE_ERROR;
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}
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} break;
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case TK_HINT_DEPTH_TEXTURE: {
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new_hint = ShaderNode::Uniform::HINT_DEPTH_TEXTURE;
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