Fix crash when toggling flag property value
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@ -832,26 +832,35 @@ void EditorPropertyFlags::setup(const Vector<String> &p_options) {
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bool first = true;
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uint32_t current_val;
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for (int i = 0; i < p_options.size(); i++) {
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// An empty option is not considered a "flag".
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String option = p_options[i].strip_edges();
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if (!option.is_empty()) {
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CheckBox *cb = memnew(CheckBox);
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cb->set_text(option);
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cb->set_clip_text(true);
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cb->connect("pressed", callable_mp(this, &EditorPropertyFlags::_flag_toggled).bind(i));
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add_focusable(cb);
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vbox->add_child(cb);
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flags.push_back(cb);
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Vector<String> text_split = p_options[i].split(":");
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if (text_split.size() != 1) {
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current_val = text_split[1].to_int();
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} else {
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current_val = 1 << i;
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}
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flag_values.push_back(current_val);
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if (first) {
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set_label_reference(cb);
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first = false;
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}
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if (option.is_empty()) {
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continue;
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}
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const int flag_index = flags.size(); // Index of the next element (added by the code below).
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// Value for a flag can be explicitly overridden.
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Vector<String> text_split = p_options[i].split(":");
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if (text_split.size() != 1) {
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current_val = text_split[1].to_int();
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} else {
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current_val = 1 << i;
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}
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flag_values.push_back(current_val);
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// Create a CheckBox for the current flag.
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CheckBox *cb = memnew(CheckBox);
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cb->set_text(option);
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cb->set_clip_text(true);
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cb->connect("pressed", callable_mp(this, &EditorPropertyFlags::_flag_toggled).bind(flag_index));
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add_focusable(cb);
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vbox->add_child(cb);
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flags.push_back(cb);
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// Can't use `i == 0` because we want to find the first none-empty option.
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if (first) {
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set_label_reference(cb);
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first = false;
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}
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}
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}
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