From 97fb999976ce7d86d4bbe881716f12c45d138c51 Mon Sep 17 00:00:00 2001 From: Ignacio Etcheverry Date: Sun, 27 May 2018 17:15:41 +0200 Subject: [PATCH] Mono: Fix MonoImage filename being set to an invalid path --- modules/mono/mono_gd/gd_mono_assembly.cpp | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp index d062d56dcfc..9d3bee21769 100644 --- a/modules/mono/mono_gd/gd_mono_assembly.cpp +++ b/modules/mono/mono_gd/gd_mono_assembly.cpp @@ -33,9 +33,10 @@ #include #include -#include "list.h" -#include "os/file_access.h" -#include "os/os.h" +#include "core/list.h" +#include "core/os/file_access.h" +#include "core/os/os.h" +#include "core/project_settings.h" #include "../godotsharp_dirs.h" #include "gd_mono_class.h" @@ -210,7 +211,7 @@ Error GDMonoAssembly::load(bool p_refonly) { Vector data = FileAccess::get_file_as_array(path); ERR_FAIL_COND_V(data.empty(), ERR_FILE_CANT_READ); - String image_filename(path); + String image_filename = ProjectSettings::get_singleton()->globalize_path(path); MonoImageOpenStatus status = MONO_IMAGE_OK;